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cae21869d0ed470ca6d420638a84672b67ddc70b
osukey/osu.Game/Rulesets
History
smoogipooo cae21869d0 Use CompositeDrawable for HitObjectContainer. Removes a looooooot of generics 👍.
2017-08-08 17:37:11 +09:00
..
Beatmaps
Split ControlPoint into different types.
2017-05-23 14:03:40 +09:00
Judgements
Rename EasingTypes to Easing
2017-07-22 20:53:53 +02:00
Mods
Adjust CS multiplier to match stable
2017-08-07 10:43:33 +09:00
Objects
Don't set RelativePositionAxes when setting ScrollingAxes
2017-08-08 13:02:23 +09:00
Replays
CI fixes
2017-04-29 02:30:34 +08:00
Scoring
Implement NoFail mod
2017-08-07 08:54:54 +09:00
Timing
Fix not setting Origin + Anchors properly when reversing.
2017-08-08 14:10:26 +09:00
UI
Use CompositeDrawable for HitObjectContainer. Removes a looooooot of generics 👍.
2017-08-08 17:37:11 +09:00
BeatmapStatistic.cs
Mode -> Ruleset.
2017-04-18 16:05:58 +09:00
Ruleset.cs
Merge branch 'master' into fixes
2017-08-04 13:49:03 +08:00
RulesetInfo.cs
Split out BeatmapDatabase into BeatmapStore
2017-07-26 16:31:34 +09:00
RulesetStore.cs
Optimise file lookups and other database operations
2017-08-01 17:37:21 +09:00
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