PalWorld-NetCrack/libs/SDKLibrary/SDK/AkAudio_parameters.hpp
NightFyre 9a743d2b16 toggle fullbright feature
- Adjusted SDK UGameViewportClient class members and padding
- Created helper function to get local player
- precompile headers for SDK
- SDK made into a static library ( single compile as its never changed )
2024-01-29 06:39:29 -05:00

1729 lines
117 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
namespace Params
{
//---------------------------------------------------------------------------------------------------------------------
// PARAMETERS
//---------------------------------------------------------------------------------------------------------------------
// 0x1 (0x1 - 0x0)
// Function AkAudio.AkPortalComponent.PortalPlacementValid
struct UAkPortalComponent_PortalPlacementValid_Params
{
public:
bool ReturnValue; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x8 (0x8 - 0x0)
// Function AkAudio.AkPortalComponent.GetPrimitiveParent
struct UAkPortalComponent_GetPrimitiveParent_Params
{
public:
class UPrimitiveComponent* ReturnValue; // 0x0(0x8)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x1 (0x1 - 0x0)
// Function AkAudio.AkPortalComponent.GetCurrentState
struct UAkPortalComponent_GetCurrentState_Params
{
public:
enum class EAkAcousticPortalState ReturnValue; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x1 (0x1 - 0x0)
// Function AkAudio.AkAcousticPortal.GetCurrentState
struct AAkAcousticPortal_GetCurrentState_Params
{
public:
enum class EAkAcousticPortalState ReturnValue; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x1 (0x1 - 0x0)
// Function AkAudio.AkAndroidInitializationSettings.MigrateMultiCoreRendering
struct UAkAndroidInitializationSettings_MigrateMultiCoreRendering_Params
{
public:
bool NewValue; // 0x0(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x4 (0x4 - 0x0)
// Function AkAudio.AkAudioEvent.GetMinimumDuration
struct UAkAudioEvent_GetMinimumDuration_Params
{
public:
float ReturnValue; // 0x0(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x4 (0x4 - 0x0)
// Function AkAudio.AkAudioEvent.GetMaximumDuration
struct UAkAudioEvent_GetMaximumDuration_Params
{
public:
float ReturnValue; // 0x0(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x4 (0x4 - 0x0)
// Function AkAudio.AkAudioEvent.GetMaxAttenuationRadius
struct UAkAudioEvent_GetMaxAttenuationRadius_Params
{
public:
float ReturnValue; // 0x0(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x1 (0x1 - 0x0)
// Function AkAudio.AkAudioEvent.GetIsInfinite
struct UAkAudioEvent_GetIsInfinite_Params
{
public:
bool ReturnValue; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x20 (0x20 - 0x0)
// Function AkAudio.AkGameObject.SetRTPCValue
struct UAkGameObject_SetRTPCValue_Params
{
public:
class UAkRtpc* RTPCValue; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Value; // 0x8(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 InterpolationTimeMs; // 0xC(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString RTPC; // 0x10(0x10)(Parm, ZeroConstructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x50 (0x50 - 0x0)
// Function AkAudio.AkGameObject.PostAssociatedAkEventAsync
struct UAkGameObject_PostAssociatedAkEventAsync_Params
{
public:
class UObject* WorldContextObject; // 0x0(0x8)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 CallbackMask; // 0x8(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
FDelegateProperty_ PostEventCallback; // 0xC(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_142F[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
TArray<struct FAkExternalSourceInfo> ExternalSources; // 0x20(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
struct FLatentActionInfo LatentInfo; // 0x30(0x18)(Parm, NoDestructor, NativeAccessSpecifierPublic)
int32 PlayingID; // 0x48(0x4)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1430[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x30 (0x30 - 0x0)
// Function AkAudio.AkGameObject.PostAssociatedAkEvent
struct UAkGameObject_PostAssociatedAkEvent_Params
{
public:
int32 CallbackMask; // 0x0(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
FDelegateProperty_ PostEventCallback; // 0x4(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1437[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
TArray<struct FAkExternalSourceInfo> ExternalSources; // 0x18(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, AdvancedDisplay, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x28(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1439[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x50 (0x50 - 0x0)
// Function AkAudio.AkGameObject.PostAkEventAsync
struct UAkGameObject_PostAkEventAsync_Params
{
public:
class UObject* WorldContextObject; // 0x0(0x8)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UAkAudioEvent* AkEvent; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 PlayingID; // 0x10(0x4)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 CallbackMask; // 0x14(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
FDelegateProperty_ PostEventCallback; // 0x18(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<struct FAkExternalSourceInfo> ExternalSources; // 0x28(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, AdvancedDisplay, NativeAccessSpecifierPublic)
struct FLatentActionInfo LatentInfo; // 0x38(0x18)(Parm, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
};
// 0x48 (0x48 - 0x0)
// Function AkAudio.AkGameObject.PostAkEvent
struct UAkGameObject_PostAkEvent_Params
{
public:
class UAkAudioEvent* AkEvent; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 CallbackMask; // 0x8(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
FDelegateProperty_ PostEventCallback; // 0xC(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1448[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
TArray<struct FAkExternalSourceInfo> ExternalSources; // 0x20(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, AdvancedDisplay, NativeAccessSpecifierPublic)
class FString In_EventName; // 0x30(0x10)(Parm, ZeroConstructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x40(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_144A[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x30 (0x30 - 0x0)
// Function AkAudio.AkGameObject.GetRTPCValue
struct UAkGameObject_GetRTPCValue_Params
{
public:
class UAkRtpc* RTPCValue; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ERTPCValueType InputValueType; // 0x8(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_144F[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
float Value; // 0xC(0x4)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ERTPCValueType OutputValueType; // 0x10(0x1)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1450[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class FString RTPC; // 0x18(0x10)(Parm, ZeroConstructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 PlayingID; // 0x28(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1451[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x1 (0x1 - 0x0)
// Function AkAudio.AkComponent.UseReverbVolumes
struct UAkComponent_UseReverbVolumes_Params
{
public:
bool InUseReverbVolumes; // 0x0(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x28 (0x28 - 0x0)
// Function AkAudio.AkComponent.UseEarlyReflections
struct UAkComponent_UseEarlyReflections_Params
{
public:
class UAkAuxBus* AuxBus; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 Order; // 0x8(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float BusSendGain; // 0xC(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MaxPathLength; // 0x10(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool SpotReflectors; // 0x14(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1468[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
class FString AuxBusName; // 0x18(0x10)(Parm, ZeroConstructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x28 (0x28 - 0x0)
// Function AkAudio.AkComponent.SetSwitch
struct UAkComponent_SetSwitch_Params
{
public:
class UAkSwitchValue* SwitchValue; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString SwitchGroup; // 0x8(0x10)(Parm, ZeroConstructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString SwitchState; // 0x18(0x10)(Parm, ZeroConstructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x1 (0x1 - 0x0)
// Function AkAudio.AkComponent.SetStopWhenOwnerDestroyed
struct UAkComponent_SetStopWhenOwnerDestroyed_Params
{
public:
bool bStopWhenOwnerDestroyed; // 0x0(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x4 (0x4 - 0x0)
// Function AkAudio.AkComponent.SetOutputBusVolume
struct UAkComponent_SetOutputBusVolume_Params
{
public:
float BusVolume; // 0x0(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// Function AkAudio.AkComponent.SetListeners
struct UAkComponent_SetListeners_Params
{
public:
TArray<class UAkComponent*> Listeners; // 0x0(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
// 0x8 (0x8 - 0x0)
// Function AkAudio.AkComponent.SetGameObjectRadius
struct UAkComponent_SetGameObjectRadius_Params
{
public:
float In_outerRadius; // 0x0(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float In_innerRadius; // 0x4(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x4 (0x4 - 0x0)
// Function AkAudio.AkComponent.SetEarlyReflectionsVolume
struct UAkComponent_SetEarlyReflectionsVolume_Params
{
public:
float SendVolume; // 0x0(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// Function AkAudio.AkComponent.SetEarlyReflectionsAuxBus
struct UAkComponent_SetEarlyReflectionsAuxBus_Params
{
public:
class FString AuxBusName; // 0x0(0x10)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x4 (0x4 - 0x0)
// Function AkAudio.AkComponent.SetAttenuationScalingFactor
struct UAkComponent_SetAttenuationScalingFactor_Params
{
public:
float Value; // 0x0(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x18 (0x18 - 0x0)
// Function AkAudio.AkComponent.PostTrigger
struct UAkComponent_PostTrigger_Params
{
public:
class UAkTrigger* TriggerValue; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString Trigger; // 0x8(0x10)(Parm, ZeroConstructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x30 (0x30 - 0x0)
// Function AkAudio.AkComponent.PostAssociatedAkEventAndWaitForEndAsync
struct UAkComponent_PostAssociatedAkEventAndWaitForEndAsync_Params
{
public:
int32 PlayingID; // 0x0(0x4)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_147F[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
TArray<struct FAkExternalSourceInfo> ExternalSources; // 0x8(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, AdvancedDisplay, NativeAccessSpecifierPublic)
struct FLatentActionInfo LatentInfo; // 0x18(0x18)(Parm, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
};
// 0x30 (0x30 - 0x0)
// Function AkAudio.AkComponent.PostAssociatedAkEventAndWaitForEnd
struct UAkComponent_PostAssociatedAkEventAndWaitForEnd_Params
{
public:
TArray<struct FAkExternalSourceInfo> ExternalSources; // 0x0(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
struct FLatentActionInfo LatentInfo; // 0x10(0x18)(Parm, NoDestructor, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x28(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1484[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x18 (0x18 - 0x0)
// Function AkAudio.AkComponent.PostAkEventByName
struct UAkComponent_PostAkEventByName_Params
{
public:
class FString In_EventName; // 0x0(0x10)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x10(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1487[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x38 (0x38 - 0x0)
// Function AkAudio.AkComponent.PostAkEventAndWaitForEndAsync
struct UAkComponent_PostAkEventAndWaitForEndAsync_Params
{
public:
class UAkAudioEvent* AkEvent; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 PlayingID; // 0x8(0x4)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_148D[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
TArray<struct FAkExternalSourceInfo> ExternalSources; // 0x10(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, AdvancedDisplay, NativeAccessSpecifierPublic)
struct FLatentActionInfo LatentInfo; // 0x20(0x18)(Parm, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
};
// 0x48 (0x48 - 0x0)
// Function AkAudio.AkComponent.PostAkEventAndWaitForEnd
struct UAkComponent_PostAkEventAndWaitForEnd_Params
{
public:
class UAkAudioEvent* AkEvent; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString In_EventName; // 0x8(0x10)(Parm, ZeroConstructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<struct FAkExternalSourceInfo> ExternalSources; // 0x18(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, AdvancedDisplay, NativeAccessSpecifierPublic)
struct FLatentActionInfo LatentInfo; // 0x28(0x18)(Parm, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x40(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1494[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x4 (0x4 - 0x0)
// Function AkAudio.AkComponent.GetAttenuationRadius
struct UAkComponent_GetAttenuationRadius_Params
{
public:
float ReturnValue; // 0x0(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x4 (0x4 - 0x0)
// Function AkAudio.AkAudioInputComponent.PostAssociatedAudioInputEvent
struct UAkAudioInputComponent_PostAssociatedAudioInputEvent_Params
{
public:
int32 ReturnValue; // 0x0(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x1 (0x1 - 0x0)
// Function AkAudio.AkCheckBox.SetIsChecked
struct UAkCheckBox_SetIsChecked_Params
{
public:
bool InIsChecked; // 0x0(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x1 (0x1 - 0x0)
// Function AkAudio.AkCheckBox.SetCheckedState
struct UAkCheckBox_SetCheckedState_Params
{
public:
enum class ECheckBoxState InCheckedState; // 0x0(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// Function AkAudio.AkCheckBox.SetAkItemId
struct UAkCheckBox_SetAkItemId_Params
{
public:
struct FGuid ItemId; // 0x0(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// Function AkAudio.AkCheckBox.SetAkBoolProperty
struct UAkCheckBox_SetAkBoolProperty_Params
{
public:
class FString ItemProperty; // 0x0(0x10)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x1 (0x1 - 0x0)
// Function AkAudio.AkCheckBox.IsPressed
struct UAkCheckBox_IsPressed_Params
{
public:
bool ReturnValue; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x1 (0x1 - 0x0)
// Function AkAudio.AkCheckBox.IsChecked
struct UAkCheckBox_IsChecked_Params
{
public:
bool ReturnValue; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x1 (0x1 - 0x0)
// Function AkAudio.AkCheckBox.GetCheckedState
struct UAkCheckBox_GetCheckedState_Params
{
public:
enum class ECheckBoxState ReturnValue; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// Function AkAudio.AkCheckBox.GetAkProperty
struct UAkCheckBox_GetAkProperty_Params
{
public:
class FString ReturnValue; // 0x0(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// Function AkAudio.AkCheckBox.GetAkItemId
struct UAkCheckBox_GetAkItemId_Params
{
public:
struct FGuid ReturnValue; // 0x0(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// Function AkAudio.AkGameplayStatics.UseReverbVolumes
struct UAkGameplayStatics_UseReverbVolumes_Params
{
public:
bool InUseReverbVolumes; // 0x0(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_14F3[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class AActor* Actor; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x30 (0x30 - 0x0)
// Function AkAudio.AkGameplayStatics.UseEarlyReflections
struct UAkGameplayStatics_UseEarlyReflections_Params
{
public:
class AActor* Actor; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UAkAuxBus* AuxBus; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 Order; // 0x10(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float BusSendGain; // 0x14(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MaxPathLength; // 0x18(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool SpotReflectors; // 0x1C(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_14FA[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
class FString AuxBusName; // 0x20(0x10)(Parm, ZeroConstructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// Function AkAudio.AkGameplayStatics.UnloadBankByName
struct UAkGameplayStatics_UnloadBankByName_Params
{
public:
class FString BankName; // 0x0(0x10)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x18 (0x18 - 0x0)
// Function AkAudio.AkGameplayStatics.UnloadBankAsync
struct UAkGameplayStatics_UnloadBankAsync_Params
{
public:
class UAkAudioBank* Bank; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
FDelegateProperty_ BankUnloadedCallback; // 0x8(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x38 (0x38 - 0x0)
// Function AkAudio.AkGameplayStatics.UnloadBank
struct UAkGameplayStatics_UnloadBank_Params
{
public:
class UAkAudioBank* Bank; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString BankName; // 0x8(0x10)(Parm, ZeroConstructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLatentActionInfo LatentInfo; // 0x18(0x18)(Parm, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
class UObject* WorldContextObject; // 0x30(0x8)(Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x8 (0x8 - 0x0)
// Function AkAudio.AkGameplayStatics.StopAllAmbientSounds
struct UAkGameplayStatics_StopAllAmbientSounds_Params
{
public:
class UObject* WorldContextObject; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x8 (0x8 - 0x0)
// Function AkAudio.AkGameplayStatics.StopActor
struct UAkGameplayStatics_StopActor_Params
{
public:
class AActor* Actor; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// Function AkAudio.AkGameplayStatics.StartProfilerCapture
struct UAkGameplayStatics_StartProfilerCapture_Params
{
public:
class FString Filename; // 0x0(0x10)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// Function AkAudio.AkGameplayStatics.StartOutputCapture
struct UAkGameplayStatics_StartOutputCapture_Params
{
public:
class FString Filename; // 0x0(0x10)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x8 (0x8 - 0x0)
// Function AkAudio.AkGameplayStatics.StartAllAmbientSounds
struct UAkGameplayStatics_StartAllAmbientSounds_Params
{
public:
class UObject* WorldContextObject; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x68 (0x68 - 0x0)
// Function AkAudio.AkGameplayStatics.SpawnAkComponentAtLocation
struct UAkGameplayStatics_SpawnAkComponentAtLocation_Params
{
public:
class UObject* WorldContextObject; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UAkAudioEvent* AkEvent; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Location; // 0x10(0x18)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FRotator Orientation; // 0x28(0x18)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool AutoPost; // 0x40(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1511[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class FString EventName; // 0x48(0x10)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool AutoDestroy; // 0x58(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1514[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class UAkComponent* ReturnValue; // 0x60(0x8)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x20 (0x20 - 0x0)
// Function AkAudio.AkGameplayStatics.SetSwitch
struct UAkGameplayStatics_SetSwitch_Params
{
public:
class UAkSwitchValue* SwitchValue; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* Actor; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName SwitchGroup; // 0x10(0x8)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName SwitchState; // 0x18(0x8)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x18 (0x18 - 0x0)
// Function AkAudio.AkGameplayStatics.SetState
struct UAkGameplayStatics_SetState_Params
{
public:
class UAkStateValue* StateValue; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName StateGroup; // 0x8(0x8)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName State; // 0x10(0x8)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x28 (0x28 - 0x0)
// Function AkAudio.AkGameplayStatics.SetSpeakerAngles
struct UAkGameplayStatics_SetSpeakerAngles_Params
{
public:
TArray<float> SpeakerAngles; // 0x0(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
float HeightAngle; // 0x10(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_151D[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
class FString DeviceShareset; // 0x18(0x10)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x20 (0x20 - 0x0)
// Function AkAudio.AkGameplayStatics.SetRTPCValue
struct UAkGameplayStatics_SetRTPCValue_Params
{
public:
class UAkRtpc* RTPCValue; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Value; // 0x8(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 InterpolationTimeMs; // 0xC(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* Actor; // 0x10(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName RTPC; // 0x18(0x8)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x8 (0x8 - 0x0)
// Function AkAudio.AkGameplayStatics.SetReflectionsOrder
struct UAkGameplayStatics_SetReflectionsOrder_Params
{
public:
int32 Order; // 0x0(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool RefreshPaths; // 0x4(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1529[0x3]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x18 (0x18 - 0x0)
// Function AkAudio.AkGameplayStatics.SetPortalToPortalObstruction
struct UAkGameplayStatics_SetPortalToPortalObstruction_Params
{
public:
class UAkPortalComponent* PortalComponent0; // 0x0(0x8)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UAkPortalComponent* PortalComponent1; // 0x8(0x8)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ObstructionValue; // 0x10(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1532[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x10 (0x10 - 0x0)
// Function AkAudio.AkGameplayStatics.SetPortalObstructionAndOcclusion
struct UAkGameplayStatics_SetPortalObstructionAndOcclusion_Params
{
public:
class UAkPortalComponent* PortalComponent; // 0x0(0x8)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ObstructionValue; // 0x8(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float OcclusionValue; // 0xC(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x1 (0x1 - 0x0)
// Function AkAudio.AkGameplayStatics.SetPanningRule
struct UAkGameplayStatics_SetPanningRule_Params
{
public:
enum class EPanningRule PanRule; // 0x0(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// Function AkAudio.AkGameplayStatics.SetOutputBusVolume
struct UAkGameplayStatics_SetOutputBusVolume_Params
{
public:
float BusVolume; // 0x0(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1549[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
class AActor* Actor; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x4 (0x4 - 0x0)
// Function AkAudio.AkGameplayStatics.SetOcclusionScalingFactor
struct UAkGameplayStatics_SetOcclusionScalingFactor_Params
{
public:
float ScalingFactor; // 0x0(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// Function AkAudio.AkGameplayStatics.SetOcclusionRefreshInterval
struct UAkGameplayStatics_SetOcclusionRefreshInterval_Params
{
public:
float RefreshInterval; // 0x0(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1556[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
class AActor* Actor; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x20 (0x20 - 0x0)
// Function AkAudio.AkGameplayStatics.SetMultiplePositions
struct UAkGameplayStatics_SetMultiplePositions_Params
{
public:
class UAkComponent* GameObjectAkComponent; // 0x0(0x8)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<struct FTransform> Positions; // 0x8(0x10)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
enum class EAkMultiPositionType MultiPositionType; // 0x18(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_156A[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x30 (0x30 - 0x0)
// Function AkAudio.AkGameplayStatics.SetMultipleChannelMaskEmitterPositions
struct UAkGameplayStatics_SetMultipleChannelMaskEmitterPositions_Params
{
public:
class UAkComponent* GameObjectAkComponent; // 0x0(0x8)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<struct FAkChannelMask> ChannelMasks; // 0x8(0x10)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
TArray<struct FTransform> Positions; // 0x18(0x10)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
enum class EAkMultiPositionType MultiPositionType; // 0x28(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1577[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x30 (0x30 - 0x0)
// Function AkAudio.AkGameplayStatics.SetMultipleChannelEmitterPositions
struct UAkGameplayStatics_SetMultipleChannelEmitterPositions_Params
{
public:
class UAkComponent* GameObjectAkComponent; // 0x0(0x8)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<enum class EAkChannelConfiguration> ChannelMasks; // 0x8(0x10)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
TArray<struct FTransform> Positions; // 0x18(0x10)(Parm, ZeroConstructor, NativeAccessSpecifierPublic)
enum class EAkMultiPositionType MultiPositionType; // 0x28(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_157E[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x18 (0x18 - 0x0)
// Function AkAudio.AkGameplayStatics.SetGameObjectToPortalObstruction
struct UAkGameplayStatics_SetGameObjectToPortalObstruction_Params
{
public:
class UAkComponent* GameObjectAkComponent; // 0x0(0x8)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UAkPortalComponent* PortalComponent; // 0x8(0x8)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ObstructionValue; // 0x10(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1582[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x20 (0x20 - 0x0)
// Function AkAudio.AkGameplayStatics.SetCurrentAudioCultureAsync
struct UAkGameplayStatics_SetCurrentAudioCultureAsync_Params
{
public:
class FString AudioCulture; // 0x0(0x10)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
FDelegateProperty_ Completed; // 0x10(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x30 (0x30 - 0x0)
// Function AkAudio.AkGameplayStatics.SetCurrentAudioCulture
struct UAkGameplayStatics_SetCurrentAudioCulture_Params
{
public:
class FString AudioCulture; // 0x0(0x10)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLatentActionInfo LatentInfo; // 0x10(0x18)(Parm, NoDestructor, NativeAccessSpecifierPublic)
class UObject* WorldContextObject; // 0x28(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x18 (0x18 - 0x0)
// Function AkAudio.AkGameplayStatics.SetBusConfig
struct UAkGameplayStatics_SetBusConfig_Params
{
public:
class FString BusName; // 0x0(0x10)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EAkChannelConfiguration ChannelConfiguration; // 0x10(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1597[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x20 (0x20 - 0x0)
// Function AkAudio.AkGameplayStatics.ResetRTPCValue
struct UAkGameplayStatics_ResetRTPCValue_Params
{
public:
class UAkRtpc* RTPCValue; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 InterpolationTimeMs; // 0x8(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_15A3[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
class AActor* Actor; // 0x10(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName RTPC; // 0x18(0x8)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x18 (0x18 - 0x0)
// Function AkAudio.AkGameplayStatics.ReplaceMainOutput
struct UAkGameplayStatics_ReplaceMainOutput_Params
{
public:
struct FAkOutputSettings MainOutputSettings; // 0x0(0x18)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
// 0x18 (0x18 - 0x0)
// Function AkAudio.AkGameplayStatics.PostTrigger
struct UAkGameplayStatics_PostTrigger_Params
{
public:
class UAkTrigger* TriggerValue; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* Actor; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName Trigger; // 0x10(0x8)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x20 (0x20 - 0x0)
// Function AkAudio.AkGameplayStatics.PostEventByName
struct UAkGameplayStatics_PostEventByName_Params
{
public:
class FString EventName; // 0x0(0x10)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* Actor; // 0x10(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bStopWhenAttachedToDestroyed; // 0x18(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_15BB[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x38 (0x38 - 0x0)
// Function AkAudio.AkGameplayStatics.PostEventAttached
struct UAkGameplayStatics_PostEventAttached_Params
{
public:
class UAkAudioEvent* AkEvent; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* Actor; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName AttachPointName; // 0x10(0x8)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bStopWhenAttachedToDestroyed; // 0x18(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_15C2[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class FString EventName; // 0x20(0x10)(Parm, ZeroConstructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x30(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_15C4[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x48 (0x48 - 0x0)
// Function AkAudio.AkGameplayStatics.PostEventAtLocationByName
struct UAkGameplayStatics_PostEventAtLocationByName_Params
{
public:
class FString EventName; // 0x0(0x10)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Location; // 0x10(0x18)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FRotator Orientation; // 0x28(0x18)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
class UObject* WorldContextObject; // 0x40(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x58 (0x58 - 0x0)
// Function AkAudio.AkGameplayStatics.PostEventAtLocation
struct UAkGameplayStatics_PostEventAtLocation_Params
{
public:
class UAkAudioEvent* AkEvent; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Location; // 0x8(0x18)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FRotator Orientation; // 0x20(0x18)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
class FString EventName; // 0x38(0x10)(Parm, ZeroConstructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UObject* WorldContextObject; // 0x48(0x8)(Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x50(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_15D1[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x58 (0x58 - 0x0)
// Function AkAudio.AkGameplayStatics.PostEvent
struct UAkGameplayStatics_PostEvent_Params
{
public:
class UAkAudioEvent* AkEvent; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* Actor; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 CallbackMask; // 0x10(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
FDelegateProperty_ PostEventCallback; // 0x14(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_15DF[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
TArray<struct FAkExternalSourceInfo> ExternalSources; // 0x28(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, AdvancedDisplay, NativeAccessSpecifierPublic)
bool bStopWhenAttachedToDestroyed; // 0x38(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_15E2[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class FString EventName; // 0x40(0x10)(Parm, ZeroConstructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x50(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_15E3[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x40 (0x40 - 0x0)
// Function AkAudio.AkGameplayStatics.PostAndWaitForEndOfEventAsync
struct UAkGameplayStatics_PostAndWaitForEndOfEventAsync_Params
{
public:
class UAkAudioEvent* AkEvent; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* Actor; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 PlayingID; // 0x10(0x4)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bStopWhenAttachedToDestroyed; // 0x14(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_15EB[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
TArray<struct FAkExternalSourceInfo> ExternalSources; // 0x18(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, AdvancedDisplay, NativeAccessSpecifierPublic)
struct FLatentActionInfo LatentInfo; // 0x28(0x18)(Parm, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
};
// 0x58 (0x58 - 0x0)
// Function AkAudio.AkGameplayStatics.PostAndWaitForEndOfEvent
struct UAkGameplayStatics_PostAndWaitForEndOfEvent_Params
{
public:
class UAkAudioEvent* AkEvent; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* Actor; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bStopWhenAttachedToDestroyed; // 0x10(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_15FA[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
TArray<struct FAkExternalSourceInfo> ExternalSources; // 0x18(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, AdvancedDisplay, NativeAccessSpecifierPublic)
class FString EventName; // 0x28(0x10)(Parm, ZeroConstructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLatentActionInfo LatentInfo; // 0x38(0x18)(Parm, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x50(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_15FE[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x18 (0x18 - 0x0)
// Function AkAudio.AkGameplayStatics.LoadBanks
struct UAkGameplayStatics_LoadBanks_Params
{
public:
TArray<class UAkAudioBank*> SoundBanks; // 0x0(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
bool SynchronizeSoundBanks; // 0x10(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1601[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x10 (0x10 - 0x0)
// Function AkAudio.AkGameplayStatics.LoadBankByName
struct UAkGameplayStatics_LoadBankByName_Params
{
public:
class FString BankName; // 0x0(0x10)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x18 (0x18 - 0x0)
// Function AkAudio.AkGameplayStatics.LoadBankAsync
struct UAkGameplayStatics_LoadBankAsync_Params
{
public:
class UAkAudioBank* Bank; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
FDelegateProperty_ BankLoadedCallback; // 0x8(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x38 (0x38 - 0x0)
// Function AkAudio.AkGameplayStatics.LoadBank
struct UAkGameplayStatics_LoadBank_Params
{
public:
class UAkAudioBank* Bank; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString BankName; // 0x8(0x10)(Parm, ZeroConstructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLatentActionInfo LatentInfo; // 0x18(0x18)(Parm, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
class UObject* WorldContextObject; // 0x30(0x8)(Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// Function AkAudio.AkGameplayStatics.IsGame
struct UAkGameplayStatics_IsGame_Params
{
public:
class UObject* WorldContextObject; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x8(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_161A[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x1 (0x1 - 0x0)
// Function AkAudio.AkGameplayStatics.IsEditor
struct UAkGameplayStatics_IsEditor_Params
{
public:
bool ReturnValue; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x28 (0x28 - 0x0)
// Function AkAudio.AkGameplayStatics.GetSpeakerAngles
struct UAkGameplayStatics_GetSpeakerAngles_Params
{
public:
TArray<float> SpeakerAngles; // 0x0(0x10)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
float HeightAngle; // 0x10(0x4)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1625[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
class FString DeviceShareset; // 0x18(0x10)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x28 (0x28 - 0x0)
// Function AkAudio.AkGameplayStatics.GetRTPCValue
struct UAkGameplayStatics_GetRTPCValue_Params
{
public:
class UAkRtpc* RTPCValue; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 PlayingID; // 0x8(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ERTPCValueType InputValueType; // 0xC(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_162B[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
float Value; // 0x10(0x4)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ERTPCValueType OutputValueType; // 0x14(0x1)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_162C[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
class AActor* Actor; // 0x18(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName RTPC; // 0x20(0x8)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x4 (0x4 - 0x0)
// Function AkAudio.AkGameplayStatics.GetOcclusionScalingFactor
struct UAkGameplayStatics_GetOcclusionScalingFactor_Params
{
public:
float ReturnValue; // 0x0(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// Function AkAudio.AkGameplayStatics.GetCurrentAudioCulture
struct UAkGameplayStatics_GetCurrentAudioCulture_Params
{
public:
class FString ReturnValue; // 0x0(0x10)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// Function AkAudio.AkGameplayStatics.GetAvailableAudioCultures
struct UAkGameplayStatics_GetAvailableAudioCultures_Params
{
public:
TArray<class FString> ReturnValue; // 0x0(0x10)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
// 0x18 (0x18 - 0x0)
// Function AkAudio.AkGameplayStatics.GetAkMediaAssetUserData
struct UAkGameplayStatics_GetAkMediaAssetUserData_Params
{
public:
class UAkMediaAsset* Instance; // 0x0(0x8)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UClass* Type; // 0x8(0x8)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UObject* ReturnValue; // 0x10(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x40 (0x40 - 0x0)
// Function AkAudio.AkGameplayStatics.GetAkComponent
struct UAkGameplayStatics_GetAkComponent_Params
{
public:
class USceneComponent* AttachToComponent; // 0x0(0x8)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ComponentCreated; // 0x8(0x1)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1634[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
class FName AttachPointName; // 0xC(0x8)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1635[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
struct FVector Location; // 0x18(0x18)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EAttachLocation LocationType; // 0x30(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1636[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class UAkComponent* ReturnValue; // 0x38(0x8)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x18 (0x18 - 0x0)
// Function AkAudio.AkGameplayStatics.GetAkAudioTypeUserData
struct UAkGameplayStatics_GetAkAudioTypeUserData_Params
{
public:
class UAkAudioType* Instance; // 0x0(0x8)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UClass* Type; // 0x8(0x8)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UObject* ReturnValue; // 0x10(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// Function AkAudio.AkGameplayStatics.ExecuteActionOnPlayingID
struct UAkGameplayStatics_ExecuteActionOnPlayingID_Params
{
public:
enum class EAkActionOnEventType ActionType; // 0x0(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_163C[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
int32 PlayingID; // 0x4(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 TransitionDuration; // 0x8(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EAkCurveInterpolation FadeCurve; // 0xC(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_163E[0x3]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x28 (0x28 - 0x0)
// Function AkAudio.AkGameplayStatics.ExecuteActionOnEvent
struct UAkGameplayStatics_ExecuteActionOnEvent_Params
{
public:
class UAkAudioEvent* AkEvent; // 0x0(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EAkActionOnEventType ActionType; // 0x8(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1647[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class AActor* Actor; // 0x10(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 TransitionDuration; // 0x18(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EAkCurveInterpolation FadeCurve; // 0x1C(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1648[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
int32 PlayingID; // 0x20(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1649[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x10 (0x10 - 0x0)
// Function AkAudio.AkGameplayStatics.CancelEventCallback
struct UAkGameplayStatics_CancelEventCallback_Params
{
public:
FDelegateProperty_ PostEventCallback; // 0x0(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// Function AkAudio.AkGameplayStatics.AddOutputCaptureMarker
struct UAkGameplayStatics_AddOutputCaptureMarker_Params
{
public:
class FString MarkerText; // 0x0(0x10)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x1 (0x1 - 0x0)
// Function AkAudio.AkMIDIEventCallbackInfo.GetType
struct UAkMIDIEventCallbackInfo_GetType_Params
{
public:
enum class EAkMidiEventType ReturnValue; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x4 (0x4 - 0x0)
// Function AkAudio.AkMIDIEventCallbackInfo.GetProgramChange
struct UAkMIDIEventCallbackInfo_GetProgramChange_Params
{
public:
struct FAkMidiProgramChange AsProgramChange; // 0x0(0x3)(Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x3(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0xC (0xC - 0x0)
// Function AkAudio.AkMIDIEventCallbackInfo.GetPitchBend
struct UAkMIDIEventCallbackInfo_GetPitchBend_Params
{
public:
struct FAkMidiPitchBend AsPitchBend; // 0x0(0x8)(Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x8(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1675[0x3]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x5 (0x5 - 0x0)
// Function AkAudio.AkMIDIEventCallbackInfo.GetNoteOn
struct UAkMIDIEventCallbackInfo_GetNoteOn_Params
{
public:
struct FAkMidiNoteOnOff AsNoteOn; // 0x0(0x4)(Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x4(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x5 (0x5 - 0x0)
// Function AkAudio.AkMIDIEventCallbackInfo.GetNoteOff
struct UAkMIDIEventCallbackInfo_GetNoteOff_Params
{
public:
struct FAkMidiNoteOnOff AsNoteOff; // 0x0(0x4)(Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x4(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x5 (0x5 - 0x0)
// Function AkAudio.AkMIDIEventCallbackInfo.GetNoteAftertouch
struct UAkMIDIEventCallbackInfo_GetNoteAftertouch_Params
{
public:
struct FAkMidiNoteAftertouch AsNoteAftertouch; // 0x0(0x4)(Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x4(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x5 (0x5 - 0x0)
// Function AkAudio.AkMIDIEventCallbackInfo.GetGeneric
struct UAkMIDIEventCallbackInfo_GetGeneric_Params
{
public:
struct FAkMidiGeneric AsGeneric; // 0x0(0x4)(Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x4(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x4 (0x4 - 0x0)
// Function AkAudio.AkMIDIEventCallbackInfo.GetChannelAftertouch
struct UAkMIDIEventCallbackInfo_GetChannelAftertouch_Params
{
public:
struct FAkMidiChannelAftertouch AsChannelAftertouch; // 0x0(0x3)(Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x3(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x1 (0x1 - 0x0)
// Function AkAudio.AkMIDIEventCallbackInfo.GetChannel
struct UAkMIDIEventCallbackInfo_GetChannel_Params
{
public:
uint8 ReturnValue; // 0x0(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x5 (0x5 - 0x0)
// Function AkAudio.AkMIDIEventCallbackInfo.GetCc
struct UAkMIDIEventCallbackInfo_GetCc_Params
{
public:
struct FAkMidiCc AsCc; // 0x0(0x4)(Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x4(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x1 (0x1 - 0x0)
// Function AkAudio.AkHololensInitializationSettings.MigrateMultiCoreRendering
struct UAkHololensInitializationSettings_MigrateMultiCoreRendering_Params
{
public:
bool NewValue; // 0x0(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x28 (0x28 - 0x0)
// Function AkAudio.AkItemBoolPropertiesConv.Conv_FAkBoolPropertyToControlToText
struct UAkItemBoolPropertiesConv_Conv_FAkBoolPropertyToControlToText_Params
{
public:
struct FAkBoolPropertyToControl INAkBoolPropertyToControl; // 0x0(0x10)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
class FText ReturnValue; // 0x10(0x18)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
// 0x20 (0x20 - 0x0)
// Function AkAudio.AkItemBoolPropertiesConv.Conv_FAkBoolPropertyToControlToString
struct UAkItemBoolPropertiesConv_Conv_FAkBoolPropertyToControlToString_Params
{
public:
struct FAkBoolPropertyToControl INAkBoolPropertyToControl; // 0x0(0x10)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
class FString ReturnValue; // 0x10(0x10)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// Function AkAudio.AkItemBoolProperties.SetSearchText
struct UAkItemBoolProperties_SetSearchText_Params
{
public:
class FString NewText; // 0x0(0x10)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// Function AkAudio.AkItemBoolProperties.GetSelectedProperty
struct UAkItemBoolProperties_GetSelectedProperty_Params
{
public:
class FString ReturnValue; // 0x0(0x10)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// Function AkAudio.AkItemBoolProperties.GetSearchText
struct UAkItemBoolProperties_GetSearchText_Params
{
public:
class FString ReturnValue; // 0x0(0x10)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x28 (0x28 - 0x0)
// Function AkAudio.AkItemPropertiesConv.Conv_FAkPropertyToControlToText
struct UAkItemPropertiesConv_Conv_FAkPropertyToControlToText_Params
{
public:
struct FAkPropertyToControl INAkPropertyToControl; // 0x0(0x10)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
class FText ReturnValue; // 0x10(0x18)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
// 0x20 (0x20 - 0x0)
// Function AkAudio.AkItemPropertiesConv.Conv_FAkPropertyToControlToString
struct UAkItemPropertiesConv_Conv_FAkPropertyToControlToString_Params
{
public:
struct FAkPropertyToControl INAkPropertyToControl; // 0x0(0x10)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
class FString ReturnValue; // 0x10(0x10)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// Function AkAudio.AkItemProperties.SetSearchText
struct UAkItemProperties_SetSearchText_Params
{
public:
class FString NewText; // 0x0(0x10)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// Function AkAudio.AkItemProperties.GetSelectedProperty
struct UAkItemProperties_GetSelectedProperty_Params
{
public:
class FString ReturnValue; // 0x0(0x10)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// Function AkAudio.AkItemProperties.GetSearchText
struct UAkItemProperties_GetSearchText_Params
{
public:
class FString ReturnValue; // 0x0(0x10)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x8 (0x8 - 0x0)
// Function AkAudio.AkLateReverbComponent.AssociateAkTextureSetComponent
struct UAkLateReverbComponent_AssociateAkTextureSetComponent_Params
{
public:
class UAkAcousticTextureSetComponent* TextureSetComponent; // 0x0(0x8)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x1 (0x1 - 0x0)
// Function AkAudio.AkLinuxInitializationSettings.MigrateMultiCoreRendering
struct UAkLinuxInitializationSettings_MigrateMultiCoreRendering_Params
{
public:
bool NewValue; // 0x0(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x1 (0x1 - 0x0)
// Function AkAudio.AkMacInitializationSettings.MigrateMultiCoreRendering
struct UAkMacInitializationSettings_MigrateMultiCoreRendering_Params
{
public:
bool NewValue; // 0x0(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x1 (0x1 - 0x0)
// Function AkAudio.AkPS4InitializationSettings.MigrateMultiCoreRendering
struct UAkPS4InitializationSettings_MigrateMultiCoreRendering_Params
{
public:
bool NewValue; // 0x0(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x8 (0x8 - 0x0)
// Function AkAudio.AkRoomComponent.SetGeometryComponent
struct UAkRoomComponent_SetGeometryComponent_Params
{
public:
class UAkAcousticTextureSetComponent* TextureSetComponent; // 0x0(0x8)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x8 (0x8 - 0x0)
// Function AkAudio.AkRoomComponent.GetPrimitiveParent
struct UAkRoomComponent_GetPrimitiveParent_Params
{
public:
class UPrimitiveComponent* ReturnValue; // 0x0(0x8)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x4 (0x4 - 0x0)
// Function AkAudio.AkSlider.SetValue
struct UAkSlider_SetValue_Params
{
public:
float InValue; // 0x0(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x4 (0x4 - 0x0)
// Function AkAudio.AkSlider.SetStepSize
struct UAkSlider_SetStepSize_Params
{
public:
float InValue; // 0x0(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// Function AkAudio.AkSlider.SetSliderHandleColor
struct UAkSlider_SetSliderHandleColor_Params
{
public:
struct FLinearColor InValue; // 0x0(0x10)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// Function AkAudio.AkSlider.SetSliderBarColor
struct UAkSlider_SetSliderBarColor_Params
{
public:
struct FLinearColor InValue; // 0x0(0x10)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x1 (0x1 - 0x0)
// Function AkAudio.AkSlider.SetLocked
struct UAkSlider_SetLocked_Params
{
public:
bool InValue; // 0x0(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x1 (0x1 - 0x0)
// Function AkAudio.AkSlider.SetIndentHandle
struct UAkSlider_SetIndentHandle_Params
{
public:
bool InValue; // 0x0(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// Function AkAudio.AkSlider.SetAkSliderItemProperty
struct UAkSlider_SetAkSliderItemProperty_Params
{
public:
class FString ItemProperty; // 0x0(0x10)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// Function AkAudio.AkSlider.SetAkSliderItemId
struct UAkSlider_SetAkSliderItemId_Params
{
public:
struct FGuid ItemId; // 0x0(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x4 (0x4 - 0x0)
// Function AkAudio.AkSlider.GetValue
struct UAkSlider_GetValue_Params
{
public:
float ReturnValue; // 0x0(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// Function AkAudio.AkSlider.GetAkSliderItemProperty
struct UAkSlider_GetAkSliderItemProperty_Params
{
public:
class FString ReturnValue; // 0x0(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// Function AkAudio.AkSlider.GetAkSliderItemId
struct UAkSlider_GetAkSliderItemId_Params
{
public:
struct FGuid ReturnValue; // 0x0(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x1 (0x1 - 0x0)
// Function AkAudio.AkSwitchInitializationSettings.MigrateMultiCoreRendering
struct UAkSwitchInitializationSettings_MigrateMultiCoreRendering_Params
{
public:
bool NewValue; // 0x0(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x20 (0x20 - 0x0)
// Function AkAudio.AkWaapiCalls.Unsubscribe
struct UAkWaapiCalls_Unsubscribe_Params
{
public:
struct FAkWaapiSubscriptionId SubscriptionId; // 0x0(0x8)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
bool UnsubscriptionDone; // 0x8(0x1)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_18CA[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
struct FAKWaapiJsonObject ReturnValue; // 0x10(0x10)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
// 0x50 (0x50 - 0x0)
// Function AkAudio.AkWaapiCalls.SubscribeToWaapi
struct UAkWaapiCalls_SubscribeToWaapi_Params
{
public:
struct FAkWaapiUri WaapiUri; // 0x0(0x10)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
struct FAKWaapiJsonObject WaapiOptions; // 0x10(0x10)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
FDelegateProperty_ Callback; // 0x20(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FAkWaapiSubscriptionId SubscriptionId; // 0x30(0x8)(Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic)
bool SubscriptionDone; // 0x38(0x1)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_18CF[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
struct FAKWaapiJsonObject ReturnValue; // 0x40(0x10)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// Function AkAudio.AkWaapiCalls.SetSubscriptionID
struct UAkWaapiCalls_SetSubscriptionID_Params
{
public:
struct FAkWaapiSubscriptionId Subscription; // 0x0(0x8)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
int32 ID; // 0x8(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_18D5[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x14 (0x14 - 0x0)
// Function AkAudio.AkWaapiCalls.RegisterWaapiProjectLoadedCallback
struct UAkWaapiCalls_RegisterWaapiProjectLoadedCallback_Params
{
public:
FDelegateProperty_ Callback; // 0x0(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x10(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_18D9[0x3]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x14 (0x14 - 0x0)
// Function AkAudio.AkWaapiCalls.RegisterWaapiConnectionLostCallback
struct UAkWaapiCalls_RegisterWaapiConnectionLostCallback_Params
{
public:
FDelegateProperty_ Callback; // 0x0(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x10(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_18DB[0x3]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x10 (0x10 - 0x0)
// Function AkAudio.AkWaapiCalls.GetSubscriptionID
struct UAkWaapiCalls_GetSubscriptionID_Params
{
public:
struct FAkWaapiSubscriptionId Subscription; // 0x0(0x8)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x8(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_18E0[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x20 (0x20 - 0x0)
// Function AkAudio.AkWaapiCalls.Conv_FAkWaapiSubscriptionIdToText
struct UAkWaapiCalls_Conv_FAkWaapiSubscriptionIdToText_Params
{
public:
struct FAkWaapiSubscriptionId INAkWaapiSubscriptionId; // 0x0(0x8)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
class FText ReturnValue; // 0x8(0x18)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
// 0x18 (0x18 - 0x0)
// Function AkAudio.AkWaapiCalls.Conv_FAkWaapiSubscriptionIdToString
struct UAkWaapiCalls_Conv_FAkWaapiSubscriptionIdToString_Params
{
public:
struct FAkWaapiSubscriptionId INAkWaapiSubscriptionId; // 0x0(0x8)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
class FString ReturnValue; // 0x8(0x10)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x40 (0x40 - 0x0)
// Function AkAudio.AkWaapiCalls.CallWaapi
struct UAkWaapiCalls_CallWaapi_Params
{
public:
struct FAkWaapiUri WaapiUri; // 0x0(0x10)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
struct FAKWaapiJsonObject WaapiArgs; // 0x10(0x10)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
struct FAKWaapiJsonObject WaapiOptions; // 0x20(0x10)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
struct FAKWaapiJsonObject ReturnValue; // 0x30(0x10)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
// 0x28 (0x28 - 0x0)
// Function AkAudio.SAkWaapiFieldNamesConv.Conv_FAkWaapiFieldNamesToText
struct USAkWaapiFieldNamesConv_Conv_FAkWaapiFieldNamesToText_Params
{
public:
struct FAkWaapiFieldNames INAkWaapiFieldNames; // 0x0(0x10)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
class FText ReturnValue; // 0x10(0x18)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
// 0x20 (0x20 - 0x0)
// Function AkAudio.SAkWaapiFieldNamesConv.Conv_FAkWaapiFieldNamesToString
struct USAkWaapiFieldNamesConv_Conv_FAkWaapiFieldNamesToString_Params
{
public:
struct FAkWaapiFieldNames INAkWaapiFieldNames; // 0x0(0x10)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
class FString ReturnValue; // 0x10(0x10)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x40 (0x40 - 0x0)
// Function AkAudio.AkWaapiJsonManager.SetStringField
struct UAkWaapiJsonManager_SetStringField_Params
{
public:
struct FAkWaapiFieldNames FieldName; // 0x0(0x10)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
class FString FieldValue; // 0x10(0x10)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FAKWaapiJsonObject Target; // 0x20(0x10)(Parm, NativeAccessSpecifierPublic)
struct FAKWaapiJsonObject ReturnValue; // 0x30(0x10)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
// 0x40 (0x40 - 0x0)
// Function AkAudio.AkWaapiJsonManager.SetObjectField
struct UAkWaapiJsonManager_SetObjectField_Params
{
public:
struct FAkWaapiFieldNames FieldName; // 0x0(0x10)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
struct FAKWaapiJsonObject FieldValue; // 0x10(0x10)(Parm, NativeAccessSpecifierPublic)
struct FAKWaapiJsonObject Target; // 0x20(0x10)(Parm, NativeAccessSpecifierPublic)
struct FAKWaapiJsonObject ReturnValue; // 0x30(0x10)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
// 0x38 (0x38 - 0x0)
// Function AkAudio.AkWaapiJsonManager.SetNumberField
struct UAkWaapiJsonManager_SetNumberField_Params
{
public:
struct FAkWaapiFieldNames FieldName; // 0x0(0x10)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
float FieldValue; // 0x10(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1952[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
struct FAKWaapiJsonObject Target; // 0x18(0x10)(Parm, NativeAccessSpecifierPublic)
struct FAKWaapiJsonObject ReturnValue; // 0x28(0x10)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
// 0x38 (0x38 - 0x0)
// Function AkAudio.AkWaapiJsonManager.SetBoolField
struct UAkWaapiJsonManager_SetBoolField_Params
{
public:
struct FAkWaapiFieldNames FieldName; // 0x0(0x10)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
bool FieldValue; // 0x10(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1957[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
struct FAKWaapiJsonObject Target; // 0x18(0x10)(Parm, NativeAccessSpecifierPublic)
struct FAKWaapiJsonObject ReturnValue; // 0x28(0x10)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
// 0x40 (0x40 - 0x0)
// Function AkAudio.AkWaapiJsonManager.SetArrayStringFields
struct UAkWaapiJsonManager_SetArrayStringFields_Params
{
public:
struct FAkWaapiFieldNames FieldName; // 0x0(0x10)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
TArray<class FString> FieldStringValues; // 0x10(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
struct FAKWaapiJsonObject Target; // 0x20(0x10)(Parm, NativeAccessSpecifierPublic)
struct FAKWaapiJsonObject ReturnValue; // 0x30(0x10)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
// 0x40 (0x40 - 0x0)
// Function AkAudio.AkWaapiJsonManager.SetArrayObjectFields
struct UAkWaapiJsonManager_SetArrayObjectFields_Params
{
public:
struct FAkWaapiFieldNames FieldName; // 0x0(0x10)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
TArray<struct FAKWaapiJsonObject> FieldObjectValues; // 0x10(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
struct FAKWaapiJsonObject Target; // 0x20(0x10)(Parm, NativeAccessSpecifierPublic)
struct FAKWaapiJsonObject ReturnValue; // 0x30(0x10)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
// 0x30 (0x30 - 0x0)
// Function AkAudio.AkWaapiJsonManager.GetStringField
struct UAkWaapiJsonManager_GetStringField_Params
{
public:
struct FAkWaapiFieldNames FieldName; // 0x0(0x10)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
struct FAKWaapiJsonObject Target; // 0x10(0x10)(Parm, NativeAccessSpecifierPublic)
class FString ReturnValue; // 0x20(0x10)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x30 (0x30 - 0x0)
// Function AkAudio.AkWaapiJsonManager.GetObjectField
struct UAkWaapiJsonManager_GetObjectField_Params
{
public:
struct FAkWaapiFieldNames FieldName; // 0x0(0x10)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
struct FAKWaapiJsonObject Target; // 0x10(0x10)(Parm, NativeAccessSpecifierPublic)
struct FAKWaapiJsonObject ReturnValue; // 0x20(0x10)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
// 0x28 (0x28 - 0x0)
// Function AkAudio.AkWaapiJsonManager.GetNumberField
struct UAkWaapiJsonManager_GetNumberField_Params
{
public:
struct FAkWaapiFieldNames FieldName; // 0x0(0x10)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
struct FAKWaapiJsonObject Target; // 0x10(0x10)(Parm, NativeAccessSpecifierPublic)
float ReturnValue; // 0x20(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1970[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x28 (0x28 - 0x0)
// Function AkAudio.AkWaapiJsonManager.GetIntegerField
struct UAkWaapiJsonManager_GetIntegerField_Params
{
public:
struct FAkWaapiFieldNames FieldName; // 0x0(0x10)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
struct FAKWaapiJsonObject Target; // 0x10(0x10)(Parm, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x20(0x4)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1974[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x28 (0x28 - 0x0)
// Function AkAudio.AkWaapiJsonManager.GetBoolField
struct UAkWaapiJsonManager_GetBoolField_Params
{
public:
struct FAkWaapiFieldNames FieldName; // 0x0(0x10)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
struct FAKWaapiJsonObject Target; // 0x10(0x10)(Parm, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x20(0x1)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_197E[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x30 (0x30 - 0x0)
// Function AkAudio.AkWaapiJsonManager.GetArrayField
struct UAkWaapiJsonManager_GetArrayField_Params
{
public:
struct FAkWaapiFieldNames FieldName; // 0x0(0x10)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
struct FAKWaapiJsonObject Target; // 0x10(0x10)(Parm, NativeAccessSpecifierPublic)
TArray<struct FAKWaapiJsonObject> ReturnValue; // 0x20(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
// 0x28 (0x28 - 0x0)
// Function AkAudio.AkWaapiJsonManager.Conv_FAKWaapiJsonObjectToText
struct UAkWaapiJsonManager_Conv_FAKWaapiJsonObjectToText_Params
{
public:
struct FAKWaapiJsonObject INAKWaapiJsonObject; // 0x0(0x10)(Parm, NativeAccessSpecifierPublic)
class FText ReturnValue; // 0x10(0x18)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
// 0x20 (0x20 - 0x0)
// Function AkAudio.AkWaapiJsonManager.Conv_FAKWaapiJsonObjectToString
struct UAkWaapiJsonManager_Conv_FAKWaapiJsonObjectToString_Params
{
public:
struct FAKWaapiJsonObject INAKWaapiJsonObject; // 0x0(0x10)(Parm, NativeAccessSpecifierPublic)
class FString ReturnValue; // 0x10(0x10)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x28 (0x28 - 0x0)
// Function AkAudio.AkWaapiUriConv.Conv_FAkWaapiUriToText
struct UAkWaapiUriConv_Conv_FAkWaapiUriToText_Params
{
public:
struct FAkWaapiUri INAkWaapiUri; // 0x0(0x10)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
class FText ReturnValue; // 0x10(0x18)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
// 0x20 (0x20 - 0x0)
// Function AkAudio.AkWaapiUriConv.Conv_FAkWaapiUriToString
struct UAkWaapiUriConv_Conv_FAkWaapiUriToString_Params
{
public:
struct FAkWaapiUri INAkWaapiUri; // 0x0(0x10)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
class FString ReturnValue; // 0x10(0x10)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x1 (0x1 - 0x0)
// Function AkAudio.AkWindowsInitializationSettings.MigrateMultiCoreRendering
struct UAkWindowsInitializationSettings_MigrateMultiCoreRendering_Params
{
public:
bool NewValue; // 0x0(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x1 (0x1 - 0x0)
// Function AkAudio.AkWinGDKInitializationSettings.MigrateMultiCoreRendering
struct UAkWinGDKInitializationSettings_MigrateMultiCoreRendering_Params
{
public:
bool NewValue; // 0x0(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// Function AkAudio.AkWwiseTree.SetSearchText
struct UAkWwiseTree_SetSearchText_Params
{
public:
class FString NewText; // 0x0(0x10)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x30 (0x30 - 0x0)
// Function AkAudio.AkWwiseTree.GetSelectedItem
struct UAkWwiseTree_GetSelectedItem_Params
{
public:
struct FAkWwiseObjectDetails ReturnValue; // 0x0(0x30)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// Function AkAudio.AkWwiseTree.GetSearchText
struct UAkWwiseTree_GetSearchText_Params
{
public:
class FString ReturnValue; // 0x0(0x10)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x1 (0x1 - 0x0)
// Function AkAudio.AkXboxOneGDKInitializationSettings.MigrateMultiCoreRendering
struct UAkXboxOneGDKInitializationSettings_MigrateMultiCoreRendering_Params
{
public:
bool NewValue; // 0x0(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x1 (0x1 - 0x0)
// Function AkAudio.AkXboxOneInitializationSettings.MigrateMultiCoreRendering
struct UAkXboxOneInitializationSettings_MigrateMultiCoreRendering_Params
{
public:
bool NewValue; // 0x0(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x1 (0x1 - 0x0)
// Function AkAudio.AkXSXInitializationSettings.MigrateMultiCoreRendering
struct UAkXSXInitializationSettings_MigrateMultiCoreRendering_Params
{
public:
bool NewValue; // 0x0(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x50 (0x50 - 0x0)
// Function AkAudio.PostEventAsync.PostEventAsync
struct UPostEventAsync_PostEventAsync_Params
{
public:
class UObject* WorldContextObject; // 0x0(0x8)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UAkAudioEvent* AkEvent; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* Actor; // 0x10(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 CallbackMask; // 0x18(0x4)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
FDelegateProperty_ PostEventCallback; // 0x1C(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1A36[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
TArray<struct FAkExternalSourceInfo> ExternalSources; // 0x30(0x10)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, AdvancedDisplay, NativeAccessSpecifierPublic)
bool bStopWhenAttachedToDestroyed; // 0x40(0x1)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1A37[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class UPostEventAsync* ReturnValue; // 0x48(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x48 (0x48 - 0x0)
// Function AkAudio.PostEventAtLocationAsync.PostEventAtLocationAsync
struct UPostEventAtLocationAsync_PostEventAtLocationAsync_Params
{
public:
class UObject* WorldContextObject; // 0x0(0x8)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UAkAudioEvent* AkEvent; // 0x8(0x8)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Location; // 0x10(0x18)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FRotator Orientation; // 0x28(0x18)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
class UPostEventAtLocationAsync* ReturnValue; // 0x40(0x8)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
}
}