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Code Issues Packages Projects Releases Wiki Activity
osukey/osu.Game/Screens/Edit/Timing
History
Dean Herbert 38bf04d7ff Give more space for time values to allow for negative offsets
2021-06-11 13:25:09 +09:00
..
RowAttributes
Update design logic
2021-04-19 18:25:20 +09:00
ControlPointSettings.cs
Reverse direction of binding to allow for better abstract class definitions
2021-05-12 16:53:58 +09:00
ControlPointTable.cs
Give more space for time values to allow for negative offsets
2021-06-11 13:25:09 +09:00
DifficultySection.cs
Fix legacy control point precision having an adverse effect on the editor
2021-03-30 15:24:11 +09:00
EffectSection.cs
Fix editor timing screen mutating the WorkingBeatmap instead of EditorBeatmap
2021-01-04 16:38:15 +09:00
GroupSection.cs
Fix editor timing screen mutating the WorkingBeatmap instead of EditorBeatmap
2021-01-04 16:38:15 +09:00
RowAttribute.cs
Update design logic
2021-04-19 18:25:20 +09:00
SampleSection.cs
Fix editor timing screen mutating the WorkingBeatmap instead of EditorBeatmap
2021-01-04 16:38:15 +09:00
Section.cs
Make TimingScreen use rounded screen and adjust spacing/padding
2021-04-19 14:35:35 +09:00
SliderWithTextBoxInput.cs
Adjust keyboard step to be something sensible
2021-03-19 17:13:30 +09:00
TimingScreen.cs
Reverse direction of binding to allow for better abstract class definitions
2021-05-12 16:53:58 +09:00
TimingSection.cs
Fix editor timing screen mutating the WorkingBeatmap instead of EditorBeatmap
2021-01-04 16:38:15 +09:00
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