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osukey/osu.Game.Modes.Taiko/UI
History
smoogipooo efc050a95a Make IBeatmapConverter an abstract class instead of an interface.
2017-04-18 09:38:52 +09:00
..
DrawableTaikoJudgement.cs
JudgementInfo -> Judgement.
2017-03-23 19:00:18 +09:00
HitExplosion.cs
Make hit objects default size relative to play field size, not the other way around.
2017-04-10 09:23:00 +09:00
HitTarget.cs
Make hit objects default size relative to play field size, not the other way around.
2017-04-10 09:23:00 +09:00
InputDrum.cs
Make taiko playfield scale by height.
2017-04-10 05:08:05 +09:00
TaikoHitRenderer.cs
Make IBeatmapConverter an abstract class instead of an interface.
2017-04-18 09:38:52 +09:00
TaikoPlayfield.cs
Make all Playfields completely relative.
2017-04-10 19:22:27 +09:00
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