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f55aa016bec4acd26e5525754a50661398da52b5
osukey/osu.Game.Tests/Gameplay
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ekrctb f55aa016be Adopt HitObjectContainer change in a test
Non-pooled objects are attached as children only while alive
2021-04-29 14:38:01 +09:00
..
TestSceneDrainingHealthProcessor.cs
Fix tests
2020-09-29 16:33:38 +09:00
TestSceneDrawableHitObject.cs
Add test of HitObjectLifetimeEntry.KeepAlive behavior
2021-04-27 18:10:44 +09:00
TestSceneHitObjectAccentColour.cs
Use ISample everywhere in Skin GetSample lookup path
2021-02-18 18:32:28 +09:00
TestSceneHitObjectContainer.cs
Adopt HitObjectContainer change in a test
2021-04-29 14:38:01 +09:00
TestSceneHitObjectSamples.cs
Fix hitobject sample tests
2020-11-13 18:19:07 +09:00
TestSceneMasterGameplayClockContainer.cs
Ensure clock is set in GCC.Start()
2021-04-20 13:56:13 +09:00
TestSceneScoreProcessor.cs
Update judgement processors with new hit results
2020-09-29 16:33:38 +09:00
TestSceneStoryboardSamples.cs
Fix storyboard sample test scene
2021-04-20 18:26:30 +09:00
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