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ff1d63060dba823c0ea149f13f9b6b83e795944e
osukey/osu.Game.Rulesets.Taiko/Skinning
History
Dean Herbert ff1d63060d Add and consume passing state in GameplayBeatmap
2020-05-01 20:08:18 +09:00
..
LegacyBarLine.cs
Add taiko barline skinning support
2020-04-23 14:32:48 +09:00
LegacyCirclePiece.cs
Split out base logic from LegacyHit into LegacyCirclePiece
2020-04-15 18:03:23 +09:00
LegacyDrumRoll.cs
Remove unnecessary container logic
2020-04-15 18:44:12 +09:00
LegacyHit.cs
Split out base logic from LegacyHit into LegacyCirclePiece
2020-04-15 18:03:23 +09:00
LegacyHitExplosion.cs
Fix skinned taiko hit explosions not being removed on rewind
2020-04-30 16:18:15 +09:00
LegacyInputDrum.cs
Fix alignment of right half of legacy input drum
2020-04-23 13:48:08 +09:00
LegacyTaikoScroller.cs
Add and consume passing state in GameplayBeatmap
2020-05-01 20:08:18 +09:00
TaikoLegacyHitTarget.cs
Fix taiko hit target alpha on legacy skins
2020-04-27 18:18:11 +09:00
TaikoLegacyPlayfieldBackgroundRight.cs
Add kiai support to osu!taiko skinned playfields
2020-04-30 16:43:00 +09:00
TaikoLegacySkinTransformer.cs
Add basic taiko scroller implementation
2020-05-01 17:56:09 +09:00
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