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osukey/osu.Game/Storyboards/Drawables
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Dean Herbert 05982f42ab Add more comprehensive commenting and simplify base call logic
We can call the base method regardless for better safety. Worst case
it's just going to run `Stop()` twice anyway.
2021-02-01 16:43:54 +09:00
..
DrawablesExtensions.cs
Update framework
2019-08-21 13:29:50 +09:00
DrawableStoryboard.cs
Fix a couple of simple cases of incorrect TextureLoaderStore initialisation
2020-12-21 13:35:46 +09:00
DrawableStoryboardAnimation.cs
Remove redundant class name qualifier
2020-11-10 12:20:49 +01:00
DrawableStoryboardLayer.cs
Support widescreen per-layer storyboard masking
2020-03-30 21:51:39 +02:00
DrawableStoryboardSample.cs
Add more comprehensive commenting and simplify base call logic
2021-02-01 16:43:54 +09:00
DrawableStoryboardSprite.cs
Fix regression causing storyboard sprites to have incorrect origin support
2020-10-23 15:46:24 +09:00
DrawableStoryboardVideo.cs
Fix storyboard video playback when not starting at beginning of beatmap
2020-07-16 14:25:45 +09:00
IFlippable.cs
Fix storyboard vectorscale and scale cross-pollution
2019-12-18 17:21:38 +09:00
IVectorScalable.cs
Fix storyboard vectorscale and scale cross-pollution
2019-12-18 17:21:38 +09:00
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