mirror of
https://github.com/swordbluesword/PalWorld-NetCrack.git
synced 2025-04-30 03:07:21 +09:00
- Adjusted SDK UGameViewportClient class members and padding - Created helper function to get local player - precompile headers for SDK - SDK made into a static library ( single compile as its never changed )
28 lines
830 B
C++
28 lines
830 B
C++
#pragma once
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// Dumped with Dumper-7!
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namespace SDK
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{
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//---------------------------------------------------------------------------------------------------------------------
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// ENUMS
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//---------------------------------------------------------------------------------------------------------------------
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//---------------------------------------------------------------------------------------------------------------------
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// STRUCTS
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//---------------------------------------------------------------------------------------------------------------------
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// 0x10 (0x10 - 0x0)
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// ScriptStruct NiagaraCore.NiagaraCompileHash
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struct FNiagaraCompileHash
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{
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public:
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TArray<uint8> DataHash; // 0x0(0x10)(ZeroConstructor, NativeAccessSpecifierPrivate)
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};
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}
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