This website requires JavaScript.
Explore
Help
Sign In
sim1222
/
osukey
Watch
1
Star
1
Fork
0
You've already forked osukey
mirror of
https://github.com/osukey/osukey.git
synced
2025-08-04 07:06:35 +09:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
f1bef989b748476ab0914f573f1e05754b579778
osukey
/
osu.Game.Rulesets.Catch
/
Difficulty
History
Samuel Cattini-Schultz
f1bef989b7
Refactor DifficultyAttributes to use auto properties over public fields
2021-06-08 19:43:59 +10:00
..
Preprocessing
Refactor catch Movement skill to not require explicit clockrate usage
2021-02-21 18:24:30 +11:00
Skills
Refactor to pass clockrate in constructor rather than deriving from mods
2021-06-03 16:09:42 +10:00
CatchDifficultyAttributes.cs
Refactor DifficultyAttributes to use auto properties over public fields
2021-06-08 19:43:59 +10:00
CatchDifficultyCalculator.cs
Refactor to pass clockrate in constructor rather than deriving from mods
2021-06-03 16:09:42 +10:00
CatchPerformanceCalculator.cs
Remove unecessary using references.
2020-10-02 19:41:24 +02:00