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sim1222
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osukey
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osukey
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osu.Game.Modes.Osu
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smoogipooo
c9fe9e681d
Make judgement text generic to be used between game modes.
2017-03-23 12:49:28 +09:00
..
Connections
Rework/rewrite beatmap parsing to parse to base hit objects, which mode-specific beatmap converters can then use.
2017-03-13 19:15:25 +09:00
Pieces
Spinner fix
2017-03-22 16:13:39 +03:00
DrawableHitCircle.cs
Make DrawableHitObject's UpdateState safer by blocking calls at a higher level with not yet loaded.
2017-03-22 09:43:44 +09:00
DrawableOsuHitObject.cs
Make DrawableHitObject's UpdateState safer by blocking calls at a higher level with not yet loaded.
2017-03-22 09:43:44 +09:00
DrawableSlider.cs
Make DrawableHitObject's UpdateState safer by blocking calls at a higher level with not yet loaded.
2017-03-22 09:43:44 +09:00
DrawableSliderTick.cs
Make DrawableHitObject's UpdateState safer by blocking calls at a higher level with not yet loaded.
2017-03-22 09:43:44 +09:00
DrawableSpinner.cs
Make DrawableHitObject's UpdateState safer by blocking calls at a higher level with not yet loaded.
2017-03-22 09:43:44 +09:00
HitExplosion.cs
Make judgement text generic to be used between game modes.
2017-03-23 12:49:28 +09:00