Files
osukey/osu.Game.Rulesets.Mania/Edit/Layers/Selection/Overlays/ManiaHitObjectColumnMaskLayer.cs
2018-05-21 23:08:04 +03:00

30 lines
902 B
C#

// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Mania.UI;
using osu.Game.Screens.Edit.Screens.Compose.Layers;
namespace osu.Game.Rulesets.Mania.Edit.Layers.Selection.Overlays
{
public class ManiaHitObjectColumnMaskLayer : HitObjectMaskLayer
{
public readonly Column Column;
public ManiaHitObjectColumnMaskLayer(ManiaEditPlayfield playfield, HitObjectComposer composer, Column column)
: base(playfield, composer)
{
Column = column;
}
public void CreateMasks() => AddMasks();
protected override void AddMasks()
{
foreach (var obj in Column.HitObjects.Objects)
AddMask(obj);
}
}
}