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sim1222/osukey
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mirror of https://github.com/osukey/osukey.git synced 2025-08-04 23:24:04 +09:00
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fe9034323b884a0dca913524ad46a517aba1a716
osukey/osu.Game/Graphics
History
Drew DeVault fe9034323b Get the game running, though not perfectly
2016-11-10 16:42:29 -05:00
..
Background
Convert everything to DI pattern
2016-11-10 16:41:18 -05:00
Components
Add basic class structure for Beatmap/HitObject/SampleInfo/User.
2016-09-06 21:41:16 +09:00
Containers
Get the game running, though not perfectly
2016-11-10 16:42:29 -05:00
Cursor
Convert everything to DI pattern
2016-11-10 16:41:18 -05:00
Processing
Use DrawSize instead of Size whereever Size was previously read due to framework changes.
2016-10-18 18:53:31 +02:00
UserInterface
Convert everything to DI pattern
2016-11-10 16:41:18 -05:00
TextAwesome.cs
Update FontAwesome definitions.
2016-11-07 17:59:00 +09:00
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