22 lines
613 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Rulesets.Osu.Objects;
namespace osu.Game.Rulesets.Osu.Edit.Blueprints
{
/// <summary>
/// A piece of a blueprint which responds to changes in the state of a <see cref="Objects.Slider"/>.
/// </summary>
public abstract class SliderPiece : HitObjectPiece
{
protected readonly Slider Slider;
protected SliderPiece(Slider slider)
: base(slider)
{
Slider = slider;
}
}
}