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osukey/osu.Game.Rulesets.Catch/Edit
History
Dean Herbert b339c149d8 Copy BaseDifficulty to Beatmap<T> and move all write operations across
2021-10-06 15:10:45 +09:00
..
Blueprints
Remove bindable usage in PathControlPoint
2021-08-26 12:33:53 +09:00
BananaShowerCompositionTool.cs
Add icon for composition tools
2021-06-23 09:34:11 +09:00
CatchBlueprintContainer.cs
Add basic juice stream selection blueprint
2021-06-22 17:20:13 +09:00
CatchEditorPlayfield.cs
Convert usages of BeatmapDifficulty to IBeatmapDifficultyInfo
2021-10-01 16:55:50 +09:00
CatchHitObjectComposer.cs
Add empty juice stream placement blueprint (no implementation)
2021-07-22 15:47:23 +09:00
CatchHitObjectUtils.cs
Add function of computing position range occupied by hit objects
2021-07-21 16:06:34 +09:00
CatchSelectionHandler.cs
Remove bindable usage in PathControlPoint
2021-08-26 12:33:53 +09:00
DrawableCatchEditorRuleset.cs
Copy BaseDifficulty to Beatmap<T> and move all write operations across
2021-10-06 15:10:45 +09:00
FruitCompositionTool.cs
Add icon for composition tools
2021-06-23 09:34:11 +09:00
JuiceStreamCompositionTool.cs
Add empty juice stream placement blueprint (no implementation)
2021-07-22 15:47:23 +09:00
PositionRange.cs
Guard against empty range in PositionRange
2021-07-22 13:29:32 +09:00
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