osukey/osu.Game.Rulesets.Osu/Edit/Masks/SliderMasks/SliderCircleSelectionBlueprint.cs
2018-11-06 17:56:04 +09:00

25 lines
929 B
C#

// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Osu.Edit.Masks.SliderMasks.Components;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Rulesets.Osu.Objects.Drawables;
namespace osu.Game.Rulesets.Osu.Edit.Masks.SliderMasks
{
public class SliderCircleSelectionBlueprint : SelectionBlueprint
{
public SliderCircleSelectionBlueprint(DrawableOsuHitObject hitObject, Slider slider, SliderPosition position)
: base(hitObject)
{
InternalChild = new SliderCirclePiece(slider, position);
Select();
}
// Todo: This is temporary, since the slider circle masks don't do anything special yet. In the future they will handle input.
public override bool HandlePositionalInput => false;
}
}