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osukey/osu.Game/Online/RealtimeMultiplayer
History
smoogipoo 9571157841 Use ints for userid parameters
2020-12-16 20:04:36 +09:00
..
IMultiplayerClient.cs
Use ints for userid parameters
2020-12-16 20:04:36 +09:00
IMultiplayerLoungeServer.cs
Split server interfaces
2020-12-16 12:31:11 +09:00
IMultiplayerRoomServer.cs
Use ints for userid parameters
2020-12-16 20:04:36 +09:00
IMultiplayerServer.cs
Split server interfaces
2020-12-16 12:31:11 +09:00
InvalidStateChangeException.cs
Change exceptions which should be returned to the user to HubException type
2020-12-09 14:46:44 +09:00
InvalidStateException.cs
Also make InvalidStateException serializable
2020-12-09 15:59:13 +09:00
MultiplayerRoom.cs
Change locking method to better allow cross-thread locking
2020-12-11 14:43:39 +09:00
MultiplayerRoomSettings.cs
Make RulesetID non-nullable
2020-12-11 18:14:33 +09:00
MultiplayerRoomState.cs
Document room states and remove unnecessary WaitingForResults state
2020-12-08 20:43:18 +09:00
MultiplayerRoomUser.cs
Add JsonConstructor specs to allow for correct deserialization of readonly fields
2020-12-09 15:05:57 +09:00
MultiplayerUserState.cs
Add note about LoadRequested only being sent to a subset of room users
2020-12-08 20:43:18 +09:00
NotHostException.cs
Change exceptions which should be returned to the user to HubException type
2020-12-09 14:46:44 +09:00
NotJoinedRoomException.cs
Change exceptions which should be returned to the user to HubException type
2020-12-09 14:46:44 +09:00
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