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28 lines
840 B
C#
28 lines
840 B
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Bindables;
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using osu.Game.Beatmaps.ControlPoints;
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namespace osu.Game.Screens.Edit.Compose.Components.Timeline
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{
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public class DifficultyPointPiece : TopPointPiece
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{
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private readonly BindableNumber<double> speedMultiplier;
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public DifficultyPointPiece(DifficultyControlPoint point)
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: base(point)
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{
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speedMultiplier = point.SpeedMultiplierBindable.GetBoundCopy();
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Y = Height;
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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speedMultiplier.BindValueChanged(multiplier => Label.Text = $"{multiplier.NewValue:n2}x", true);
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}
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}
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}
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