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sim1222
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osukey
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osukey
/
osu.Game.Modes.Osu
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Objects
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Drawables
History
Dean Herbert
681ed38941
Use const whenever possible.
2017-03-23 13:52:38 +09:00
..
Connections
Rework/rewrite beatmap parsing to parse to base hit objects, which mode-specific beatmap converters can then use.
2017-03-13 19:15:25 +09:00
Pieces
Enforce readonly private members where possible.
2017-03-23 13:50:08 +09:00
DrawableHitCircle.cs
Enforce readonly private members where possible.
2017-03-23 13:50:08 +09:00
DrawableOsuHitObject.cs
Make DrawableHitObject's UpdateState safer by blocking calls at a higher level with not yet loaded.
2017-03-22 09:43:44 +09:00
DrawableSlider.cs
Enforce readonly private members where possible.
2017-03-23 13:50:08 +09:00
DrawableSliderTick.cs
Enforce readonly private members where possible.
2017-03-23 13:50:08 +09:00
DrawableSpinner.cs
Use const whenever possible.
2017-03-23 13:52:38 +09:00
HitExplosion.cs
Enforce readonly private members where possible.
2017-03-23 13:50:08 +09:00