2019-03-20 17:15:38 +09:00

55 lines
1.5 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Online.API.Requests.Responses;
using System.Collections.Generic;
using System.Linq;
namespace osu.Game.Overlays.BeatmapSet.Scores
{
public class ScoreTable : CompositeDrawable
{
private readonly FillFlowContainer scoresFlow;
public ScoreTable()
{
RelativeSizeAxes = Axes.X;
AutoSizeAxes = Axes.Y;
InternalChild = scoresFlow = new FillFlowContainer
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
Direction = FillDirection.Vertical
};
}
public IEnumerable<APIScoreInfo> Scores
{
set
{
scoresFlow.Clear();
if (value == null || !value.Any())
return;
int maxModsAmount = 0;
foreach (var s in value)
{
var scoreModsAmount = s.Mods.Length;
if (scoreModsAmount > maxModsAmount)
maxModsAmount = scoreModsAmount;
}
scoresFlow.Add(new ScoreTableHeader(maxModsAmount));
int index = 0;
foreach (var s in value)
scoresFlow.Add(new ScoreTableScore(index++, s, maxModsAmount));
}
}
}
}