osukey/osu.Game.Tournament/Screens/StablePathSelectScreen.cs
Shivam ce360a960f use GameHost's GetStorage instead of local storage
This will now get the IPC Path again as the default path if one is present, else it will fall back to osu! lazer's base path.
2020-05-31 16:50:13 +02:00

169 lines
6.9 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.IO;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Logging;
using osu.Framework.Platform;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Graphics.UserInterfaceV2;
using osu.Game.Overlays;
using osu.Game.Tournament.IPC;
using osu.Game.Tournament.Components;
using osuTK;
namespace osu.Game.Tournament.Screens
{
public class StablePathSelectScreen : TournamentScreen
{
private DirectorySelector directorySelector;
[Resolved]
private MatchIPCInfo ipc { get; set; }
private DialogOverlay overlay;
[Resolved(canBeNull: true)]
private TournamentSceneManager sceneManager { get; set; }
[Resolved]
private GameHost host { get; set; }
[BackgroundDependencyLoader(true)]
private void load(Storage storage, OsuColour colours)
{
var fileBasedIpc = ipc as FileBasedIPC;
var initialPath = new DirectoryInfo(host.GetStorage(fileBasedIpc?.GetStableInfo().StablePath.Value).GetFullPath(string.Empty) ?? storage.GetFullPath(string.Empty)).Parent?.FullName;
AddRangeInternal(new Drawable[]
{
new Container
{
Masking = true,
CornerRadius = 10,
RelativeSizeAxes = Axes.Both,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(0.5f, 0.8f),
Children = new Drawable[]
{
new Box
{
Colour = colours.GreySeafoamDark,
RelativeSizeAxes = Axes.Both,
},
new GridContainer
{
RelativeSizeAxes = Axes.Both,
RowDimensions = new[]
{
new Dimension(),
new Dimension(GridSizeMode.Relative, 0.8f),
new Dimension(),
},
Content = new[]
{
new Drawable[]
{
new OsuSpriteText
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Text = "Please select a new location",
Font = OsuFont.Default.With(size: 40)
},
},
new Drawable[]
{
directorySelector = new DirectorySelector(initialPath)
{
RelativeSizeAxes = Axes.Both,
}
},
new Drawable[]
{
new FillFlowContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Direction = FillDirection.Horizontal,
Spacing = new Vector2(20),
Children = new Drawable[]
{
new TriangleButton
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Width = 300,
Text = "Select stable path",
Action = () => ChangePath(storage)
},
new TriangleButton
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Width = 300,
Text = "Auto detect",
Action = AutoDetect
},
}
}
}
}
}
},
},
new BackButton
{
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft,
State = { Value = Visibility.Visible },
Action = () => sceneManager?.SetScreen(typeof(SetupScreen))
}
});
}
protected virtual void ChangePath(Storage storage)
{
var target = directorySelector.CurrentDirectory.Value.FullName;
var fileBasedIpc = ipc as FileBasedIPC;
Logger.Log($"Changing Stable CE location to {target}");
if (!FileBasedIPC.CheckExists(target))
{
overlay = new DialogOverlay();
overlay.Push(new IPCErrorDialog("This is an invalid IPC Directory", "Select a directory that contains an osu! stable cutting edge installation and make sure it has an empty ipc.txt file in it."));
AddInternal(overlay);
Logger.Log("Folder is not an osu! stable CE directory");
return;
}
fileBasedIpc?.SaveStableConfig(target);
fileBasedIpc?.LocateStableStorage();
sceneManager?.SetScreen(typeof(SetupScreen));
}
protected virtual void AutoDetect()
{
var fileBasedIpc = ipc as FileBasedIPC;
fileBasedIpc?.LocateStableStorage();
if (fileBasedIpc?.IPCStorage == null)
{
overlay = new DialogOverlay();
overlay.Push(new IPCErrorDialog("Failed to auto detect", "An osu! stable cutting-edge installation could not be auto detected.\nPlease try and manually point to the directory."));
AddInternal(overlay);
}
else
{
sceneManager?.SetScreen(typeof(SetupScreen));
}
}
}
}