PalWorld-NetCrack/libs/SDKLibrary/SDK/AkAudio_structs.hpp
NightFyre 9a743d2b16 toggle fullbright feature
- Adjusted SDK UGameViewportClient class members and padding
- Created helper function to get local player
- precompile headers for SDK
- SDK made into a static library ( single compile as its never changed )
2024-01-29 06:39:29 -05:00

1050 lines
60 KiB
C++

#pragma once
// Dumped with Dumper-7!
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// ENUMS
//---------------------------------------------------------------------------------------------------------------------
enum class EAkResult : uint8
{
NotImplemented = 0,
Success = 1,
Fail = 2,
PartialSuccess = 3,
NotCompatible = 4,
AlreadyConnected = 5,
InvalidFile = 7,
AudioFileHeaderTooLarge = 8,
MaxReached = 9,
InvalidID = 14,
IDNotFound = 15,
InvalidInstanceID = 16,
NoMoreData = 17,
InvalidStateGroup = 20,
ChildAlreadyHasAParent = 21,
InvalidLanguage = 22,
CannotAddItseflAsAChild = 23,
InvalidParameter = 31,
ElementAlreadyInList = 35,
PathNotFound = 36,
PathNoVertices = 37,
PathNotRunning = 38,
PathNotPaused = 39,
PathNodeAlreadyInList = 40,
PathNodeNotInList = 41,
DataNeeded = 43,
NoDataNeeded = 44,
DataReady = 45,
NoDataReady = 46,
InsufficientMemory = 52,
Cancelled = 53,
UnknownBankID = 54,
BankReadError = 56,
InvalidSwitchType = 57,
FormatNotReady = 63,
WrongBankVersion = 64,
FileNotFound = 66,
DeviceNotReady = 67,
BankAlreadyLoaded = 69,
RenderedFX = 71,
ProcessNeeded = 72,
ProcessDone = 73,
MemManagerNotInitialized = 74,
StreamMgrNotInitialized = 75,
SSEInstructionsNotSupported = 76,
Busy = 77,
UnsupportedChannelConfig = 78,
PluginMediaNotAvailable = 79,
MustBeVirtualized = 80,
CommandTooLarge = 81,
RejectedByFilter = 82,
InvalidCustomPlatformName = 83,
DLLCannotLoad = 84,
DLLPathNotFound = 85,
NoJavaVM = 86,
OpenSLError = 87,
PluginNotRegistered = 88,
DataAlignmentError = 89,
EAkResult_MAX = 90,
};
enum class EAkCallbackType : uint8
{
EndOfEvent = 0,
Marker = 2,
Duration = 3,
Starvation = 5,
MusicPlayStarted = 7,
MusicSyncBeat = 8,
MusicSyncBar = 9,
MusicSyncEntry = 10,
MusicSyncExit = 11,
MusicSyncGrid = 12,
MusicSyncUserCue = 13,
MusicSyncPoint = 14,
MIDIEvent = 16,
EAkCallbackType_MAX = 17,
};
enum class EAkAndroidAudioAPI : uint8
{
AAudio = 0,
OpenSL_ES = 1,
EAkAndroidAudioAPI_MAX = 2,
};
enum class EAkAudioSessionCategory : int32
{
Ambient = 0,
SoloAmbient = 1,
PlayAndRecord = 2,
EAkAudioSessionCategory_MAX = 3,
};
enum class EAkAudioSessionCategoryOptions : uint8
{
MixWithOthers = 0,
DuckOthers = 1,
AllowBluetooth = 2,
DefaultToSpeaker = 3,
EAkAudioSessionCategoryOptions_MAX = 4,
};
enum class EAkAudioSessionMode : int32
{
Default = 0,
VoiceChat = 1,
GameChat = 2,
VideoRecording = 3,
Measurement = 4,
MoviePlayback = 5,
VideoChat = 6,
EAkAudioSessionMode_MAX = 7,
};
enum class EReflectionFilterBits : uint8
{
Wall = 0,
Ceiling = 1,
Floor = 2,
EReflectionFilterBits_MAX = 3,
};
enum class EAkAudioContext : uint8
{
Foreign = 0,
GameplayAudio = 1,
EditorAudio = 2,
AlwaysActive = 3,
EAkAudioContext_MAX = 4,
};
enum class EPanningRule : uint8
{
PanningRule_Speakers = 0,
PanningRule_Headphones = 1,
PanningRule_MAX = 2,
};
enum class EAkAcousticPortalState : uint8
{
Closed = 0,
Open = 1,
AkAcousticPortalState_MAX = 2,
};
enum class EAkChannelConfiguration : uint8
{
Ak_Parent = 0,
Ak_MainMix = 1,
Ak_Passthrough = 2,
Ak_LFE = 3,
AK_Audio_Objects = 4,
Ak_1_0 = 5,
Ak_2_0 = 6,
Ak_2_1 = 7,
Ak_3_0 = 8,
Ak_3_1 = 9,
Ak_4_0 = 10,
Ak_4_1 = 11,
Ak_5_0 = 12,
Ak_5_1 = 13,
Ak_7_1 = 14,
Ak_5_1_2 = 15,
Ak_7_1_2 = 16,
Ak_7_1_4 = 17,
Ak_Auro_9_1 = 18,
Ak_Auro_10_1 = 19,
Ak_Auro_11_1 = 20,
Ak_Auro_13_1 = 21,
Ak_Ambisonics_1st_order = 22,
Ak_Ambisonics_2nd_order = 23,
Ak_Ambisonics_3rd_order = 24,
Ak_Ambisonics_4th_order = 25,
Ak_Ambisonics_5th_order = 26,
AkChannelConfiguration_MAX = 27,
};
enum class EAkSpeakerConfiguration : uint8
{
Ak_Speaker_Front_Left = 1,
Ak_Speaker_Front_Right = 2,
Ak_Speaker_Front_Center = 4,
Ak_Speaker_Low_Frequency = 8,
Ak_Speaker_Back_Left = 16,
Ak_Speaker_Back_Right = 32,
Ak_Speaker_Back_Center = 256,
Ak_Speaker_Side_Left = 512,
Ak_Speaker_Side_Right = 1024,
Ak_Speaker_Top = 2048,
Ak_Speaker_Height_Front_Left = 4096,
Ak_Speaker_Height_Front_Center = 8192,
Ak_Speaker_Height_Front_Right = 16384,
Ak_Speaker_Height_Back_Left = 32768,
Ak_Speaker_Height_Back_Center = 65536,
Ak_Speaker_Height_Back_Right = 131072,
Ak_Speaker_MAX = 131073,
};
enum class EAkMultiPositionType : uint8
{
SingleSource = 0,
MultiSources = 1,
MultiDirections = 2,
AkMultiPositionType_MAX = 3,
};
enum class EAkActionOnEventType : uint8
{
Stop = 0,
Pause = 1,
Resume = 2,
Break = 3,
ReleaseEnvelope = 4,
AkActionOnEventType_MAX = 5,
};
enum class EAkCurveInterpolation : uint8
{
Log3 = 0,
Sine = 1,
Log1 = 2,
InvSCurve = 3,
Linear = 4,
SCurve = 5,
Exp1 = 6,
SineRecip = 7,
Exp3 = 8,
LastFadeCurve = 8,
Constant = 9,
EAkCurveInterpolation_MAX = 10,
};
enum class ERTPCValueType : uint8
{
Default = 0,
Global = 1,
GameObject = 2,
PlayingID = 3,
Unavailable = 4,
ERTPCValueType_MAX = 5,
};
enum class EAkMidiEventType : uint8
{
AkMidiEventTypeInvalid = 0,
AkMidiEventTypeNoteOff = 128,
AkMidiEventTypeNoteOn = 144,
AkMidiEventTypeNoteAftertouch = 160,
AkMidiEventTypeController = 176,
AkMidiEventTypeProgramChange = 192,
AkMidiEventTypeChannelAftertouch = 208,
AkMidiEventTypePitchBend = 224,
AkMidiEventTypeSysex = 240,
AkMidiEventTypeEscape = 247,
AkMidiEventTypeMeta = 255,
EAkMidiEventType_MAX = 256,
};
enum class EAkMidiCcValues : uint8
{
AkMidiCcBankSelectCoarse = 0,
AkMidiCcModWheelCoarse = 1,
AkMidiCcBreathCtrlCoarse = 2,
AkMidiCcCtrl3Coarse = 3,
AkMidiCcFootPedalCoarse = 4,
AkMidiCcPortamentoCoarse = 5,
AkMidiCcDataEntryCoarse = 6,
AkMidiCcVolumeCoarse = 7,
AkMidiCcBalanceCoarse = 8,
AkMidiCcCtrl9Coarse = 9,
AkMidiCcPanPositionCoarse = 10,
AkMidiCcExpressionCoarse = 11,
AkMidiCcEffectCtrl1Coarse = 12,
AkMidiCcEffectCtrl2Coarse = 13,
AkMidiCcCtrl14Coarse = 14,
AkMidiCcCtrl15Coarse = 15,
AkMidiCcGenSlider1 = 16,
AkMidiCcGenSlider2 = 17,
AkMidiCcGenSlider3 = 18,
AkMidiCcGenSlider4 = 19,
AkMidiCcCtrl20Coarse = 20,
AkMidiCcCtrl21Coarse = 21,
AkMidiCcCtrl22Coarse = 22,
AkMidiCcCtrl23Coarse = 23,
AkMidiCcCtrl24Coarse = 24,
AkMidiCcCtrl25Coarse = 25,
AkMidiCcCtrl26Coarse = 26,
AkMidiCcCtrl27Coarse = 27,
AkMidiCcCtrl28Coarse = 28,
AkMidiCcCtrl29Coarse = 29,
AkMidiCcCtrl30Coarse = 30,
AkMidiCcCtrl31Coarse = 31,
AkMidiCcBankSelectFine = 32,
AkMidiCcModWheelFine = 33,
AkMidiCcBreathCtrlFine = 34,
AkMidiCcCtrl3Fine = 35,
AkMidiCcFootPedalFine = 36,
AkMidiCcPortamentoFine = 37,
AkMidiCcDataEntryFine = 38,
AkMidiCcVolumeFine = 39,
AkMidiCcBalanceFine = 40,
AkMidiCcCtrl9Fine = 41,
AkMidiCcPanPositionFine = 42,
AkMidiCcExpressionFine = 43,
AkMidiCcEffectCtrl1Fine = 44,
AkMidiCcEffectCtrl2Fine = 45,
AkMidiCcCtrl14Fine = 46,
AkMidiCcCtrl15Fine = 47,
AkMidiCcCtrl20Fine = 52,
AkMidiCcCtrl21Fine = 53,
AkMidiCcCtrl22Fine = 54,
AkMidiCcCtrl23Fine = 55,
AkMidiCcCtrl24Fine = 56,
AkMidiCcCtrl25Fine = 57,
AkMidiCcCtrl26Fine = 58,
AkMidiCcCtrl27Fine = 59,
AkMidiCcCtrl28Fine = 60,
AkMidiCcCtrl29Fine = 61,
AkMidiCcCtrl30Fine = 62,
AkMidiCcCtrl31Fine = 63,
AkMidiCcHoldPedal = 64,
AkMidiCcPortamentoOnOff = 65,
AkMidiCcSustenutoPedal = 66,
AkMidiCcSoftPedal = 67,
AkMidiCcLegatoPedal = 68,
AkMidiCcHoldPedal2 = 69,
AkMidiCcSoundVariation = 70,
AkMidiCcSoundTimbre = 71,
AkMidiCcSoundReleaseTime = 72,
AkMidiCcSoundAttackTime = 73,
AkMidiCcSoundBrightness = 74,
AkMidiCcSoundCtrl6 = 75,
AkMidiCcSoundCtrl7 = 76,
AkMidiCcSoundCtrl8 = 77,
AkMidiCcSoundCtrl9 = 78,
AkMidiCcSoundCtrl10 = 79,
AkMidiCcGeneralButton1 = 80,
AkMidiCcGeneralButton2 = 81,
AkMidiCcGeneralButton3 = 82,
AkMidiCcGeneralButton4 = 83,
AkMidiCcReverbLevel = 91,
AkMidiCcTremoloLevel = 92,
AkMidiCcChorusLevel = 93,
AkMidiCcCelesteLevel = 94,
AkMidiCcPhaserLevel = 95,
AkMidiCcDataButtonP1 = 96,
AkMidiCcDataButtonM1 = 97,
AkMidiCcNonRegisterCoarse = 98,
AkMidiCcNonRegisterFine = 99,
AkMidiCcAllSoundOff = 120,
AkMidiCcAllControllersOff = 121,
AkMidiCcLocalKeyboard = 122,
AkMidiCcAllNotesOff = 123,
AkMidiCcOmniModeOff = 124,
AkMidiCcOmniModeOn = 125,
AkMidiCcOmniMonophonicOn = 126,
AkMidiCcOmniPolyphonicOn = 127,
EAkMidiCcValues_MAX = 128,
};
enum class EAkCodecId : uint8
{
None = 0,
PCM = 1,
ADPCM = 2,
XMA = 3,
Vorbis = 4,
AAC = 10,
ATRAC9 = 12,
OpusNX = 17,
AkOpus = 19,
AkOpusWEM = 20,
AkCodecId_MAX = 21,
};
enum class EAkMeshType : uint8
{
StaticMesh = 0,
CollisionMesh = 1,
AkMeshType_MAX = 2,
};
enum class EAkPanningRule : int32
{
Speakers = 0,
Headphones = 1,
EAkPanningRule_MAX = 2,
};
enum class EAkChannelConfigType : int32
{
Anonymous = 0,
Standard = 1,
Ambisonic = 2,
EAkChannelConfigType_MAX = 3,
};
enum class EAkChannelMask : uint8
{
FrontLeft = 0,
FrontRight = 1,
FrontCenter = 2,
LowFrequency = 3,
BackLeft = 4,
BackRight = 5,
BackCenter = 8,
SideLeft = 9,
SideRight = 10,
Top = 11,
HeightFrontLeft = 12,
HeightFrontCenter = 13,
HeightFrontRight = 14,
HeightBackLeft = 15,
HeightBackCenter = 16,
HeightBackRight = 17,
EAkChannelMask_MAX = 18,
};
enum class EAkCommSystem : int32
{
Socket = 0,
HTCS = 1,
EAkCommSystem_MAX = 2,
};
enum class EAkFitToGeometryMode : uint8
{
OrientedBox = 0,
AlignedBox = 1,
ConvexPolyhedron = 2,
EAkFitToGeometryMode_MAX = 3,
};
//---------------------------------------------------------------------------------------------------------------------
// STRUCTS
//---------------------------------------------------------------------------------------------------------------------
// 0x10 (0x10 - 0x0)
// ScriptStruct AkAudio.AKWaapiJsonObject
struct FAKWaapiJsonObject
{
public:
uint8 Pad_1A4C[0x10]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x8 (0x8 - 0x0)
// ScriptStruct AkAudio.AkWaapiSubscriptionId
struct FAkWaapiSubscriptionId
{
public:
uint8 Pad_1A4E[0x8]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x2C (0x2C - 0x0)
// ScriptStruct AkAudio.AkAdvancedInitializationSettings
struct FAkAdvancedInitializationSettings
{
public:
uint32 IO_MemorySize; // 0x0(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint32 IO_Granularity; // 0x4(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float TargetAutoStreamBufferLength; // 0x8(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UseStreamCache; // 0xC(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1A64[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
uint32 MaximumPinnedBytesInCache; // 0x10(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool EnableGameSyncPreparation; // 0x14(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1A66[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
uint32 ContinuousPlaybackLookAhead; // 0x18(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint32 MonitorQueuePoolSize; // 0x1C(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint32 MaximumHardwareTimeoutMs; // 0x20(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool DebugOutOfRangeCheckEnabled; // 0x24(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1A68[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
float DebugOutOfRangeLimit; // 0x28(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x4 (0x30 - 0x2C)
// ScriptStruct AkAudio.AkAdvancedInitializationSettingsWithMultiCoreRendering
struct FAkAdvancedInitializationSettingsWithMultiCoreRendering : public FAkAdvancedInitializationSettings
{
public:
bool EnableMultiCoreRendering; // 0x2C(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1A69[0x3]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x8 (0x38 - 0x30)
// ScriptStruct AkAudio.AkAndroidAdvancedInitializationSettings
struct FAkAndroidAdvancedInitializationSettings : public FAkAdvancedInitializationSettingsWithMultiCoreRendering
{
public:
uint32 AudioAPI; // 0x30(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool RoundFrameSizeToHardwareSize; // 0x34(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1A6B[0x3]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0xC (0xC - 0x0)
// ScriptStruct AkAudio.AkAudioSession
struct FAkAudioSession
{
public:
enum class EAkAudioSessionCategory AudioSessionCategory; // 0x0(0x4)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint32 AudioSessionCategoryOptions; // 0x4(0x4)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EAkAudioSessionMode AudioSessionMode; // 0x8(0x4)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x4 (0x4 - 0x0)
// ScriptStruct AkAudio.AkChannelMask
struct FAkChannelMask
{
public:
int32 ChannelMask; // 0x0(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x18 (0x18 - 0x0)
// ScriptStruct AkAudio.AkOutputSettings
struct FAkOutputSettings
{
public:
class FString AudioDeviceSharesetName; // 0x0(0x10)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 IdDevice; // 0x10(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EPanningRule PanRule; // 0x14(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EAkChannelConfiguration ChannelConfig; // 0x15(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1A6D[0x2]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x2 (0x2 - 0x0)
// ScriptStruct AkAudio.AkMidiEventBase
struct FAkMidiEventBase
{
public:
enum class EAkMidiEventType Type; // 0x0(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Chan; // 0x1(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x2 (0x4 - 0x2)
// ScriptStruct AkAudio.AkMidiGeneric
struct FAkMidiGeneric : public FAkMidiEventBase
{
public:
uint8 Param1; // 0x2(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Param2; // 0x3(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x2 (0x4 - 0x2)
// ScriptStruct AkAudio.AkMidiNoteOnOff
struct FAkMidiNoteOnOff : public FAkMidiEventBase
{
public:
uint8 Note; // 0x2(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Velocity; // 0x3(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x2 (0x4 - 0x2)
// ScriptStruct AkAudio.AkMidiCc
struct FAkMidiCc : public FAkMidiEventBase
{
public:
enum class EAkMidiCcValues Cc; // 0x2(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Value; // 0x3(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x6 (0x8 - 0x2)
// ScriptStruct AkAudio.AkMidiPitchBend
struct FAkMidiPitchBend : public FAkMidiEventBase
{
public:
uint8 ValueLsb; // 0x2(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 ValueMsb; // 0x3(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 FullValue; // 0x4(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x2 (0x4 - 0x2)
// ScriptStruct AkAudio.AkMidiNoteAftertouch
struct FAkMidiNoteAftertouch : public FAkMidiEventBase
{
public:
uint8 Note; // 0x2(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Value; // 0x3(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x1 (0x3 - 0x2)
// ScriptStruct AkAudio.AkMidiChannelAftertouch
struct FAkMidiChannelAftertouch : public FAkMidiEventBase
{
public:
uint8 Value; // 0x2(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x1 (0x3 - 0x2)
// ScriptStruct AkAudio.AkMidiProgramChange
struct FAkMidiProgramChange : public FAkMidiEventBase
{
public:
uint8 ProgramNum; // 0x2(0x1)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x24 (0x24 - 0x0)
// ScriptStruct AkAudio.AkSegmentInfo
struct FAkSegmentInfo
{
public:
int32 CurrentPosition; // 0x0(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 PreEntryDuration; // 0x4(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ActiveDuration; // 0x8(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 PostExitDuration; // 0xC(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 RemainingLookAheadTime; // 0x10(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float BeatDuration; // 0x14(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float BarDuration; // 0x18(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float GridDuration; // 0x1C(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float GridOffset; // 0x20(0x4)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x38 (0x38 - 0x0)
// ScriptStruct AkAudio.AkExternalSourceInfo
struct FAkExternalSourceInfo
{
public:
class FString ExternalSrcName; // 0x0(0x10)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EAkCodecId CodecID; // 0x10(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1A79[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class FString Filename; // 0x18(0x10)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UAkExternalMediaAsset* ExternalSourceAsset; // 0x28(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool IsStreamed; // 0x30(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1A7C[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x18 (0x18 - 0x0)
// ScriptStruct AkAudio.AkGeometrySurfaceOverride
struct FAkGeometrySurfaceOverride
{
public:
class UAkAcousticTexture* AcousticTexture; // 0x0(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bEnableOcclusionOverride : 1; // Mask: 0x1, PropSize: 0x10x8(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 BitPad_AC : 7; // Fixing Bit-Field Size [ Dumper-7 ]
uint8 Pad_1A7D[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
float OcclusionValue; // 0xC(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float SurfaceArea; // 0x10(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_1A7E[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x18 (0x18 - 0x0)
// ScriptStruct AkAudio.AkAcousticSurface
struct FAkAcousticSurface
{
public:
uint32 Texture; // 0x0(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Occlusion; // 0x4(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString Name; // 0x8(0x10)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x8 (0x8 - 0x0)
// ScriptStruct AkAudio.AkTriangle
struct FAkTriangle
{
public:
uint16 Point0; // 0x0(0x2)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint16 Point1; // 0x2(0x2)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint16 Point2; // 0x4(0x2)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint16 Surface; // 0x6(0x2)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x50 (0x50 - 0x0)
// ScriptStruct AkAudio.AkGeometryData
struct FAkGeometryData
{
public:
TArray<struct FVector> Vertices; // 0x0(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
TArray<struct FAkAcousticSurface> Surfaces; // 0x10(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
TArray<struct FAkTriangle> Triangles; // 0x20(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
TArray<class UPhysicalMaterial*> ToOverrideAcousticTexture; // 0x30(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
TArray<class UPhysicalMaterial*> ToOverrideOcclusion; // 0x40(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
};
// 0x4 (0x34 - 0x30)
// ScriptStruct AkAudio.AkHololensAdvancedInitializationSettings
struct FAkHololensAdvancedInitializationSettings : public FAkAdvancedInitializationSettingsWithMultiCoreRendering
{
public:
bool UseHeadMountedDisplayAudioDevice; // 0x30(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1A88[0x3]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x28 (0x28 - 0x0)
// ScriptStruct AkAudio.AkPluginInfo
struct FAkPluginInfo
{
public:
class FString Name; // 0x0(0x10)(Edit, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint32 PluginID; // 0x10(0x4)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1A89[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
class FString Dll; // 0x18(0x10)(Edit, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x28 (0x28 - 0x0)
// ScriptStruct AkAudio.AkMainOutputSettings
struct FAkMainOutputSettings
{
public:
class FString AudioDeviceShareset; // 0x0(0x10)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint32 DeviceID; // 0x10(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EAkPanningRule PanningRule; // 0x14(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EAkChannelConfigType ChannelConfigType; // 0x18(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint32 ChannelMask; // 0x1C(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint32 NumberOfChannels; // 0x20(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1A8D[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x20 (0x20 - 0x0)
// ScriptStruct AkAudio.AkSpatialAudioSettings
struct FAkSpatialAudioSettings
{
public:
uint32 MaxSoundPropagationDepth; // 0x0(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MovementThreshold; // 0x4(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint32 NumberOfPrimaryRays; // 0x8(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint32 ReflectionOrder; // 0xC(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MaximumPathLength; // 0x10(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float CPULimitPercentage; // 0x14(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool EnableDiffractionOnReflections; // 0x18(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool EnableGeometricDiffractionAndTransmission; // 0x19(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool CalcEmitterVirtualPosition; // 0x1A(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UseObstruction; // 0x1B(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UseOcclusion; // 0x1C(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1A93[0x3]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x20 (0x20 - 0x0)
// ScriptStruct AkAudio.AkCommunicationSettings
struct FAkCommunicationSettings
{
public:
uint32 PoolSize; // 0x0(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint16 DiscoveryBroadcastPort; // 0x4(0x2)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint16 CommandPort; // 0x6(0x2)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint16 NotificationPort; // 0x8(0x2)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1A97[0x6]; // Fixing Size After Last Property [ Dumper-7 ]
class FString NetworkName; // 0x10(0x10)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x8 (0x28 - 0x20)
// ScriptStruct AkAudio.AkCommunicationSettingsWithSystemInitialization
struct FAkCommunicationSettingsWithSystemInitialization : public FAkCommunicationSettings
{
public:
bool InitializeSystemComms; // 0x20(0x1)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1A98[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x8 (0x28 - 0x20)
// ScriptStruct AkAudio.AkCommunicationSettingsWithCommSelection
struct FAkCommunicationSettingsWithCommSelection : public FAkCommunicationSettings
{
public:
enum class EAkCommSystem CommunicationSystem; // 0x20(0x4)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1A99[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x60 (0x60 - 0x0)
// ScriptStruct AkAudio.AkCommonInitializationSettings
struct FAkCommonInitializationSettings
{
public:
uint32 MaximumNumberOfMemoryPools; // 0x0(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint32 MaximumNumberOfPositioningPaths; // 0x4(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint32 CommandQueueSize; // 0x8(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint32 SamplesPerFrame; // 0xC(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FAkMainOutputSettings MainOutputSettings; // 0x10(0x28)(Edit, NativeAccessSpecifierPublic)
float StreamingLookAheadRatio; // 0x38(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint16 NumberOfRefillsInVoice; // 0x3C(0x2)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1A9C[0x2]; // Fixing Size After Last Property [ Dumper-7 ]
struct FAkSpatialAudioSettings SpatialAudioSettings; // 0x40(0x20)(Edit, NoDestructor, NativeAccessSpecifierPublic)
};
// 0x8 (0x68 - 0x60)
// ScriptStruct AkAudio.AkCommonInitializationSettingsWithSampleRate
struct FAkCommonInitializationSettingsWithSampleRate : public FAkCommonInitializationSettings
{
public:
uint32 SampleRate; // 0x60(0x4)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1A9E[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x10 (0x10 - 0x0)
// ScriptStruct AkAudio.AkBoolPropertyToControl
struct FAkBoolPropertyToControl
{
public:
class FString ItemProperty; // 0x0(0x10)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// ScriptStruct AkAudio.AkPropertyToControl
struct FAkPropertyToControl
{
public:
class FString ItemProperty; // 0x0(0x10)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x8 (0x38 - 0x30)
// ScriptStruct AkAudio.AkPS4AdvancedInitializationSettings
struct FAkPS4AdvancedInitializationSettings : public FAkAdvancedInitializationSettingsWithMultiCoreRendering
{
public:
uint32 ACPBatchBufferSize; // 0x30(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UseHardwareCodecLowLatencyMode; // 0x34(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1AA3[0x3]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x28 (0x28 - 0x0)
// ScriptStruct AkAudio.AkReverbDescriptor
struct FAkReverbDescriptor
{
public:
uint8 Pad_1AA5[0x28]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x38 (0x38 - 0x0)
// ScriptStruct AkAudio.AkGeometrySurfacePropertiesToMap
struct FAkGeometrySurfacePropertiesToMap
{
public:
TSoftObjectPtr<class UAkAcousticTexture> AcousticTexture; // 0x0(0x30)(Edit, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float OcclusionValue; // 0x30(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1AA8[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x30 (0x30 - 0x0)
// ScriptStruct AkAudio.AkAcousticTextureParams
struct FAkAcousticTextureParams
{
public:
struct FVector4 AbsorptionValues; // 0x0(0x20)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1AAA[0x10]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x30 (0x30 - 0x0)
// ScriptStruct AkAudio.AkWwiseObjectDetails
struct FAkWwiseObjectDetails
{
public:
class FString ItemName; // 0x0(0x10)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString ItemPath; // 0x10(0x10)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString ItemId; // 0x20(0x10)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x40 (0x40 - 0x0)
// ScriptStruct AkAudio.AkWwiseItemToControl
struct FAkWwiseItemToControl
{
public:
struct FAkWwiseObjectDetails ItemPicked; // 0x0(0x30)(Edit, EditConst, NativeAccessSpecifierPublic)
class FString ItemPath; // 0x30(0x10)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x30 (0x30 - 0x0)
// ScriptStruct AkAudio.AkSurfaceEdgeVerts
struct FAkSurfaceEdgeVerts
{
public:
uint8 Pad_1AB0[0x30]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x50 (0x50 - 0x0)
// ScriptStruct AkAudio.AkSurfaceEdgeInfo
struct FAkSurfaceEdgeInfo
{
public:
uint8 Pad_1AB1[0x50]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x18 (0x18 - 0x0)
// ScriptStruct AkAudio.AkSurfacePoly
struct FAkSurfacePoly
{
public:
class UAkAcousticTexture* Texture; // 0x0(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Occlusion; // 0x8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool EnableSurface; // 0xC(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1AB4[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
float SurfaceArea; // 0x10(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_1AB5[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x10 (0x10 - 0x0)
// ScriptStruct AkAudio.AkWaapiFieldNames
struct FAkWaapiFieldNames
{
public:
class FString FieldName; // 0x0(0x10)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0x10 - 0x0)
// ScriptStruct AkAudio.AkWaapiUri
struct FAkWaapiUri
{
public:
class FString Uri; // 0x0(0x10)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x8 (0x38 - 0x30)
// ScriptStruct AkAudio.AkWindowsAdvancedInitializationSettings
struct FAkWindowsAdvancedInitializationSettings : public FAkAdvancedInitializationSettingsWithMultiCoreRendering
{
public:
bool UseHeadMountedDisplayAudioDevice; // 0x30(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1ABA[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
uint32 MaxSystemAudioObjects; // 0x34(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x4 (0x34 - 0x30)
// ScriptStruct AkAudio.AkWinGDKAdvancedInitializationSettings
struct FAkWinGDKAdvancedInitializationSettings : public FAkAdvancedInitializationSettingsWithMultiCoreRendering
{
public:
bool UseHeadMountedDisplayAudioDevice; // 0x30(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1ABD[0x3]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x4 (0x34 - 0x30)
// ScriptStruct AkAudio.AkXboxOneGDKAdvancedInitializationSettings
struct FAkXboxOneGDKAdvancedInitializationSettings : public FAkAdvancedInitializationSettingsWithMultiCoreRendering
{
public:
uint16 MaximumNumberOfXMAVoices; // 0x30(0x2)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UseHardwareCodecLowLatencyMode; // 0x32(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1ABF[0x1]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x8 (0x8 - 0x0)
// ScriptStruct AkAudio.AkXboxOneGDKApuHeapInitializationSettings
struct FAkXboxOneGDKApuHeapInitializationSettings
{
public:
uint32 CachedSize; // 0x0(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint32 NonCachedSize; // 0x4(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x4 (0x34 - 0x30)
// ScriptStruct AkAudio.AkXboxOneAdvancedInitializationSettings
struct FAkXboxOneAdvancedInitializationSettings : public FAkAdvancedInitializationSettingsWithMultiCoreRendering
{
public:
uint16 MaximumNumberOfXMAVoices; // 0x30(0x2)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UseHardwareCodecLowLatencyMode; // 0x32(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1AC3[0x1]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x8 (0x8 - 0x0)
// ScriptStruct AkAudio.AkXboxOneApuHeapInitializationSettings
struct FAkXboxOneApuHeapInitializationSettings
{
public:
uint32 CachedSize; // 0x0(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint32 NonCachedSize; // 0x4(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x8 (0x38 - 0x30)
// ScriptStruct AkAudio.AkXSXAdvancedInitializationSettings
struct FAkXSXAdvancedInitializationSettings : public FAkAdvancedInitializationSettingsWithMultiCoreRendering
{
public:
uint16 MaximumNumberOfXMAVoices; // 0x30(0x2)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UseHardwareCodecLowLatencyMode; // 0x32(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1AC8[0x1]; // Fixing Size After Last Property [ Dumper-7 ]
uint16 MaximumNumberOfOpusVoices; // 0x34(0x2)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1AC9[0x2]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x8 (0x8 - 0x0)
// ScriptStruct AkAudio.AkXSXApuHeapInitializationSettings
struct FAkXSXApuHeapInitializationSettings
{
public:
uint32 CachedSize; // 0x0(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint32 NonCachedSize; // 0x4(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x8 (0x28 - 0x20)
// ScriptStruct AkAudio.MovieSceneAkAudioEventTemplate
struct FMovieSceneAkAudioEventTemplate : public FMovieSceneEvalTemplate
{
public:
class UMovieSceneAkAudioEventSection* Section; // 0x20(0x8)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x8 (0x28 - 0x20)
// ScriptStruct AkAudio.MovieSceneAkAudioRTPCTemplate
struct FMovieSceneAkAudioRTPCTemplate : public FMovieSceneEvalTemplate
{
public:
class UMovieSceneAkAudioRTPCSection* Section; // 0x20(0x8)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x14 (0x14 - 0x0)
// ScriptStruct AkAudio.MovieSceneTangentDataSerializationHelper
struct FMovieSceneTangentDataSerializationHelper
{
public:
float ArriveTangent; // 0x0(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float LeaveTangent; // 0x4(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ERichCurveTangentWeightMode TangentWeightMode; // 0x8(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1ACE[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
float ArriveTangentWeight; // 0xC(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float LeaveTangentWeight; // 0x10(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x1C (0x1C - 0x0)
// ScriptStruct AkAudio.MovieSceneFloatValueSerializationHelper
struct FMovieSceneFloatValueSerializationHelper
{
public:
float Value; // 0x0(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ERichCurveInterpMode InterpMode; // 0x4(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ERichCurveTangentMode TangentMode; // 0x5(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1AD1[0x2]; // Fixing Size After Last Property [ Dumper-7 ]
struct FMovieSceneTangentDataSerializationHelper Tangent; // 0x8(0x14)(NoDestructor, NativeAccessSpecifierPublic)
};
// 0x30 (0x30 - 0x0)
// ScriptStruct AkAudio.MovieSceneFloatChannelSerializationHelper
struct FMovieSceneFloatChannelSerializationHelper
{
public:
enum class ERichCurveExtrapolation PreInfinityExtrap; // 0x0(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ERichCurveExtrapolation PostInfinityExtrap; // 0x1(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1AD3[0x6]; // Fixing Size After Last Property [ Dumper-7 ]
TArray<int32> Times; // 0x8(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
TArray<struct FMovieSceneFloatValueSerializationHelper> Values; // 0x18(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
float DefaultValue; // 0x28(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bHasDefaultValue; // 0x2C(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1AD4[0x3]; // Fixing Size Of Struct [ Dumper-7 ]
};
}