Files
osukey/osu.Game/Overlays/Music/Playlist.cs
2022-01-26 12:19:59 +09:00

54 lines
2.0 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Linq;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Beatmaps;
using osu.Game.Database;
using osu.Game.Graphics.Containers;
using osuTK;
namespace osu.Game.Overlays.Music
{
public class Playlist : OsuRearrangeableListContainer<ILive<BeatmapSetInfo>>
{
public Action<ILive<BeatmapSetInfo>> RequestSelection;
public readonly Bindable<ILive<BeatmapSetInfo>> SelectedSet = new Bindable<ILive<BeatmapSetInfo>>();
public new MarginPadding Padding
{
get => base.Padding;
set => base.Padding = value;
}
public void Filter(FilterCriteria criteria)
{
var items = (SearchContainer<RearrangeableListItem<ILive<BeatmapSetInfo>>>)ListContainer;
foreach (var item in items.OfType<PlaylistItem>())
item.InSelectedCollection = criteria.Collection?.Beatmaps.Any(b => item.Model.ID == b.BeatmapSet?.ID) ?? true;
items.SearchTerm = criteria.SearchText;
}
public ILive<BeatmapSetInfo> FirstVisibleSet => Items.FirstOrDefault(i => ((PlaylistItem)ItemMap[i]).MatchingFilter);
protected override OsuRearrangeableListItem<ILive<BeatmapSetInfo>> CreateOsuDrawable(ILive<BeatmapSetInfo> item) => new PlaylistItem(item)
{
SelectedSet = { BindTarget = SelectedSet },
RequestSelection = set => RequestSelection?.Invoke(set)
};
protected override FillFlowContainer<RearrangeableListItem<ILive<BeatmapSetInfo>>> CreateListFillFlowContainer() => new SearchContainer<RearrangeableListItem<ILive<BeatmapSetInfo>>>
{
Spacing = new Vector2(0, 3),
LayoutDuration = 200,
LayoutEasing = Easing.OutQuint,
};
}
}