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osukey/osu.Game.Tournament/Models
History
Dean Herbert 9e42d6167f Fix tournament match scores resetting if StartMatch is called on an in-progress match
2022-09-08 16:07:21 +09:00
..
BeatmapChoice.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
LadderEditorInfo.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
LadderInfo.cs
Add toggle for tournament client "auto progression" behaviour
2022-08-31 13:44:07 +09:00
RoundBeatmap.cs
Replace tournament beatmap storage type with lightweight model
2022-06-18 01:34:09 +03:00
SeedingBeatmap.cs
Fix potential null referenced in SeedingScreen
2022-07-13 18:09:55 +09:00
SeedingResult.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
StableInfo.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
TournamentBeatmap.cs
Fix tournament population failure when beatmap is not found on server
2022-09-01 22:03:01 +09:00
TournamentMatch.cs
Fix tournament match scores resetting if StartMatch is called on an in-progress match
2022-09-08 16:07:21 +09:00
TournamentProgression.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
TournamentRound.cs
Automated #nullable processing
2022-06-17 16:37:17 +09:00
TournamentTeam.cs
Replace usages of string.To{Lower,Upper}()
2022-06-24 11:57:45 +02:00
TournamentUser.cs
Country -> CountryCode
2022-07-18 08:40:34 +03:00
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