5 Commits

Author SHA1 Message Date
NightFyre
9a743d2b16 toggle fullbright feature
- Adjusted SDK UGameViewportClient class members and padding
- Created helper function to get local player
- precompile headers for SDK
- SDK made into a static library ( single compile as its never changed )
2024-01-29 06:39:29 -05:00
gir489returns
53ce9959af Refactored Main::Loops into APalPlayerCharacter::Tick, so that it won't crash at the menu.
Added dying check to ReviveLocalPlayer, so that it actually revives them.
Added proper item list and searcher database that isn't a giant mess.
2024-01-29 01:03:47 -05:00
NightFyre
77a18c7264 HUD Drawing
- Initialize GObjects with Config initialization
- GetDistanceToActor implementation
- pointers to both imgui context & imgui viewport
- watermark

~squish-
- watermark
- update toolset to v143
2024-01-28 21:37:08 -05:00
NightFyre
9dc8140e59 Project Adjustments
PROJECT SETTINGS
- Additional Options "/bigobj" for debug builds
- Output directory relocated to solution directory "/bin"
- include "ProjDir" as an additional include directory for debug builds

FEATURES
- adjust params for some functions to include default values
- relocate functions from Menu to Features for clarity
- included comments

ISSUES
- SpeedHack is causing a crash if toggled while loading from main menu
- Database Tab is causing a crash due to "Config.Update"
2024-01-28 13:08:50 -05:00
2200151533
76c8f88a5c 添加项目文件。 2024-01-22 14:43:11 +08:00