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osukey/osu.Game/Rulesets/Edit
History
Dean Herbert 7ec5ea1eb5 Remove hitobject terminology from base classes
2021-04-27 19:01:29 +09:00
..
Checks
Fix category of audio quality check
2021-04-20 02:13:26 +02:00
Tools
Add icons for editor toolbox tools
2020-09-09 18:40:01 +09:00
BeatmapVerifier.cs
Add audio quality check
2021-04-20 01:36:03 +02:00
DrawableEditorRulesetWrapper.cs
Rename ruleset wrapper class
2021-04-26 15:37:42 +09:00
HitObjectComposer.cs
Make SelectionHandler abstract to ensure things get implemented
2021-04-27 19:01:29 +09:00
IBeatmapVerifier.cs
Add the playable beatmap as check argument
2021-04-20 01:31:51 +02:00
IBeatSnapProvider.cs
Fix beat snap implementation being incorrect
2020-01-28 12:48:24 +09:00
IPositionSnapProvider.cs
Make all objects in selection candidates for spatial snapping
2020-11-24 17:35:54 +09:00
OverlaySelectionBlueprint.cs
Refactor editor selection/blueprint components to be generic
2021-04-27 19:01:29 +09:00
PlacementBlueprint.cs
Allow certain mouse input to pass through PlacementBlueprints to the selection logic
2021-04-22 15:44:12 +09:00
SelectionBlueprint.cs
Remove hitobject terminology from base classes
2021-04-27 19:01:29 +09:00
SnapResult.cs
Remove need for ManiaSnapResult
2020-05-25 19:33:03 +09:00
ToolboxGroup.cs
Add toggle for distance snap
2020-09-09 19:15:35 +09:00
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