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osukey/osu.Game.Rulesets.Taiko
History
smoogipoo cba6d9f7e6 Fix taiko samples not being loaded
2020-01-02 15:58:11 +09:00
..
Audio
Remove manual hitobject sample namespacing
2020-01-02 14:27:27 +09:00
Beatmaps
Merge branch 'master' into remove-legacy-id
2019-12-25 21:01:12 +09:00
Difficulty
Fix format.
2019-12-03 20:59:42 +08:00
Judgements
Apply more missed cases
2019-04-01 12:44:46 +09:00
Mods
remove unused usings
2019-12-22 16:57:07 +08:00
Objects
Remove manual hitobject sample namespacing
2020-01-02 14:27:27 +09:00
Properties
Merge remote-tracking branch 'upstream/master' into android
2019-01-29 18:13:43 -06:00
Replays
Use GetEndTime in Taiko and Mania
2019-12-14 18:16:13 +08:00
Resources
Fix taiko samples not being loaded
2020-01-02 15:58:11 +09:00
Scoring
Drain starting at the first hitobject, not gameplay start
2019-12-27 16:16:30 +09:00
Skinning
Remove manual hitobject sample namespacing
2020-01-02 14:27:27 +09:00
UI
Move CreateScoreProcessor() to Ruleset
2019-12-17 20:08:13 +09:00
osu.Game.Rulesets.Taiko.csproj
Update .Net Standard projects to 2.1
2019-11-18 18:35:58 +08:00
TaikoInputManager.cs
Fix remaining issues
2019-02-28 13:31:40 +09:00
TaikoRuleset.cs
Remove manual hitobject sample namespacing
2020-01-02 14:27:27 +09:00
TaikoSkinComponent.cs
Update naming
2019-08-30 15:13:29 +09:00
TaikoSkinComponents.cs
Introduce the concept of SkinComponents
2019-08-30 14:55:52 +09:00
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