Logo
Explore Help
Sign In
sim1222/osukey
1
1
Fork 0
You've already forked osukey
mirror of https://github.com/osukey/osukey.git synced 2025-05-17 03:27:21 +09:00
Code Issues Packages Projects Releases Wiki Activity
osukey/osu.Game.Rulesets.Mania/Edit
History
ekrctb d0e57f7dd9 Use HitObject instead of DHO for mania selection blueprint layout
- Fix moving selected hold note between columns will cause a crash
2021-06-15 13:20:51 +09:00
..
Blueprints
Use HitObject instead of DHO for mania selection blueprint layout
2021-06-15 13:20:51 +09:00
DrawableManiaEditorRuleset.cs
Rename "EditRuleset" and "EditPlayfield" to use full "Editor" keyword
2021-04-26 14:33:30 +09:00
HoldNoteCompositionTool.cs
Add icons for other ruleset editors
2020-09-09 18:40:01 +09:00
ManiaBeatSnapGrid.cs
Always use LifetimeEntry to manage hit objects in HitObjectContainer
2021-04-29 14:38:01 +09:00
ManiaBlueprintContainer.cs
Rework hitobject blueprints to take in hitobject models
2021-05-13 19:53:32 +09:00
ManiaEditorPlayfield.cs
Rename "EditRuleset" and "EditPlayfield" to use full "Editor" keyword
2021-04-26 14:33:30 +09:00
ManiaHitObjectComposer.cs
Rename "EditRuleset" and "EditPlayfield" to use full "Editor" keyword
2021-04-26 14:33:30 +09:00
ManiaSelectionHandler.cs
Merge branch 'hoc-event-queue' into mania-pooling
2021-05-13 21:53:38 +09:00
NoteCompositionTool.cs
Add icons for other ruleset editors
2020-09-09 18:40:01 +09:00
Powered by Gitea Version: 1.23.1 Page: 68ms Template: 3ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API