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32 lines
1001 B
C#
32 lines
1001 B
C#
using osu.Framework.Platform;
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using osu.Framework.Testing;
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using osu.Game;
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using osu.Game.Screens.Backgrounds;
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namespace osu.Desktop
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{
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internal class OsuTestBrowser : OsuGameBase
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{
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protected override void LoadComplete()
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{
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base.LoadComplete();
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LoadComponentAsync(new BackgroundScreenDefault { Depth = 10 }, AddInternal);
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// Have to construct this here, rather than in the constructor, because
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// we depend on some dependencies to be loaded within OsuGameBase.load().
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Add(new TestBrowser());
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}
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public override void SetHost(GameHost host)
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{
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base.SetHost(host);
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host.UpdateThread.InactiveHz = host.UpdateThread.ActiveHz;
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host.DrawThread.InactiveHz = host.DrawThread.ActiveHz;
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host.InputThread.InactiveHz = host.InputThread.ActiveHz;
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host.Window.CursorState |= CursorState.Hidden;
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}
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}
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} |