PalWorld-NetCrack/libs/SDKLibrary/SDK/BP_HitCalculator_MyLocation_classes.hpp
NightFyre 9a743d2b16 toggle fullbright feature
- Adjusted SDK UGameViewportClient class members and padding
- Created helper function to get local player
- precompile headers for SDK
- SDK made into a static library ( single compile as its never changed )
2024-01-29 06:39:29 -05:00

27 lines
794 B
C++

#pragma once
// Dumped with Dumper-7!
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// CLASSES
//---------------------------------------------------------------------------------------------------------------------
// 0x0 (0x28 - 0x28)
// BlueprintGeneratedClass BP_HitCalculator_MyLocation.BP_HitCalculator_MyLocation_C
class UBP_HitCalculator_MyLocation_C : public UPalHitLocationCalculator
{
public:
static class UClass* StaticClass();
static class UBP_HitCalculator_MyLocation_C* GetDefaultObj();
struct FVector CalcLocation(class UPrimitiveComponent* MyHitComponent, class UPrimitiveComponent* OtherHitComponent, const struct FVector& CallFunc_K2_GetComponentLocation_ReturnValue);
};
}