Logo
Explore Help
Sign In
sim1222/osukey
1
1
Fork 0
You've already forked osukey
mirror of https://github.com/osukey/osukey.git synced 2025-05-21 13:37:20 +09:00
Code Issues Packages Projects Releases Wiki Activity
osukey/osu.Game/GameModes
History
Dean Herbert d9dfc324c1 Rewrite a lot of Song Select to share logic between panels and consolidate logic inside classes where possible.
2016-10-27 19:52:48 +09:00
..
Backgrounds
Remove all non-load Game access.
2016-10-12 15:47:08 +09:00
Charts
Basic white-boxing of all game modes.
2016-09-29 23:51:17 +09:00
Direct
Basic white-boxing of all game modes.
2016-09-29 23:51:17 +09:00
Edit
Make sure intro can't be exited unless the main menu has displayed once.
2016-10-08 15:54:06 +09:00
Menu
Fix volume controls handling mouse wheel at a higher level than anything else game-wide.
2016-10-26 18:45:48 +09:00
Multiplayer
Make sure intro can't be exited unless the main menu has displayed once.
2016-10-08 15:54:06 +09:00
Play
Rewrite a lot of Song Select to share logic between panels and consolidate logic inside classes where possible.
2016-10-27 19:52:48 +09:00
BackgroundMode.cs
Use DrawSize instead of Size whereever Size was previously read due to framework changes.
2016-10-18 18:53:31 +02:00
GameModeWhiteBox.cs
Fix AutoSize references.
2016-10-22 17:50:42 +09:00
OsuGameMode.cs
Use AddInternal instead of AddTopLevel.
2016-10-09 20:06:23 +09:00
Powered by Gitea Version: 1.23.1 Page: 79ms Template: 6ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API