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mirror of https://github.com/osukey/osukey.git synced 2025-08-02 14:17:06 +09:00
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e7ecc479c9bad2681f9b2c6211efd54c9f5bc2d1
osukey/osu.Game.Modes.Osu
History
Dean Herbert e7ecc479c9 Add FramedReplay and use where legacy is not needed.
2017-03-31 12:43:42 +09:00
..
Beatmaps
Use AccentColour everywhere in drawable osu! hit objects.
2017-03-23 16:19:12 +09:00
Judgements
Rename things around to make a bit more sense.
2017-03-24 09:51:58 +09:00
Mods
Move ScoreProcessor and Score to Scoring/.
2017-03-24 09:51:52 +09:00
Objects
Update references.
2017-03-28 21:26:20 +09:00
Properties
Remove unnecessary using statements
2017-02-23 21:38:10 +01:00
Scoring
Rename UpdateJudgement -> OnNewJugement + rename judgement parameter.
2017-03-24 11:32:48 +09:00
UI
Move ScoreProcessor and Score to Scoring/.
2017-03-24 09:51:52 +09:00
OpenTK.dll.config
Add/update license headers.
2017-02-14 18:17:35 +09:00
osu.Game.Modes.Osu.csproj
Move ScoreProcessor and Score to Scoring/.
2017-03-24 09:51:52 +09:00
OsuAutoReplay.cs
Add FramedReplay and use where legacy is not needed.
2017-03-31 12:43:42 +09:00
OsuDifficultyCalculator.cs
Remove hit object types solution-wide.
2017-03-20 13:10:24 +09:00
OsuKeyConversionInputManager.cs
Split PlayerInputManager into two classes, allowing more precise handling of input (for KeyCounter).
2017-03-14 16:00:35 +09:00
OsuRuleset.cs
Move ScoreProcessor and Score to Scoring/.
2017-03-24 09:51:52 +09:00
packages.config
Make ScoreProcessors take generic judgements.
2017-03-16 12:45:23 +09:00
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