Logo
Explore Help
Sign In
sim1222/osukey
1
1
Fork 0
You've already forked osukey
mirror of https://github.com/osukey/osukey.git synced 2025-08-03 14:46:38 +09:00
Code Issues Packages Projects Releases Wiki Activity
Files
f6a3709060b3ba4d81ce4f9d01df52aba7fa18dd
osukey/osu.Game.Rulesets.Mania.Tests/Editor
History
Dean Herbert f6a3709060 Store default skins to database
2021-11-29 18:28:25 +09:00
..
ManiaPlacementBlueprintTestScene.cs
Apply batch fixing of built-in types using var
2021-10-27 13:04:41 +09:00
ManiaSelectionBlueprintTestScene.cs
Remove IPlayfieldProvider by caching Playfield
2021-06-17 10:15:24 +09:00
TestSceneEditor.cs
Move all ruleset editor tests to their own namespace
2020-09-25 18:51:26 +09:00
TestSceneHoldNotePlacementBlueprint.cs
Move all ruleset editor tests to their own namespace
2020-09-25 18:51:26 +09:00
TestSceneHoldNoteSelectionBlueprint.cs
Add scrolling direction toggle for mania selection blueprint test scene
2021-06-15 15:22:36 +09:00
TestSceneManiaBeatSnapGrid.cs
Update IPositionalSnapProvider to take a HitObject as reference, rather than raw time
2021-09-03 17:11:12 +09:00
TestSceneManiaComposeScreen.cs
Store default skins to database
2021-11-29 18:28:25 +09:00
TestSceneManiaHitObjectComposer.cs
Use HitObject instead of DHO for mania selection blueprint layout
2021-06-15 13:20:51 +09:00
TestSceneNotePlacementBlueprint.cs
Fix failing mania test
2021-04-29 14:39:52 +09:00
TestSceneNoteSelectionBlueprint.cs
Add scrolling direction toggle for mania selection blueprint test scene
2021-06-15 15:22:36 +09:00
Powered by Gitea Version: 1.24.2 Page: 209ms Template: 2ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API