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osukey/osu.Game/Rulesets/Scoring
History
Dan Balasescu a172fc6cb8 Add IsBasic() and IsTick() extensions on HitResult
2022-03-08 18:19:12 +09:00
..
AccumulatingHealthProcessor.cs
Drain starting at the first hitobject, not gameplay start
2019-12-27 16:16:30 +09:00
DrainingHealthProcessor.cs
Copy BaseDifficulty to Beatmap<T> and move all write operations across
2021-10-06 15:10:45 +09:00
HealthProcessor.cs
Remove no longer necessary usage of IsBreakTime
2020-04-05 21:35:09 +03:00
HitEvent.cs
Rename to Position
2020-06-22 19:04:51 +09:00
HitEventExtensions.cs
Fix CalculateAverageHitError throwing if there are zero HitEvents
2022-03-01 18:44:15 +09:00
HitResult.cs
Add IsBasic() and IsTick() extensions on HitResult
2022-03-08 18:19:12 +09:00
HitWindows.cs
Apply batch fixing of built-in types using var
2021-10-27 13:04:41 +09:00
JudgementProcessor.cs
Add xmldoc for new ResetFromReplayFrame method
2022-02-01 16:52:53 +09:00
ScoreProcessor.cs
Ensure to not multiply by 0
2022-02-21 17:19:35 +09:00
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