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mirror of https://github.com/osukey/osukey.git synced 2025-08-03 22:56:36 +09:00
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f7a54a203b1b01b30dc69bcb9d80946b4542c158
osukey/osu.Game/Screens
History
Dan Balasescu f7a54a203b Merge branch 'master' into beatmap-import-prompt
2017-12-26 16:00:37 +09:00
..
Backgrounds
Remove temporary variable in beatmap background update
2017-11-21 12:42:28 +09:00
Charts
Make many internal classes and methods public
2017-11-21 12:06:16 +09:00
Direct
Make many internal classes and methods public
2017-11-21 12:06:16 +09:00
Edit
SoundControlPoint -> SampleControlPoint
2017-12-23 16:34:34 +09:00
Menu
Add back HandleInput disable overrides
2017-12-11 15:19:00 +09:00
Multiplayer
Added requested changes. Mainly changing lambdas to direct function references.
2017-11-22 21:41:50 +01:00
Play
Remove unnecessary using
2017-12-21 23:20:11 +09:00
Ranking
Fix many instances of non-osu-prefixed text classes being used
2017-12-26 00:44:35 +09:00
Select
Merge branch 'master' into beatmap-import-prompt
2017-12-26 16:00:37 +09:00
Tournament
Make a base OsuButton class to handle default samples
2017-11-26 17:17:48 +09:00
BackgroundScreen.cs
Update usages of IsAlive/IsLoaded in line with framework changes
2017-08-15 13:57:48 +09:00
Loader.cs
Add shader precompile step
2017-12-05 17:41:47 +09:00
OsuScreen.cs
Add keydown override
2017-12-04 11:30:25 +09:00
ScreenWhiteBox.cs
Update in line with framework changes.
2017-09-07 22:46:21 +09:00
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