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osukey/osu.Game.Modes.Taiko
History
Dean Herbert 681ed38941
Use const whenever possible.
2017-03-23 13:52:38 +09:00
..
Beatmaps
Rename TaikoBaseHit -> TaikoHitObject.
2017-03-17 13:33:48 +09:00
Judgements
Rename MAX_SCORE -> MAX_HIT_RESULT.
2017-03-21 21:38:39 +09:00
Mods
Initial attempt at making mods apply better.
2017-03-12 22:13:43 +09:00
Objects
Use const whenever possible.
2017-03-23 13:52:38 +09:00
Properties
Remove unnecessary using statements
2017-02-23 21:38:10 +01:00
UI
Rename TaikoBaseHit -> TaikoHitObject.
2017-03-17 13:33:48 +09:00
OpenTK.dll.config
Add/update license headers.
2017-02-14 18:17:35 +09:00
osu.Game.Modes.Taiko.csproj
Merge branch 'master' into taiko_bash_base
2017-03-23 10:57:15 +09:00
packages.config
Make ScoreProcessors take generic judgements.
2017-03-16 12:45:23 +09:00
TaikoDifficultyCalculator.cs
Rename TaikoBaseHit -> TaikoHitObject.
2017-03-17 13:33:48 +09:00
TaikoRuleset.cs
Add back CreateScoreProcessor to Ruleset to instantiate a non-generic ScoreProcessor for ScoreDatabase.
2017-03-16 13:13:45 +09:00
TaikoScoreProcessor.cs
Rename TaikoBaseHit -> TaikoHitObject.
2017-03-17 13:33:48 +09:00
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