2016-11-10 16:41:18 -05:00

32 lines
924 B
C#

using osu.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Platform;
using osu.Game.Graphics.UserInterface;
namespace osu.Game.Overlays.Options.General
{
public class UpdateOptions : OptionsSubsection
{
protected override string Header => "Updates";
[Initializer]
private void Load(BasicStorage storage)
{
Children = new Drawable[]
{
new SpriteText { Text = "TODO: Dropdown" },
new SpriteText { Text = "Your osu! is up to date" }, // TODO: map this to reality
new OsuButton
{
RelativeSizeAxes = Axes.X,
Text = "Open osu! folder",
Action = () => storage.OpenInNativeExplorer(),
}
};
}
}
}