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Code Issues Packages Projects Releases Wiki Activity
osukey/osu.Game/Screens/Edit/Compose/Components/Timeline
History
Dean Herbert 7ec5ea1eb5 Remove hitobject terminology from base classes
2021-04-27 19:01:29 +09:00
..
CentreMarker.cs
Remove unnecessary scale
2020-04-27 11:06:23 +09:00
DifficultyPointPiece.cs
Combine logic of Difficulty and Timing pieces where feasible
2021-04-14 20:55:34 +09:00
SamplePointPiece.cs
Update SamplePointPiece design
2021-04-14 20:54:35 +09:00
Timeline.cs
Move zoom settings back to run in a non-loaded state
2021-04-16 01:01:03 +09:00
TimelineArea.cs
Simplify content creation of Timeline / TimelineArea
2021-04-14 21:03:52 +09:00
TimelineBlueprintContainer.cs
Remove hitobject terminology from base classes
2021-04-27 19:01:29 +09:00
TimelineButton.cs
Add mouse down repeat support to timeline zoom buttons
2020-02-13 11:14:09 +09:00
TimelineControlPointDisplay.cs
Allow timeline to expand in height when control points are to be displayed
2021-04-14 20:10:50 +09:00
TimelineControlPointGroup.cs
Update design for TimingControlPoint
2021-04-14 20:11:47 +09:00
TimelineHitObjectBlueprint.cs
Refactor editor selection/blueprint components to be generic
2021-04-27 19:01:29 +09:00
TimelineTickDisplay.cs
Also adjust height
2021-04-13 16:43:29 +09:00
TimingPointPiece.cs
Combine logic of Difficulty and Timing pieces where feasible
2021-04-14 20:55:34 +09:00
TopPointPiece.cs
Combine logic of Difficulty and Timing pieces where feasible
2021-04-14 20:55:34 +09:00
ZoomableScrollContainer.cs
Don't fall through to seek if handling zoom
2020-11-03 21:49:21 +01:00
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