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osukey/osu.Game/Beatmaps/Formats
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Dean Herbert c5b6908e71 Always write [HitObjects] to file
I think this is expected. If not, there's an alternative solution.
2020-11-08 00:18:27 +09:00
..
Decoder.cs
fix(?) InspectCode warnings
2020-04-02 21:36:31 -04:00
IHasComboColours.cs
Remove redundant setter
2019-12-25 14:55:05 +09:00
IHasCustomColours.cs
Revert changes done to SkinConfiguration and IHasCustomColours
2020-08-31 17:23:42 +02:00
JsonBeatmapDecoder.cs
Migrate decoding to line-buffered reader
2019-09-15 01:28:07 +02:00
LegacyBeatmapDecoder.cs
Merge branch 'master' into epilepsy-warning
2020-10-20 01:06:46 +02:00
LegacyBeatmapEncoder.cs
Always write [HitObjects] to file
2020-11-08 00:18:27 +09:00
LegacyDecoder.cs
Add missing string function ordinal specifications
2020-10-16 12:49:31 +09:00
LegacyDifficultyCalculatorBeatmapDecoder.cs
Remove unused using
2020-03-11 18:23:30 +09:00
LegacyStoryboardDecoder.cs
Resolve CA2249 inspections
2020-11-01 18:54:44 +01:00
Parsing.cs
Increase coordinate parsing limits
2020-06-24 18:53:52 +09:00
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