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osukey/osu.Game.Tests/Visual
Bartłomiej Dach f06f13215b Split off multiplayer team results screen to separate class
The previous version tried to keep both normal multiplayer and team
multiplayer results as one screen, but didn't check that team-specific
components aren't null in `LoadComplete()`.

To decrease number of conditional, split off the team results screen to
a separate implementation, and choose one or the other at push time in
`MultiplayerPlayer`, depending on team count.
2021-08-12 20:01:31 +02:00
..
2021-08-03 15:02:18 +03:00
2021-04-18 23:49:13 -04:00
2021-08-04 17:30:33 +09:00
2021-08-04 17:30:33 +09:00