Logo
Explore Help
Sign In
sim1222/osukey
1
1
Fork 0
You've already forked osukey
mirror of https://github.com/osukey/osukey.git synced 2025-08-02 22:26:41 +09:00
Code Issues Packages Projects Releases Wiki Activity
Files
d3f810f72f3b46ba0e4b8ee2a5c6a25c87ff24ef
osukey/osu.Game.Modes.Taiko
History
Dean Herbert d3f810f72f Introduce concept of HitObjectParsers, fix tests and stop using reflection (unreliable due to lazy loading).
2016-11-14 22:03:39 +09:00
..
Objects
Move play modes to their own projects.
2016-11-14 18:54:24 +09:00
Properties
Move play modes to their own projects.
2016-11-14 18:54:24 +09:00
UI
Move DrawableHitObject.
2016-11-14 19:49:29 +09:00
OpenTK.dll.config
Move play modes to their own projects.
2016-11-14 18:54:24 +09:00
osu.Game.Modes.Taiko.csproj
Move play modes to their own projects.
2016-11-14 18:54:24 +09:00
packages.config
Move play modes to their own projects.
2016-11-14 18:54:24 +09:00
TaikoRuleset.cs
Introduce concept of HitObjectParsers, fix tests and stop using reflection (unreliable due to lazy loading).
2016-11-14 22:03:39 +09:00
Powered by Gitea Version: 1.24.2 Page: 78ms Template: 3ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API