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Clicking the countdown button would crash. I did consider removing the test altogether but maybe it'll be useful in the future?
27 lines
789 B
C#
27 lines
789 B
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using NUnit.Framework;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Cursor;
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using osu.Game.Screens.OnlinePlay.Multiplayer.Match;
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namespace osu.Game.Tests.Visual.Multiplayer
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{
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public class TestSceneMultiplayerMatchFooter : MultiplayerTestScene
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{
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[SetUp]
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public new void Setup() => Schedule(() =>
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{
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Child = new PopoverContainer
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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RelativeSizeAxes = Axes.X,
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Height = 50,
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Child = new MultiplayerMatchFooter()
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};
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});
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}
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}
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