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osukey/osu.Game.Modes.Taiko/Objects/Drawables
History
Dean Herbert fcea52dd3a
Fix strong drumrolls (again).
2017-04-05 13:53:07 +09:00
..
Pieces
Fix strong drumrolls (again).
2017-04-05 13:53:07 +09:00
DrawableBarLine.cs
BarLine : TaikoHitObject.
2017-04-05 11:48:30 +09:00
DrawableBarLineMajor.cs
Use more suffixes.
2017-04-05 10:37:49 +09:00
DrawableCentreHit.cs
Major rsefinements to taiko drawable classes.
2017-04-05 10:01:40 +09:00
DrawableCentreHitStrong.cs
Use more suffixes.
2017-04-05 10:37:49 +09:00
DrawableDrumRoll.cs
Distance -> Duration.
2017-04-05 13:52:53 +09:00
DrawableDrumRollTick.cs
Major rsefinements to taiko drawable classes.
2017-04-05 10:01:40 +09:00
DrawableHit.cs
Major rsefinements to taiko drawable classes.
2017-04-05 10:01:40 +09:00
DrawableHitStrong.cs
Use more suffixes.
2017-04-05 10:37:49 +09:00
DrawableRimHit.cs
Major rsefinements to taiko drawable classes.
2017-04-05 10:01:40 +09:00
DrawableRimHitStrong.cs
Use more suffixes.
2017-04-05 10:37:49 +09:00
DrawableSwell.cs
Major rsefinements to taiko drawable classes.
2017-04-05 10:01:40 +09:00
DrawableTaikoHitObject.cs
Rename PreEmpt to ScrollTime and remove VelocityMultiplier for now.
2017-04-05 11:48:19 +09:00
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