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f50e0bbf3ca285fb070fa9279b523135b444e781
osukey/osu.Game/Modes
History
smoogipooo f50e0bbf3c Rework/rewrite beatmap parsing to parse to base hit objects, which mode-specific beatmap converters can then use.
2017-03-13 19:15:25 +09:00
..
Objects
Rework/rewrite beatmap parsing to parse to base hit objects, which mode-specific beatmap converters can then use.
2017-03-13 19:15:25 +09:00
UI
Rework/rewrite beatmap parsing to parse to base hit objects, which mode-specific beatmap converters can then use.
2017-03-13 19:15:25 +09:00
LegacyReplay.cs
Reduce error count.
2017-03-09 14:24:16 +09:00
Mod.cs
Remove inherited mods in incompatible list and add between Auto and NoFail.
2017-03-07 16:27:55 +08:00
PlayMode.cs
Added Descriptions to Rulesets + PlayModes list
2017-03-09 21:37:03 +01:00
Replay.cs
Replay loading via drag-drop huzzah!
2017-03-04 19:02:43 +09:00
Ruleset.cs
Rework/rewrite beatmap parsing to parse to base hit objects, which mode-specific beatmap converters can then use.
2017-03-13 19:15:25 +09:00
Score.cs
Combo should not be longs.
2017-03-10 16:05:05 +09:00
ScoreProcesssor.cs
Combo should not be longs.
2017-03-10 16:05:05 +09:00
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