Logo
Explore Help
Sign In
sim1222/osukey
1
1
Fork 0
You've already forked osukey
mirror of https://github.com/osukey/osukey.git synced 2025-08-03 22:56:36 +09:00
Code Issues Packages Projects Releases Wiki Activity
Files
d089e27cad07145cc098eb844c1c728f1e3d2e4a
osukey/osu.Game/Screens
History
Dan Balasescu d089e27cad Merge branch 'master' into osu-prefixed-text
2017-12-26 15:40:29 +09:00
..
Backgrounds
Remove temporary variable in beatmap background update
2017-11-21 12:42:28 +09:00
Charts
Make many internal classes and methods public
2017-11-21 12:06:16 +09:00
Direct
Make many internal classes and methods public
2017-11-21 12:06:16 +09:00
Edit
SoundControlPoint -> SampleControlPoint
2017-12-23 16:34:34 +09:00
Menu
Add back HandleInput disable overrides
2017-12-11 15:19:00 +09:00
Multiplayer
Added requested changes. Mainly changing lambdas to direct function references.
2017-11-22 21:41:50 +01:00
Play
Remove unnecessary using
2017-12-21 23:20:11 +09:00
Ranking
Fix many instances of non-osu-prefixed text classes being used
2017-12-26 00:44:35 +09:00
Select
Merge branch 'master' into osu-prefixed-text
2017-12-26 15:40:29 +09:00
Tournament
Make a base OsuButton class to handle default samples
2017-11-26 17:17:48 +09:00
BackgroundScreen.cs
Update usages of IsAlive/IsLoaded in line with framework changes
2017-08-15 13:57:48 +09:00
Loader.cs
Add shader precompile step
2017-12-05 17:41:47 +09:00
OsuScreen.cs
Add keydown override
2017-12-04 11:30:25 +09:00
ScreenWhiteBox.cs
Update in line with framework changes.
2017-09-07 22:46:21 +09:00
Powered by Gitea Version: 1.24.2 Page: 206ms Template: 8ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API