mirror of
https://github.com/swordbluesword/PalWorld-NetCrack.git
synced 2025-04-29 02:47:17 +09:00
added datebase, and fixed some question,
This commit is contained in:
parent
4e4d4bc3a7
commit
bfcc01de50
@ -162,6 +162,7 @@
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</ItemDefinitionGroup>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ItemGroup>
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<ClInclude Include="config.h" />
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<ClInclude Include="config.h" />
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<ClInclude Include="database.h" />
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<ClInclude Include="feature.h" />
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<ClInclude Include="feature.h" />
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<ClInclude Include="include\Console.hpp" />
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<ClInclude Include="include\Console.hpp" />
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<ClInclude Include="include\D3D11Window.hpp" />
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<ClInclude Include="include\D3D11Window.hpp" />
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@ -117,6 +117,9 @@
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<ClInclude Include="feature.h">
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<ClInclude Include="feature.h">
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<Filter>Header Files</Filter>
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<Filter>Header Files</Filter>
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</ClInclude>
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</ClInclude>
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<ClInclude Include="database.h">
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<Filter>Header Files\Class</Filter>
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</ClInclude>
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<ClCompile Include="dllmain.cpp">
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<ClCompile Include="dllmain.cpp">
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14
config.cpp
14
config.cpp
@ -1,5 +1,6 @@
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#include "pch.h"
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#include "pch.h"
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#include "config.h"
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#include "config.h"
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#include <algorithm>
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config Config;
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config Config;
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@ -8,7 +9,18 @@ Tick OldTickFunc;
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GetAllPlayer GetAllPlayerFunc;
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GetAllPlayer GetAllPlayerFunc;
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GetAllPlayer OldGetAllPlayerFunc;
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GetAllPlayer OldGetAllPlayerFunc;
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void config::Update(const char* filterText)
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{
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Config.db_filteredItems.clear();
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for (const auto& itemName : database::db_items) {
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if (strstr(itemName.c_str(), filterText) != nullptr) {
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Config.db_filteredItems.push_back(itemName);
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}
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}
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std::sort(Config.db_filteredItems.begin(), Config.db_filteredItems.end());
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}
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const std::vector<std::string>& config::GetFilteredItems(){ return Config.db_filteredItems; }
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void DetourPlayers(SDK::UPalCharacterImportanceManager* i_this, SDK::TArray<SDK::APalCharacter*>* OutArray)
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void DetourPlayers(SDK::UPalCharacterImportanceManager* i_this, SDK::TArray<SDK::APalCharacter*>* OutArray)
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{
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{
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Config.UCIM = i_this;
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Config.UCIM = i_this;
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@ -69,4 +81,6 @@ void config::Init()
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MH_CreateHook(TickFunc, DetourTick, reinterpret_cast<void**>(&OldTickFunc));
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MH_CreateHook(TickFunc, DetourTick, reinterpret_cast<void**>(&OldTickFunc));
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MH_CreateHook(GetAllPlayerFunc, DetourPlayers, reinterpret_cast<void**>(&OldGetAllPlayerFunc));
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MH_CreateHook(GetAllPlayerFunc, DetourPlayers, reinterpret_cast<void**>(&OldGetAllPlayerFunc));
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//init database
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ZeroMemory(&Config.db_filteredItems, sizeof(Config.db_filteredItems));
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}
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}
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20
config.h
20
config.h
@ -1,7 +1,7 @@
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#pragma once
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#pragma once
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#include <Windows.h>
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#include <Windows.h>
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#include "libs/utils/memory.h"
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#include "libs/utils/memory.h"
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#include <map>
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#include "database.h"
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#include "SDK.hpp"
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#include "SDK.hpp"
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typedef bool(*Tick)(SDK::APalPlayerCharacter* m_this,float DeltaSecond);
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typedef bool(*Tick)(SDK::APalPlayerCharacter* m_this,float DeltaSecond);
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@ -10,10 +10,11 @@ typedef void(*GetAllPlayer)(SDK::UPalCharacterImportanceManager* i_this, SDK::TA
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class config
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class config
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{
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{
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public:
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public:
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//offsets
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DWORD64 ClientBase = 0;
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DWORD64 ClientBase = 0;
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DWORD64 offset_Tick = 0x2AB44D0;//APalPlayerCharacter::Tick
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DWORD64 offset_Tick = 0x2AB44D0;//APalPlayerCharacter::Tick
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DWORD64 offset_GetAllPlayers = 0x2962330;// UPalCharacterImportanceManager::GetAllPlayer
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DWORD64 offset_GetAllPlayers = 0x2962330;// UPalCharacterImportanceManager::GetAllPlayer
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//<EFBFBD>˵<EFBFBD><EFBFBD>ж<EFBFBD>
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//check
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bool IsESP = false;
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bool IsESP = false;
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bool IsAimbot = false;
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bool IsAimbot = false;
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bool IsSpeedHack = false;
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bool IsSpeedHack = false;
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@ -24,7 +25,7 @@ public:
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bool IsInfinAmmo = false;
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bool IsInfinAmmo = false;
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bool IsToggledFly = false;
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bool IsToggledFly = false;
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bool IsMuteki = false;
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bool IsMuteki = false;
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//<EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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//def and value
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float SpeedModiflers = 1.0f;
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float SpeedModiflers = 1.0f;
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int DamageUp = 0;
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int DamageUp = 0;
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int DefuseUp = 0;
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int DefuseUp = 0;
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@ -35,17 +36,24 @@ public:
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char ItemName[255];
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char ItemName[255];
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char PalName[255];
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char PalName[255];
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int PalLvL = 1;
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int PalLvL = 1;
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char inputTextBuffer[255] = "";
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SDK::APalPlayerCharacter* localPlayer = NULL;
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SDK::APalPlayerCharacter* localPlayer = NULL;
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SDK::TArray<SDK::APalPlayerCharacter*> AllPlayers = {};
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SDK::TArray<SDK::APalPlayerCharacter*> AllPlayers = {};
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SDK::UPalCharacterImportanceManager* UCIM = NULL;
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SDK::UPalCharacterImportanceManager* UCIM = NULL;
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SDK::UObject* WorldContextObject = NULL;
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SDK::UObject* WorldContextObject = NULL;
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//<2F><><EFBFBD><EFBFBD>
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//Items
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//Filtered Items
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std::vector<std::string> db_filteredItems;
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//static function
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static SDK::UWorld* GetUWorld();
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static SDK::UWorld* GetUWorld();
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static SDK::APalPlayerCharacter* GetPalPlayerCharacter();
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static SDK::APalPlayerCharacter* GetPalPlayerCharacter();
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static SDK::TArray<SDK::APalPlayerCharacter*> GetTAllPlayers();
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static SDK::TArray<SDK::APalPlayerCharacter*> GetTAllPlayers();
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static void Init();
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static void Init();
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static void Update(const char* filterText);
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static const std::vector<std::string>& GetFilteredItems();
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};
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};
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extern config Config;
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extern config Config;
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827
database.h
Normal file
827
database.h
Normal file
@ -0,0 +1,827 @@
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#pragma once
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#include "pch.h"
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namespace database
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{
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static std::vector<std::string> db_items =
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{
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"Accessory_NormalResist_1",
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"Accessory_NormalResist_2",
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"Accessory_NormalResist_3",
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"Accessory_AquaResist_1",
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"Accessory_AquaResist_2",
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"Accessory_AquaResist_3",
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"Accessory_AT_1",
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"Accessory_AT_2",
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"Accessory_AT_3",
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"Accessory_CoolResist_1",
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"Accessory_CoolResist_2",
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"Accessory_CoolResist_3",
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"Accessory_DarkResist_1",
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"Accessory_DarkResist_2",
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"Accessory_DarkResist_3",
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"Accessory_defense_1",
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"Accessory_defense_2",
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"Accessory_defense_3",
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"Accessory_DragonResist_1",
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"Accessory_DragonResist_2",
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"Accessory_DragonResist_3",
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"Accessory_EarthResist_1",
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"Accessory_EarthResist_2",
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"Accessory_EarthResist_3",
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"Accessory_FireResist_1",
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"Accessory_FireResist_2",
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"Accessory_FireResist_3",
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"Accessory_HeatResist_1",
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"Accessory_HeatResist_2",
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"Accessory_HeatResist_3",
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"Accessory_HP_1",
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"Accessory_HP_2",
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"Accessory_HP_3",
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"Accessory_IceResist_1",
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"Accessory_IceResist_2",
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"Accessory_IceResist_3",
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"Accessory_LeafResist_1",
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"Accessory_LeafResist_2",
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"Accessory_LeafResist_3",
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"Accessory_ThunderResist_1",
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"Accessory_ThunderResist_2",
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"Accessory_ThunderResist_3",
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"Accessory_WorkSpeed_1",
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"Accessory_WorkSpeed_2",
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"Accessory_WorkSpeed_3",
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"AirGrapplingGun",
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"AnimalSkin",
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"AnimalSkin2",
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"Antibiotic_Good",
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"Antibiotic_Normal",
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"Antibiotic_Super",
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"Arrow",
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"Arrow_Poison",
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"Arrow_Fire",
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"AssaultRifle_Default1",
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"Axe_Tier_00",
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"Axe_Tier_01",
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"Axe_Tier_02",
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"Axe_Tier_03",
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"Baked_Berries",
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"Baked_Potato",
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"Baked_Unko",
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"BakedMushroom",
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"Bandage_Good",
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"Bandage_Normal",
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"Bandage_Super",
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"Bat",
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"Bat2",
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"MeatCutterKnife",
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"BAT_NPC",
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"Beer",
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"Berries",
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"Berries2",
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"BerrySeeds",
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"BLT",
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"BOSS_1",
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"Bow",
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"Bow_Fifth",
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"Bow_Triple",
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"BowGun",
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"BowGun_Fire",
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"BowGun_Poison",
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"CaptureRope",
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"Carbonara",
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"CashFang",
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"CashScales",
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"Charcoal",
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"CheeseBurger",
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"Claws",
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"Claws2",
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"ClawsPendant",
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"Cloth",
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"Cloth2",
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"ClothArmor",
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"ClothHat",
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"Coal",
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"Computer",
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"CopperArmor",
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"CopperHelmet",
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"CopperIngot",
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"CopperOre",
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"Corn",
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"CornSoup",
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"CrudeOil",
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"Curry",
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"DebugHandgun",
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"Diamond",
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"DoubleBarrelShotgun",
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"Eemerald",
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"Egg",
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"ElecBaton",
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"ElectronicCircuit",
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"EnergyDrink",
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"ExplosiveBullet",
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"Fang",
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"Fang2",
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"FangNecklace",
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"FarmCrop_Tmp",
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"Fiber",
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"FishingRod_Good",
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"FishingRod_Legendary",
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"FishingRod_Old",
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"FishingRod_Super",
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"FishMeat",
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"FishMeat2",
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"Flint",
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"FriedEggs",
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"FurArmor",
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"FurHelmet",
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"GasMask",
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"Glider_Good",
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"Glider_Legendary",
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"Glider_Old",
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"Glider_Super",
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"Grape",
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"GrilledFish",
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"GrilledMeat",
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"Gunpowder",
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"Gunpowder2",
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"Hamburger",
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"HandGun_Default",
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"HandgunBullet",
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"Herbs",
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"HomingSphereLauncher",
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"Honey",
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"Sweet",
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"Hop",
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"HotMilk",
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"IronArmor",
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"IronHelmet",
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"IronIngot",
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"IronOre",
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"JamBun",
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|
"Kitsunebi_Fire",
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"LargeBullet",
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"LaserBullet",
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|
"LaserRifle",
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|
"Launcher_Default",
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|
"Launcher_Meat",
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|
"Leather",
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|
"Leather2",
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|
"Lettuce",
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|
"LettuceSeeds",
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|
"LightzHelmet",
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|
"LuxuryMedicines",
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|
"LuxuryOmelette",
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|
"MachineParts",
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|
"MachineParts2",
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|
"MakeshiftHandgun",
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|
"meat",
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|
"Meat2",
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|
"Medicines",
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|
"Milk",
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|
"MindControlDrug",
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|
"Money",
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|
"Mushroom",
|
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|
"NightVisionGoggles",
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|
"NPC_WEAPON",
|
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|
"Omelet",
|
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|
"Pal_crystal_L",
|
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|
"Pal_crystal_S",
|
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|
"PAL_Growth_Stone_L",
|
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|
"PAL_Growth_Stone_M",
|
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|
"PAL_Growth_Stone_S",
|
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|
"PAL_Growth_Stone_XL",
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|
"PalBox_ticket",
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|
"PalCrystal_Ex",
|
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|
"PalEgg",
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|
"PalEgg_Dark_01",
|
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|
"PalEgg_Dark_02",
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|
"PalEgg_Dark_03",
|
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|
"PalEgg_Dark_04",
|
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|
"PalEgg_Dark_05",
|
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|
"PalEgg_Dragon_01",
|
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|
"PalEgg_Dragon_02",
|
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|
"PalEgg_Dragon_03",
|
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|
"PalEgg_Dragon_04",
|
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|
"PalEgg_Dragon_05",
|
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|
"PalEgg_Earth_01",
|
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|
"PalEgg_Earth_02",
|
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|
"PalEgg_Earth_03",
|
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|
"PalEgg_Earth_04",
|
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|
"PalEgg_Earth_05",
|
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|
"PalEgg_Electricity_01",
|
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|
"PalEgg_Electricity_02",
|
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|
"PalEgg_Electricity_03",
|
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|
"PalEgg_Electricity_04",
|
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|
"PalEgg_Electricity_05",
|
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|
"PalEgg_Fire_01",
|
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|
"PalEgg_Fire_02",
|
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|
"PalEgg_Fire_03",
|
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|
"PalEgg_Fire_04",
|
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|
"PalEgg_Fire_05",
|
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|
"PalEgg_Ice_01",
|
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|
"PalEgg_Ice_02",
|
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|
"PalEgg_Ice_03",
|
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|
"PalEgg_Ice_04",
|
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|
"PalEgg_Ice_05",
|
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|
"PalEgg_Leaf_01",
|
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|
"PalEgg_Leaf_02",
|
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|
"PalEgg_Leaf_03",
|
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|
"PalEgg_Leaf_04",
|
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|
"PalEgg_Leaf_05",
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|
"PalEgg_Normal_01",
|
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|
"PalEgg_Normal_02",
|
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|
"PalEgg_Normal_03",
|
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|
"PalEgg_Normal_04",
|
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|
"PalEgg_Normal_05",
|
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|
"PalEgg_Water_01",
|
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|
"PalEgg_Water_02",
|
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|
"PalEgg_Water_03",
|
||||||
|
"PalEgg_Water_04",
|
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|
"PalEgg_Water_05",
|
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|
"PalItem_ToSell_01",
|
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|
"PalItem_ToSell_02",
|
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|
"PalItem_ToSell_03",
|
||||||
|
"PalItem_ToSell_04",
|
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|
"PalItem_ToSell_05",
|
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|
"PalOil",
|
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|
"PalItem_ColorfulBird",
|
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|
"PalItem_PlantSlime",
|
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|
"PalItem_CaptainPenguin",
|
||||||
|
"PalItem_CatMage",
|
||||||
|
"PalSphere",
|
||||||
|
"PalSphere_Giga",
|
||||||
|
"PalSphere_Legend",
|
||||||
|
"PalSphere_Master",
|
||||||
|
"PalSphere_Mega",
|
||||||
|
"PalSphere_Tera",
|
||||||
|
"PalSphere_Robbery",
|
||||||
|
"PalSphere_Debug",
|
||||||
|
"PalUpgradeStone",
|
||||||
|
"PalUpgradeStone2",
|
||||||
|
"PalUpgradeStone3",
|
||||||
|
"Pan",
|
||||||
|
"PenguinLauncher",
|
||||||
|
"Pickaxe_Tier_00",
|
||||||
|
"Pickaxe_Tier_01",
|
||||||
|
"Pickaxe_Tier_02",
|
||||||
|
"Pickaxe_Tier_03",
|
||||||
|
"Pizza",
|
||||||
|
"Plastic",
|
||||||
|
"Polymer",
|
||||||
|
"Potage",
|
||||||
|
"Potato",
|
||||||
|
"PotatoSeedPotatoes",
|
||||||
|
"PumpActionShotgun",
|
||||||
|
"Pumpkin",
|
||||||
|
"PV_ITEMS",
|
||||||
|
"Quartz",
|
||||||
|
"RecurveBow",
|
||||||
|
"Relic",
|
||||||
|
"RepairKit",
|
||||||
|
"RifleBullet",
|
||||||
|
"Ruby",
|
||||||
|
"Salad",
|
||||||
|
"Sandwich",
|
||||||
|
"Sapphire",
|
||||||
|
"Scales",
|
||||||
|
"Scales2",
|
||||||
|
"SeafoodSoup",
|
||||||
|
"Seed_Tmp",
|
||||||
|
"Sharkkid_Scale",
|
||||||
|
"Shield_01",
|
||||||
|
"Shield_02",
|
||||||
|
"Shield_03",
|
||||||
|
"Shield_04",
|
||||||
|
"Shield_05",
|
||||||
|
"Shield_06",
|
||||||
|
"ShotgunBullet",
|
||||||
|
"RoughBullet",
|
||||||
|
"MachingunBullet",
|
||||||
|
"AssaultRifleBullet",
|
||||||
|
"MagnumBullet",
|
||||||
|
"SingleShotRifle",
|
||||||
|
"SkillCard_PowerShot",
|
||||||
|
"SkillCard_PowerBall",
|
||||||
|
"SkillCard_HyperBeam",
|
||||||
|
"SkillCard_AirCanon",
|
||||||
|
"SkillCard_SelfDestruct",
|
||||||
|
"SkillCard_WindCutter",
|
||||||
|
"SkillCard_GrassTornado",
|
||||||
|
"SkillCard_SolarBeam",
|
||||||
|
"SkillCard_SeedMachinegun",
|
||||||
|
"SkillCard_RootAttack",
|
||||||
|
"SkillCard_SeedMine",
|
||||||
|
"SkillCard_WaterGun",
|
||||||
|
"SkillCard_WaterBall",
|
||||||
|
"SkillCard_HydroPump",
|
||||||
|
"SkillCard_AquaJet",
|
||||||
|
"SkillCard_BubbleShot",
|
||||||
|
"SkillCard_AcidRain",
|
||||||
|
"SkillCard_FireBlast",
|
||||||
|
"SkillCard_Flamethrower",
|
||||||
|
"SkillCard_FireBall",
|
||||||
|
"SkillCard_FlareArrow",
|
||||||
|
"SkillCard_FireSeed",
|
||||||
|
"SkillCard_Inferno",
|
||||||
|
"SkillCard_FlareTornado",
|
||||||
|
"SkillCard_ElecWave",
|
||||||
|
"SkillCard_Thunderbolt",
|
||||||
|
"SkillCard_LineThunder",
|
||||||
|
"SkillCard_ThunderFunnel",
|
||||||
|
"SkillCard_SpreadPulse",
|
||||||
|
"SkillCard_LockonLaser",
|
||||||
|
"SkillCard_ThunderBall",
|
||||||
|
"SkillCard_ThreeThunder",
|
||||||
|
"SkillCard_ThrowRock",
|
||||||
|
"SkillCard_SandTornado",
|
||||||
|
"SkillCard_RockLance",
|
||||||
|
"SkillCard_MudShot",
|
||||||
|
"SkillCard_StoneShotgun",
|
||||||
|
"SkillCard_IceMissile",
|
||||||
|
"SkillCard_BlizzardLance",
|
||||||
|
"SkillCard_IcicleThrow",
|
||||||
|
"SkillCard_DarkWave",
|
||||||
|
"SkillCard_ShadowBall",
|
||||||
|
"SkillCard_Psychokinesis",
|
||||||
|
"SkillCard_PoisonShot",
|
||||||
|
"SkillCard_GhostFlame",
|
||||||
|
"SkillCard_DarkLaser",
|
||||||
|
"SkillCard_DragonBreath",
|
||||||
|
"SkillCard_DragonCanon",
|
||||||
|
"SkillCard_DragonWave",
|
||||||
|
"SkillCard_DragonMeteor",
|
||||||
|
"SkillCard_LightningStrike",
|
||||||
|
"SkillCard_IceBlade",
|
||||||
|
"SkillCard_FrostBreath",
|
||||||
|
"SkillUnlock_Alpaca",
|
||||||
|
"SkillUnlock_AmaterasuWolf",
|
||||||
|
"SkillUnlock_Anubis",
|
||||||
|
"SkillUnlock_BadCatgirl",
|
||||||
|
"SkillUnlock_BirdDragon",
|
||||||
|
"SkillUnlock_BlackCentaur",
|
||||||
|
"SkillUnlock_BlackFurDragon",
|
||||||
|
"SkillUnlock_BlackGriffon",
|
||||||
|
"SkillUnlock_BlackMetalDragon",
|
||||||
|
"SkillUnlock_BlueDragon",
|
||||||
|
"SkillUnlock_Boar",
|
||||||
|
"SkillUnlock_CaptainPenguin",
|
||||||
|
"SkillUnlock_Carbunclo",
|
||||||
|
"SkillUnlock_ColorfulBird",
|
||||||
|
"SkillUnlock_DarkMutant",
|
||||||
|
"SkillUnlock_Deer",
|
||||||
|
"SkillUnlock_DreamDemon",
|
||||||
|
"SkillUnlock_DrillGame",
|
||||||
|
"SkillUnlock_Eagle",
|
||||||
|
"SkillUnlock_ElecLion",
|
||||||
|
"SkillUnlock_ElecPanda",
|
||||||
|
"SkillUnlock_FairyDragon",
|
||||||
|
"SkillUnlock_FeatherOstrich",
|
||||||
|
"SkillUnlock_FengyunDeeper",
|
||||||
|
"SkillUnlock_FireKirin",
|
||||||
|
"SkillUnlock_FlameBuffalo",
|
||||||
|
"SkillUnlock_FlowerDinosaur",
|
||||||
|
"SkillUnlock_FlowerRabbit",
|
||||||
|
"SkillUnlock_FlyingManta",
|
||||||
|
"SkillUnlock_Garm",
|
||||||
|
"SkillUnlock_GhostBeast",
|
||||||
|
"SkillUnlock_GoldenHorse",
|
||||||
|
"SkillUnlock_GrassMammoth",
|
||||||
|
"SkillUnlock_GrassPanda",
|
||||||
|
"SkillUnlock_GuardianDog",
|
||||||
|
"SkillUnlock_HadesBird",
|
||||||
|
"SkillUnlock_HawkBird",
|
||||||
|
"SkillUnlock_Hedgehog",
|
||||||
|
"SkillUnlock_HerculesBeetle",
|
||||||
|
"SkillUnlock_Horus",
|
||||||
|
"SkillUnlock_IceDeer",
|
||||||
|
"SkillUnlock_IceFox",
|
||||||
|
"SkillUnlock_IceHorse",
|
||||||
|
"SkillUnlock_JetDragon",
|
||||||
|
"SkillUnlock_KingAlpaca",
|
||||||
|
"SkillUnlock_KingBahamut",
|
||||||
|
"SkillUnlock_Kirin",
|
||||||
|
"SkillUnlock_Kitsunebi",
|
||||||
|
"SkillUnlock_LazyDragon",
|
||||||
|
"SkillUnlock_LilyQueen",
|
||||||
|
"SkillUnlock_Manticore",
|
||||||
|
"SkillUnlock_Monkey",
|
||||||
|
"SkillUnlock_MopKing",
|
||||||
|
"SkillUnlock_NaughtyCat",
|
||||||
|
"SkillUnlock_NegativeOctopus",
|
||||||
|
"SkillUnlock_Penguin",
|
||||||
|
"SkillUnlock_RaijinDaughter",
|
||||||
|
"SkillUnlock_RedArmorBird",
|
||||||
|
"SkillUnlock_SaintCentaur",
|
||||||
|
"SkillUnlock_SakuraSaurus",
|
||||||
|
"SkillUnlock_Serpent",
|
||||||
|
"SkillUnlock_SkyDragon",
|
||||||
|
"SkillUnlock_Suzaku",
|
||||||
|
"SkillUnlock_ThunderBird",
|
||||||
|
"SkillUnlock_ThunderDog",
|
||||||
|
"SkillUnlock_Umihebi",
|
||||||
|
"SkillUnlock_VolcanicMonster",
|
||||||
|
"SkillUnlock_WeaselDragon",
|
||||||
|
"SkillUnlock_WingGolem",
|
||||||
|
"SkillUnlock_WindChimes",
|
||||||
|
"SkillUnlock_Yeti",
|
||||||
|
"SkillUnlock_Umihebi_Fire",
|
||||||
|
"SkillUnlock_Deer_Ground",
|
||||||
|
"SkillUnlock_Hedgehog_Ice",
|
||||||
|
"SkillUnlock_FlowerDinosaur_Electric",
|
||||||
|
"SkillUnlock_GrassMammoth_Ice",
|
||||||
|
"SkillUnlock_LazyDragon_Electric",
|
||||||
|
"SkillUnlock_FireKirin_Dark",
|
||||||
|
"SkillUnlock_SakuraSaurus_Water",
|
||||||
|
"SkillUnlock_FairyDragon_Water",
|
||||||
|
"SkillUnlock_Manticore_Dark",
|
||||||
|
"SkillUnlock_Suzaku_Water",
|
||||||
|
"SkillUnlock_Serpent_Ground",
|
||||||
|
"SkillUnlock_VolcanicMonster_Ice",
|
||||||
|
"SkillUnlock_IceHorse_Dark",
|
||||||
|
"SkillUnlock_GrassPanda_Electric",
|
||||||
|
"SkillUnlock_Yeti_Grass",
|
||||||
|
"SkillUnlock_KingAlpaca_Ice",
|
||||||
|
"SkillUnlock_BirdDragon_Ice",
|
||||||
|
"SkillUnlock_WindChimes_Ice",
|
||||||
|
"SmallBullet",
|
||||||
|
"SniperRifle_Default",
|
||||||
|
"SphereLauncher",
|
||||||
|
"SphereLauncher_Once",
|
||||||
|
"StealArmor",
|
||||||
|
"StealHelmet",
|
||||||
|
"StealIngot",
|
||||||
|
"Stew",
|
||||||
|
"Stone",
|
||||||
|
"Sulfur",
|
||||||
|
"Sword",
|
||||||
|
"TechnologyBook_G1",
|
||||||
|
"TechnologyBook_G2",
|
||||||
|
"TechnologyBook_G3",
|
||||||
|
"ThrowStone",
|
||||||
|
"FragGrenade",
|
||||||
|
"FragGrenade_Fire",
|
||||||
|
"FragGrenade_Ice",
|
||||||
|
"FragGrenade_Elec",
|
||||||
|
"Tomato",
|
||||||
|
"TomatoSeeds",
|
||||||
|
"Torch",
|
||||||
|
"Unko_L",
|
||||||
|
"Unko_S",
|
||||||
|
"VenisonBoiledInTomato",
|
||||||
|
"WaterBucket",
|
||||||
|
"WazaTest",
|
||||||
|
"WeakerBow",
|
||||||
|
"Bow_Fire",
|
||||||
|
"Bow_Poison",
|
||||||
|
"Wheat",
|
||||||
|
"WheatSeeds",
|
||||||
|
"Flour",
|
||||||
|
"Wine",
|
||||||
|
"Wood",
|
||||||
|
"Wool",
|
||||||
|
"ElectricOrgan",
|
||||||
|
"Venom",
|
||||||
|
"FireOrgan",
|
||||||
|
"IceOrgan",
|
||||||
|
"Bone",
|
||||||
|
"Sand",
|
||||||
|
"Silicon",
|
||||||
|
"Cement",
|
||||||
|
"CarbonFiber",
|
||||||
|
"Horn",
|
||||||
|
"Spear",
|
||||||
|
"Spear_2",
|
||||||
|
"Spear_3",
|
||||||
|
"Lantern",
|
||||||
|
"AutoMealPouch_Tier1",
|
||||||
|
"AutoMealPouch_Tier2",
|
||||||
|
"AutoMealPouch_Tier3",
|
||||||
|
"AutoMealPouch_Tier4",
|
||||||
|
"AutoMealPouch_Tier5",
|
||||||
|
"GrapplingGun_1",
|
||||||
|
"GrapplingGun_2",
|
||||||
|
"GrapplingGun_3",
|
||||||
|
"GrapplingGun_4",
|
||||||
|
"Head001",
|
||||||
|
"Head002",
|
||||||
|
"Head003",
|
||||||
|
"Head004",
|
||||||
|
"Head005",
|
||||||
|
"Head006",
|
||||||
|
"Head007",
|
||||||
|
"Head008",
|
||||||
|
"Head009",
|
||||||
|
"Head010",
|
||||||
|
"Head011",
|
||||||
|
"Head012",
|
||||||
|
"Head013",
|
||||||
|
"Head014",
|
||||||
|
"Head015",
|
||||||
|
"Head016",
|
||||||
|
"Head017",
|
||||||
|
"MateItem01",
|
||||||
|
"TreasureBoxKey01",
|
||||||
|
"TreasureBoxKey02",
|
||||||
|
"TreasureBoxKey03",
|
||||||
|
"Musket",
|
||||||
|
"FriedVegetables",
|
||||||
|
"HotDog",
|
||||||
|
"Pancake",
|
||||||
|
"MarinatedMushrooms",
|
||||||
|
"MushroomSoup",
|
||||||
|
"MushroomStew",
|
||||||
|
"MeatSauce",
|
||||||
|
"Cake",
|
||||||
|
"WeakerBow_2",
|
||||||
|
"WeakerBow_3",
|
||||||
|
"WeakerBow_4",
|
||||||
|
"WeakerBow_5",
|
||||||
|
"BowGun_2",
|
||||||
|
"BowGun_3",
|
||||||
|
"BowGun_4",
|
||||||
|
"BowGun_5",
|
||||||
|
"HandGun_Default_2",
|
||||||
|
"HandGun_Default_3",
|
||||||
|
"HandGun_Default_4",
|
||||||
|
"HandGun_Default_5",
|
||||||
|
"AssaultRifle_Default2",
|
||||||
|
"AssaultRifle_Default3",
|
||||||
|
"AssaultRifle_Default4",
|
||||||
|
"AssaultRifle_Default5",
|
||||||
|
"PumpActionShotgun_2",
|
||||||
|
"PumpActionShotgun_3",
|
||||||
|
"PumpActionShotgun_4",
|
||||||
|
"PumpActionShotgun_5",
|
||||||
|
"Launcher_Default_2",
|
||||||
|
"Launcher_Default_3",
|
||||||
|
"Launcher_Default_4",
|
||||||
|
"Launcher_Default_5",
|
||||||
|
"Blueprint_ClothArmorHeat_2",
|
||||||
|
"Blueprint_ClothArmorHeat_3",
|
||||||
|
"Blueprint_ClothArmorHeat_4",
|
||||||
|
"Blueprint_ClothArmorHeat_5",
|
||||||
|
"Blueprint_ClothArmorCold_2",
|
||||||
|
"Blueprint_ClothArmorCold_3",
|
||||||
|
"Blueprint_ClothArmorCold_4",
|
||||||
|
"Blueprint_ClothArmorCold_5",
|
||||||
|
"Blueprint_FurArmorHeat_2",
|
||||||
|
"Blueprint_FurArmorHeat_3",
|
||||||
|
"Blueprint_FurArmorHeat_4",
|
||||||
|
"Blueprint_FurArmorHeat_5",
|
||||||
|
"Blueprint_FurArmorCold_2",
|
||||||
|
"Blueprint_FurArmorCold_3",
|
||||||
|
"Blueprint_FurArmorCold_4",
|
||||||
|
"Blueprint_FurArmorCold_5",
|
||||||
|
"Blueprint_CopperArmorHeat_2",
|
||||||
|
"Blueprint_CopperArmorHeat_3",
|
||||||
|
"Blueprint_CopperArmorHeat_4",
|
||||||
|
"Blueprint_CopperArmorHeat_5",
|
||||||
|
"Blueprint_CopperArmorCold_2",
|
||||||
|
"Blueprint_CopperArmorCold_3",
|
||||||
|
"Blueprint_CopperArmorCold_4",
|
||||||
|
"Blueprint_CopperArmorCold_5",
|
||||||
|
"Blueprint_IronArmorHeat_2",
|
||||||
|
"Blueprint_IronArmorHeat_3",
|
||||||
|
"Blueprint_IronArmorHeat_4",
|
||||||
|
"Blueprint_IronArmorHeat_5",
|
||||||
|
"Blueprint_IronArmorCold_2",
|
||||||
|
"Blueprint_IronArmorCold_3",
|
||||||
|
"Blueprint_IronArmorCold_4",
|
||||||
|
"Blueprint_IronArmorCold_5",
|
||||||
|
"Blueprint_StealArmorHeat_2",
|
||||||
|
"Blueprint_StealArmorHeat_3",
|
||||||
|
"Blueprint_StealArmorHeat_4",
|
||||||
|
"Blueprint_StealArmorHeat_5",
|
||||||
|
"Blueprint_StealArmorCold_2",
|
||||||
|
"Blueprint_StealArmorCold_3",
|
||||||
|
"Blueprint_StealArmorCold_4",
|
||||||
|
"Blueprint_StealArmorCold_5",
|
||||||
|
"Blueprint_FurHelmet_2",
|
||||||
|
"Blueprint_FurHelmet_3",
|
||||||
|
"Blueprint_FurHelmet_4",
|
||||||
|
"Blueprint_FurHelmet_5",
|
||||||
|
"Blueprint_CopperHelmet_2",
|
||||||
|
"Blueprint_CopperHelmet_3",
|
||||||
|
"Blueprint_CopperHelmet_4",
|
||||||
|
"Blueprint_CopperHelmet_5",
|
||||||
|
"Blueprint_IronHelmet_2",
|
||||||
|
"Blueprint_IronHelmet_3",
|
||||||
|
"Blueprint_IronHelmet_4",
|
||||||
|
"Blueprint_IronHelmet_5",
|
||||||
|
"Blueprint_StealHelmet_2",
|
||||||
|
"Blueprint_StealHelmet_3",
|
||||||
|
"Blueprint_StealHelmet_4",
|
||||||
|
"Blueprint_StealHelmet_5",
|
||||||
|
"Blueprint_Head001_1",
|
||||||
|
"Blueprint_Head001_2",
|
||||||
|
"Blueprint_Head001_3",
|
||||||
|
"Blueprint_Head001_4",
|
||||||
|
"Blueprint_Head001_5",
|
||||||
|
"Blueprint_Head002_1",
|
||||||
|
"Blueprint_Head002_2",
|
||||||
|
"Blueprint_Head002_3",
|
||||||
|
"Blueprint_Head002_4",
|
||||||
|
"45264",
|
||||||
|
"Blueprint_Head003_1",
|
||||||
|
"Blueprint_Head003_2",
|
||||||
|
"Blueprint_Head003_3",
|
||||||
|
"Blueprint_Head003_4",
|
||||||
|
"Blueprint_Head003_5",
|
||||||
|
"Blueprint_Head004_1",
|
||||||
|
"Blueprint_Head004_2",
|
||||||
|
"Blueprint_Head004_3",
|
||||||
|
"Blueprint_Head004_4",
|
||||||
|
"Blueprint_Head004_5",
|
||||||
|
"Blueprint_Head005_1",
|
||||||
|
"Blueprint_Head005_2",
|
||||||
|
"Blueprint_Head005_3",
|
||||||
|
"Blueprint_Head005_4",
|
||||||
|
"Blueprint_Head005_5",
|
||||||
|
"Blueprint_Head006_1",
|
||||||
|
"Blueprint_Head006_2",
|
||||||
|
"Blueprint_Head006_3",
|
||||||
|
"Blueprint_Head006_4",
|
||||||
|
"Blueprint_Head006_5",
|
||||||
|
"Blueprint_Head007_1",
|
||||||
|
"Blueprint_Head007_2",
|
||||||
|
"Blueprint_Head007_3",
|
||||||
|
"Blueprint_Head007_4",
|
||||||
|
"Blueprint_Head007_5",
|
||||||
|
"Blueprint_Head008_1",
|
||||||
|
"Blueprint_Head008_2",
|
||||||
|
"Blueprint_Head008_3",
|
||||||
|
"Blueprint_Head008_4",
|
||||||
|
"Blueprint_Head008_5",
|
||||||
|
"Blueprint_Head009_1",
|
||||||
|
"Blueprint_Head009_2",
|
||||||
|
"Blueprint_Head009_3",
|
||||||
|
"Blueprint_Head009_4",
|
||||||
|
"Blueprint_Head009_5",
|
||||||
|
"Blueprint_Head010_1",
|
||||||
|
"Blueprint_Head010_2",
|
||||||
|
"Blueprint_Head010_3",
|
||||||
|
"Blueprint_Head010_4",
|
||||||
|
"Blueprint_Head010_5",
|
||||||
|
"Blueprint_Head011_1",
|
||||||
|
"Blueprint_Head011_2",
|
||||||
|
"Blueprint_Head011_3",
|
||||||
|
"Blueprint_Head011_4",
|
||||||
|
"Blueprint_Head011_5",
|
||||||
|
"Blueprint_Head012_1",
|
||||||
|
"Blueprint_Head012_2",
|
||||||
|
"Blueprint_Head012_3",
|
||||||
|
"Blueprint_Head012_4",
|
||||||
|
"Blueprint_Head012_5",
|
||||||
|
"Blueprint_Head013_1",
|
||||||
|
"Blueprint_Head013_2",
|
||||||
|
"Blueprint_Head013_3",
|
||||||
|
"Blueprint_Head013_4",
|
||||||
|
"Blueprint_Head013_5",
|
||||||
|
"Blueprint_Head014_1",
|
||||||
|
"Blueprint_Head014_2",
|
||||||
|
"Blueprint_Head014_3",
|
||||||
|
"Blueprint_Head014_4",
|
||||||
|
"Blueprint_Head014_5",
|
||||||
|
"Blueprint_Head015_1",
|
||||||
|
"Blueprint_Head015_2",
|
||||||
|
"Blueprint_Head015_3",
|
||||||
|
"Blueprint_Head015_4",
|
||||||
|
"Blueprint_Head015_5",
|
||||||
|
"Blueprint_Head016_1",
|
||||||
|
"Blueprint_Head016_2",
|
||||||
|
"Blueprint_Head016_3",
|
||||||
|
"Blueprint_Head016_4",
|
||||||
|
"Blueprint_Head016_5",
|
||||||
|
"Blueprint_Head017_1",
|
||||||
|
"Blueprint_Head017_2",
|
||||||
|
"Blueprint_Head017_3",
|
||||||
|
"Blueprint_Head017_4",
|
||||||
|
"Blueprint_Head017_5",
|
||||||
|
"Blueprint_WeakerBow_2",
|
||||||
|
"Blueprint_WeakerBow_3",
|
||||||
|
"Blueprint_WeakerBow_4",
|
||||||
|
"Blueprint_WeakerBow_5",
|
||||||
|
"Blueprint_BowGun_2",
|
||||||
|
"Blueprint_BowGun_3",
|
||||||
|
"Blueprint_BowGun_4",
|
||||||
|
"Blueprint_BowGun_5",
|
||||||
|
"Blueprint_AssaultRifle_Default2",
|
||||||
|
"Blueprint_AssaultRifle_Default3",
|
||||||
|
"Blueprint_AssaultRifle_Default4",
|
||||||
|
"Blueprint_AssaultRifle_Default5",
|
||||||
|
"Blueprint_PumpActionShotgun_2",
|
||||||
|
"Blueprint_PumpActionShotgun_3",
|
||||||
|
"Blueprint_PumpActionShotgun_4",
|
||||||
|
"Blueprint_PumpActionShotgun_5",
|
||||||
|
"Blueprint_HandGun_Default_2",
|
||||||
|
"Blueprint_HandGun_Default_3",
|
||||||
|
"Blueprint_HandGun_Default_4",
|
||||||
|
"Blueprint_HandGun_Default_5",
|
||||||
|
"Blueprint_Launcher_Default_2",
|
||||||
|
"Blueprint_Launcher_Default_3",
|
||||||
|
"Blueprint_Launcher_Default_4",
|
||||||
|
"Blueprint_Launcher_Default_5",
|
||||||
|
"ClothArmor_2",
|
||||||
|
"ClothArmor_3",
|
||||||
|
"ClothArmor_4",
|
||||||
|
"ClothArmor_5",
|
||||||
|
"FurArmor_2",
|
||||||
|
"FurArmor_3",
|
||||||
|
"FurArmor_4",
|
||||||
|
"FurArmor_5",
|
||||||
|
"CopperArmor_2",
|
||||||
|
"CopperArmor_3",
|
||||||
|
"CopperArmor_4",
|
||||||
|
"CopperArmor_5",
|
||||||
|
"IronArmor_2",
|
||||||
|
"IronArmor_3",
|
||||||
|
"IronArmor_4",
|
||||||
|
"IronArmor_5",
|
||||||
|
"StealArmor_2",
|
||||||
|
"StealArmor_3",
|
||||||
|
"StealArmor_4",
|
||||||
|
"StealArmor_5",
|
||||||
|
"Blueprint_ClothArmor_2",
|
||||||
|
"Blueprint_ClothArmor_3",
|
||||||
|
"Blueprint_ClothArmor_4",
|
||||||
|
"Blueprint_ClothArmor_5",
|
||||||
|
"Blueprint_FurArmor_2",
|
||||||
|
"Blueprint_FurArmor_3",
|
||||||
|
"Blueprint_FurArmor_4",
|
||||||
|
"Blueprint_FurArmor_5",
|
||||||
|
"Blueprint_CopperArmor_2",
|
||||||
|
"Blueprint_CopperArmor_3",
|
||||||
|
"Blueprint_CopperArmor_4",
|
||||||
|
"Blueprint_CopperArmor_5",
|
||||||
|
"Blueprint_IronArmor_2",
|
||||||
|
"Blueprint_IronArmor_3",
|
||||||
|
"Blueprint_IronArmor_4",
|
||||||
|
"Blueprint_IronArmor_5",
|
||||||
|
"Blueprint_StealArmor_2",
|
||||||
|
"Blueprint_StealArmor_3",
|
||||||
|
"Blueprint_StealArmor_4",
|
||||||
|
"Blueprint_StealArmor_5",
|
||||||
|
"Poppy",
|
||||||
|
"Opium",
|
||||||
|
"Narcotic",
|
||||||
|
"StatusPointResetSan",
|
||||||
|
"ClothArmorHeat",
|
||||||
|
"ClothArmorCold",
|
||||||
|
"FurArmorHeat",
|
||||||
|
"FurArmorCold",
|
||||||
|
"CopperArmorHeat",
|
||||||
|
"CopperArmorCold",
|
||||||
|
"IronArmorHeat",
|
||||||
|
"IronArmorCold",
|
||||||
|
"StealArmorHeat",
|
||||||
|
"StealArmorCold",
|
||||||
|
"Spear_QueenBee",
|
||||||
|
"Spear_SoldierBee",
|
||||||
|
"Spear_ForestBoss",
|
||||||
|
"DecalGun_1",
|
||||||
|
"DecalGun_2",
|
||||||
|
"DecalGun_3",
|
||||||
|
"DecalGun_4",
|
||||||
|
"DecalGun_5",
|
||||||
|
"InkBullet",
|
||||||
|
"PalFluid",
|
||||||
|
"Meat_ChickenPal",
|
||||||
|
"Meat_SheepBall",
|
||||||
|
"Meat_Kelpie",
|
||||||
|
"Meat_Eagle",
|
||||||
|
"Meat_Boar",
|
||||||
|
"Meat_LazyCatfish",
|
||||||
|
"Meat_Deer",
|
||||||
|
"Meat_IceDeer",
|
||||||
|
"Meat_BerryGoat",
|
||||||
|
"Meat_CowPal",
|
||||||
|
"Meat_SakuraSaurus",
|
||||||
|
"Meat_GrassMammoth",
|
||||||
|
"BakedMeat_ChickenPal",
|
||||||
|
"BakedMeat_SheepBall",
|
||||||
|
"BakedMeat_Kelpie",
|
||||||
|
"BakedMeat_Eagle",
|
||||||
|
"BakedMeat_Boar",
|
||||||
|
"BakedMeat_LazyCatfish",
|
||||||
|
"BakedMeat_Deer",
|
||||||
|
"BakedMeat_IceDeer",
|
||||||
|
"BakedMeat_BerryGoat",
|
||||||
|
"BakedMeat_CowPal",
|
||||||
|
"BakedMeat_SakuraSaurus",
|
||||||
|
"BakedMeat_GrassMammoth",
|
||||||
|
"ChickenSaute",
|
||||||
|
"GrilledSheepHerbs",
|
||||||
|
"GenghisKhan",
|
||||||
|
"Eaglestew",
|
||||||
|
"BaconEggs",
|
||||||
|
"StewedIceDeer",
|
||||||
|
"FriedChicken",
|
||||||
|
"HotDog_2",
|
||||||
|
"DeerLocoMoco",
|
||||||
|
"DeerStew",
|
||||||
|
"Hamburger_2",
|
||||||
|
"Cheeseburger_2",
|
||||||
|
"FriedKelpie",
|
||||||
|
"Chowder",
|
||||||
|
};
|
||||||
|
}
|
47
src/Menu.cpp
47
src/Menu.cpp
@ -2,12 +2,16 @@
|
|||||||
#include "../include/Menu.hpp"
|
#include "../include/Menu.hpp"
|
||||||
#include "SDK.hpp"
|
#include "SDK.hpp"
|
||||||
#include "config.h"
|
#include "config.h"
|
||||||
|
int InputTextCallback(ImGuiInputTextCallbackData* data) {
|
||||||
|
char inputChar = data->EventChar;
|
||||||
|
|
||||||
|
Config.Update(Config.inputTextBuffer);
|
||||||
|
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
SDK::FPalDebugOtomoPalInfo palinfo = SDK::FPalDebugOtomoPalInfo();
|
SDK::FPalDebugOtomoPalInfo palinfo = SDK::FPalDebugOtomoPalInfo();
|
||||||
SDK::TArray<SDK::EPalWazaID> EA = { 0U };
|
SDK::TArray<SDK::EPalWazaID> EA = { 0U };
|
||||||
|
|
||||||
|
|
||||||
void AddItem(SDK::UPalPlayerInventoryData* data,char* itemName, int count)
|
void AddItem(SDK::UPalPlayerInventoryData* data,char* itemName, int count)
|
||||||
{
|
{
|
||||||
SDK::UKismetStringLibrary* lib = SDK::UKismetStringLibrary::GetDefaultObj();
|
SDK::UKismetStringLibrary* lib = SDK::UKismetStringLibrary::GetDefaultObj();
|
||||||
@ -126,6 +130,7 @@ namespace DX11_Base {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
namespace Tabs {
|
namespace Tabs {
|
||||||
void TABPlayer()
|
void TABPlayer()
|
||||||
{
|
{
|
||||||
@ -172,8 +177,8 @@ namespace DX11_Base {
|
|||||||
ImGui::Checkbox("SafeTeleport", &Config.IsSafe);
|
ImGui::Checkbox("SafeTeleport", &Config.IsSafe);
|
||||||
ImGui::InputFloat3("Pos:", Config.Pos);
|
ImGui::InputFloat3("Pos:", Config.Pos);
|
||||||
ImGui::InputInt("EXP:", &Config.EXP);
|
ImGui::InputInt("EXP:", &Config.EXP);
|
||||||
ImGui::InputText("ItemName", Config.ItemName,sizeof(Config.ItemName));
|
ImGui::InputText("Item Name", Config.ItemName,sizeof(Config.ItemName));
|
||||||
ImGui::InputInt("ItemNum", &Config.Item);
|
ImGui::InputInt("Item Num", &Config.Item);
|
||||||
if (ImGui::Button("Give item", ImVec2(ImGui::GetWindowContentRegionWidth() - 3, 20)))
|
if (ImGui::Button("Give item", ImVec2(ImGui::GetWindowContentRegionWidth() - 3, 20)))
|
||||||
{
|
{
|
||||||
SDK::APalPlayerCharacter* p_appc = Config.GetPalPlayerCharacter();
|
SDK::APalPlayerCharacter* p_appc = Config.GetPalPlayerCharacter();
|
||||||
@ -197,9 +202,9 @@ namespace DX11_Base {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
ImGui::InputText("PalName", Config.PalName, sizeof(Config.PalName));
|
ImGui::InputText("Pal Name", Config.PalName, sizeof(Config.PalName));
|
||||||
ImGui::InputInt("PalRank", &Config.PalRank);
|
ImGui::InputInt("Pal Rank", &Config.PalRank);
|
||||||
ImGui::InputInt("Pallvl", &Config.PalLvL);
|
ImGui::InputInt("Pal lvl", &Config.PalLvL);
|
||||||
if (ImGui::Button("Spawn Pal", ImVec2(ImGui::GetWindowContentRegionWidth() - 3, 20)))
|
if (ImGui::Button("Spawn Pal", ImVec2(ImGui::GetWindowContentRegionWidth() - 3, 20)))
|
||||||
{
|
{
|
||||||
if (Config.GetPalPlayerCharacter() != NULL)
|
if (Config.GetPalPlayerCharacter() != NULL)
|
||||||
@ -308,10 +313,7 @@ namespace DX11_Base {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
//Creadit Kaotic13
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
void TABConfig()
|
void TABConfig()
|
||||||
{
|
{
|
||||||
@ -329,6 +331,20 @@ namespace DX11_Base {
|
|||||||
g_KillSwitch = TRUE;
|
g_KillSwitch = TRUE;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
void TABDatabase()
|
||||||
|
{
|
||||||
|
ImGui::InputText("Filter", Config.inputTextBuffer, sizeof(Config.inputTextBuffer), ImGuiInputTextFlags_CallbackCharFilter, InputTextCallback);
|
||||||
|
|
||||||
|
Config.Update(Config.inputTextBuffer);
|
||||||
|
|
||||||
|
const auto& filteredItems = Config.GetFilteredItems();
|
||||||
|
|
||||||
|
for (const auto& itemName : filteredItems) {
|
||||||
|
if (ImGui::Button(itemName.c_str())) {
|
||||||
|
strcpy_s(Config.ItemName, itemName.c_str());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void Menu::Draw()
|
void Menu::Draw()
|
||||||
@ -347,6 +363,8 @@ namespace DX11_Base {
|
|||||||
ImGui::ShowDemoWindow();
|
ImGui::ShowDemoWindow();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
void Menu::MainMenu()
|
void Menu::MainMenu()
|
||||||
{
|
{
|
||||||
if (!g_GameVariables->m_ShowDemo)
|
if (!g_GameVariables->m_ShowDemo)
|
||||||
@ -385,6 +403,11 @@ namespace DX11_Base {
|
|||||||
Tabs::TABExploit();
|
Tabs::TABExploit();
|
||||||
ImGui::EndTabItem();
|
ImGui::EndTabItem();
|
||||||
}
|
}
|
||||||
|
if (ImGui::BeginTabItem("Database"))
|
||||||
|
{
|
||||||
|
Tabs::TABDatabase();
|
||||||
|
ImGui::EndTabItem();
|
||||||
|
}
|
||||||
if (ImGui::BeginTabItem("CONFIG"))
|
if (ImGui::BeginTabItem("CONFIG"))
|
||||||
{
|
{
|
||||||
Tabs::TABConfig();
|
Tabs::TABConfig();
|
||||||
@ -450,9 +473,9 @@ namespace DX11_Base {
|
|||||||
if (Config.GetUWorld()
|
if (Config.GetUWorld()
|
||||||
|| Config.GetUWorld()->PersistentLevel
|
|| Config.GetUWorld()->PersistentLevel
|
||||||
|| Config.GetUWorld()->PersistentLevel->WorldSettings)
|
|| Config.GetUWorld()->PersistentLevel->WorldSettings)
|
||||||
{
|
{
|
||||||
Config.GetUWorld()->PersistentLevel->WorldSettings->TimeDilation = Config.SpeedModiflers;
|
Config.GetUWorld()->PersistentLevel->WorldSettings->TimeDilation = Config.SpeedModiflers;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (Config.IsAttackModiler)
|
if (Config.IsAttackModiler)
|
||||||
{
|
{
|
||||||
|
Loading…
x
Reference in New Issue
Block a user