osukey/osu.Game/Screens/Select/BeatmapDeleteDialog.cs
2017-02-27 23:19:28 -04:00

54 lines
1.5 KiB
C#

// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Overlays.Dialog;
namespace osu.Game
{
public class BeatmapDeleteDialog : PopupDialog
{
public Action<WorkingBeatmap> OnDelete;
private WorkingBeatmap beatmap;
public WorkingBeatmap Beatmap
{
get
{
return beatmap;
}
set
{
beatmap = value;
BodyText = $@"{beatmap?.Beatmap?.Metadata?.Artist} - {beatmap?.Beatmap?.Metadata?.Title}";
}
}
public BeatmapDeleteDialog()
{
Icon = FontAwesome.fa_trash_o;
HeaderText = @"Confirm deletion of";
Buttons = new PopupDialogButton[]
{
new PopupDialogOkButton
{
Text = @"Yes. Totally. Delete it.",
Action = () =>
{
if (Beatmap != null)
{
OnDelete?.Invoke(Beatmap);
}
},
},
new PopupDialogCancelButton
{
Text = @"Firetruck, I didn't mean to!",
},
};
}
}
}