PalWorld-NetCrack/libs/SDKLibrary/SDK/AnimGraphRuntime_structs.hpp
NightFyre 9a743d2b16 toggle fullbright feature
- Adjusted SDK UGameViewportClient class members and padding
- Created helper function to get local player
- precompile headers for SDK
- SDK made into a static library ( single compile as its never changed )
2024-01-29 06:39:29 -05:00

1665 lines
146 KiB
C++

#pragma once
// Dumped with Dumper-7!
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// ENUMS
//---------------------------------------------------------------------------------------------------------------------
enum class EBoneModificationMode : uint8
{
BMM_Ignore = 0,
BMM_Replace = 1,
BMM_Additive = 2,
BMM_MAX = 3,
};
enum class ERefPoseType : uint8
{
EIT_LocalSpace = 0,
EIT_Additive = 1,
EIT_MAX = 2,
};
enum class EEasingFuncType : uint8
{
Linear = 0,
Sinusoidal = 1,
Cubic = 2,
QuadraticInOut = 3,
CubicInOut = 4,
HermiteCubic = 5,
QuarticInOut = 6,
QuinticInOut = 7,
CircularIn = 8,
CircularOut = 9,
CircularInOut = 10,
ExpIn = 11,
ExpOut = 12,
ExpInOut = 13,
CustomCurve = 14,
EEasingFuncType_MAX = 15,
};
enum class ERotationComponent : uint8
{
EulerX = 0,
EulerY = 1,
EulerZ = 2,
QuaternionAngle = 3,
SwingAngle = 4,
TwistAngle = 5,
ERotationComponent_MAX = 6,
};
enum class EBlendListTransitionType : uint8
{
StandardBlend = 0,
Inertialization = 1,
EBlendListTransitionType_MAX = 2,
};
enum class EAnimFunctionCallSite : int32
{
OnInitialize = 0,
OnUpdate = 1,
OnBecomeRelevant = 2,
OnEvaluate = 3,
OnInitializePostRecursion = 4,
OnUpdatePostRecursion = 5,
OnBecomeRelevantPostRecursion = 6,
OnEvaluatePostRecursion = 7,
OnStartedBlendingOut = 8,
OnStartedBlendingIn = 9,
OnFinishedBlendingOut = 10,
OnFinishedBlendingIn = 11,
EAnimFunctionCallSite_MAX = 12,
};
enum class ELayeredBoneBlendMode : uint8
{
BranchFilter = 0,
BlendMask = 1,
ELayeredBoneBlendMode_MAX = 2,
};
enum class EModifyCurveApplyMode : uint8
{
Add = 0,
Scale = 1,
Blend = 2,
WeightedMovingAverage = 3,
RemapCurve = 4,
EModifyCurveApplyMode_MAX = 5,
};
enum class EPoseDriverType : uint8
{
SwingAndTwist = 0,
SwingOnly = 1,
Translation = 2,
EPoseDriverType_MAX = 3,
};
enum class EPoseDriverSource : uint8
{
Rotation = 0,
Translation = 1,
EPoseDriverSource_MAX = 2,
};
enum class EPoseDriverOutput : uint8
{
DrivePoses = 0,
DriveCurves = 1,
EPoseDriverOutput_MAX = 2,
};
enum class ESnapshotSourceMode : uint8
{
NamedSnapshot = 0,
SnapshotPin = 1,
ESnapshotSourceMode_MAX = 2,
};
enum class ESequenceEvalReinit : uint8
{
NoReset = 0,
StartPosition = 1,
ExplicitTime = 2,
ESequenceEvalReinit_MAX = 3,
};
enum class ESwapRootBone : uint8
{
SwapRootBone_Component = 0,
SwapRootBone_Actor = 1,
SwapRootBone_None = 2,
SwapRootBone_MAX = 3,
};
enum class EAnimPhysAngularConstraintType : uint8
{
Angular = 0,
Cone = 1,
AnimPhysAngularConstraintType_MAX = 2,
};
enum class EAnimPhysLinearConstraintType : uint8
{
Free = 0,
Limited = 1,
AnimPhysLinearConstraintType_MAX = 2,
};
enum class EAnimPhysSimSpaceType : uint8
{
Component = 0,
Actor = 1,
World = 2,
RootRelative = 3,
BoneRelative = 4,
AnimPhysSimSpaceType_MAX = 5,
};
enum class ESphericalLimitType : uint8
{
Inner = 0,
Outer = 1,
ESphericalLimitType_MAX = 2,
};
enum class EDrivenBoneModificationMode : uint8
{
AddToInput = 0,
ReplaceComponent = 1,
AddToRefPose = 2,
EDrivenBoneModificationMode_MAX = 3,
};
enum class EDrivenDestinationMode : uint8
{
Bone = 0,
MorphTarget = 1,
MaterialParameter = 2,
EDrivenDestinationMode_MAX = 3,
};
enum class EConstraintOffsetOption : uint8
{
None = 0,
Offset_RefPose = 1,
EConstraintOffsetOption_MAX = 2,
};
enum class ECopyBoneDeltaMode : uint8
{
Accumulate = 0,
Copy = 1,
CopyBoneDeltaMode_MAX = 2,
};
enum class EInterpolationBlend : uint8
{
Linear = 0,
Cubic = 1,
Sinusoidal = 2,
EaseInOutExponent2 = 3,
EaseInOutExponent3 = 4,
EaseInOutExponent4 = 5,
EaseInOutExponent5 = 6,
MAX = 7,
};
enum class ESimulationSpace : uint8
{
ComponentSpace = 0,
WorldSpace = 1,
BaseBoneSpace = 2,
ESimulationSpace_MAX = 3,
};
enum class ESimulationTiming : uint8
{
Default = 0,
Synchronous = 1,
Deferred = 2,
ESimulationTiming_MAX = 3,
};
enum class EScaleChainInitialLength : uint8
{
FixedDefaultLengthValue = 0,
Distance = 1,
ChainLength = 2,
EScaleChainInitialLength_MAX = 3,
};
enum class ESplineBoneAxis : uint8
{
None = 0,
X = 1,
Y = 2,
Z = 3,
ESplineBoneAxis_MAX = 4,
};
enum class EWarpingEvaluationMode : uint8
{
Manual = 0,
Graph = 1,
EWarpingEvaluationMode_MAX = 2,
};
enum class EWarpingVectorMode : uint8
{
ComponentSpaceVector = 0,
ActorSpaceVector = 1,
WorldSpaceVector = 2,
IKFootRootLocalSpaceVector = 3,
EWarpingVectorMode_MAX = 4,
};
enum class ERBFSolverType : uint8
{
Additive = 0,
Interpolative = 1,
ERBFSolverType_MAX = 2,
};
enum class ERBFFunctionType : uint8
{
Gaussian = 0,
Exponential = 1,
Linear = 2,
Cubic = 3,
Quintic = 4,
DefaultFunction = 5,
ERBFFunctionType_MAX = 6,
};
enum class ERBFDistanceMethod : uint8
{
Euclidean = 0,
Quaternion = 1,
SwingAngle = 2,
TwistAngle = 3,
DefaultMethod = 4,
ERBFDistanceMethod_MAX = 5,
};
enum class ERBFNormalizeMethod : uint8
{
OnlyNormalizeAboveOne = 0,
AlwaysNormalize = 1,
NormalizeWithinMedian = 2,
NoNormalization = 3,
ERBFNormalizeMethod_MAX = 4,
};
//---------------------------------------------------------------------------------------------------------------------
// STRUCTS
//---------------------------------------------------------------------------------------------------------------------
// 0xB8 (0xC8 - 0x10)
// ScriptStruct AnimGraphRuntime.AnimNode_SkeletalControlBase
struct FAnimNode_SkeletalControlBase : public FAnimNode_Base
{
public:
struct FComponentSpacePoseLink ComponentPose; // 0x10(0x10)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
int32 LODThreshold; // 0x20(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ActualAlpha; // 0x24(0x4)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EAnimAlphaInputType AlphaInputType; // 0x28(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bAlphaBoolEnabled; // 0x29(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_231F[0x2]; // Fixing Size After Last Property [ Dumper-7 ]
float Alpha; // 0x2C(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FInputScaleBias AlphaScaleBias; // 0x30(0x8)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
struct FInputAlphaBoolBlend AlphaBoolBlend; // 0x38(0x48)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
class FName AlphaCurveName; // 0x80(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FInputScaleBiasClamp AlphaScaleBiasClamp; // 0x88(0x30)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_2321[0x10]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x58 (0x68 - 0x10)
// ScriptStruct AnimGraphRuntime.AnimNode_BlendSpaceGraphBase
struct FAnimNode_BlendSpaceGraphBase : public FAnimNode_Base
{
public:
float X; // 0x10(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
float Y; // 0x14(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
class FName GroupName; // 0x18(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
enum class EAnimGroupRole GroupRole; // 0x20(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_2322[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class UBlendSpace* BlendSpace; // 0x28(0x8)(ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
TArray<struct FPoseLink> SamplePoseLinks; // 0x30(0x10)(ZeroConstructor, Protected, NativeAccessSpecifierProtected)
uint8 Pad_2324[0x28]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x0 (0x68 - 0x68)
// ScriptStruct AnimGraphRuntime.AnimNode_BlendSpaceGraph
struct FAnimNode_BlendSpaceGraph : public FAnimNode_BlendSpaceGraphBase
{
public:
};
// 0x0 (0x20 - 0x20)
// ScriptStruct AnimGraphRuntime.AnimNode_BlendSpaceSampleResult
struct FAnimNode_BlendSpaceSampleResult : public FAnimNode_Root
{
public:
};
// 0x60 (0x128 - 0xC8)
// ScriptStruct AnimGraphRuntime.AnimNode_ModifyBone
struct FAnimNode_ModifyBone : public FAnimNode_SkeletalControlBase
{
public:
struct FBoneReference BoneToModify; // 0xC8(0x10)(Edit, NoDestructor, NativeAccessSpecifierPublic)
struct FVector Translation; // 0xD8(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FRotator Rotation; // 0xF0(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector Scale; // 0x108(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EBoneModificationMode TranslationMode; // 0x120(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EBoneModificationMode RotationMode; // 0x121(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EBoneModificationMode ScaleMode; // 0x122(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EBoneControlSpace TranslationSpace; // 0x123(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EBoneControlSpace RotationSpace; // 0x124(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EBoneControlSpace ScaleSpace; // 0x125(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_232A[0x2]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x0 (0x10 - 0x10)
// ScriptStruct AnimGraphRuntime.AnimNode_RefPose
struct FAnimNode_RefPose : public FAnimNode_Base
{
public:
};
// 0x0 (0x10 - 0x10)
// ScriptStruct AnimGraphRuntime.AnimNode_MeshSpaceRefPose
struct FAnimNode_MeshSpaceRefPose : public FAnimNode_Base
{
public:
};
// 0x28 (0xF0 - 0xC8)
// ScriptStruct AnimGraphRuntime.AnimNode_RotationMultiplier
struct FAnimNode_RotationMultiplier : public FAnimNode_SkeletalControlBase
{
public:
struct FBoneReference TargetBone; // 0xC8(0x10)(Edit, NoDestructor, NativeAccessSpecifierPublic)
struct FBoneReference SourceBone; // 0xD8(0x10)(Edit, NoDestructor, NativeAccessSpecifierPublic)
float Multiplier; // 0xE8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EBoneAxis RotationAxisToRefer; // 0xEC(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bIsAdditive; // 0xED(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_232F[0x2]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x0 (0x10 - 0x10)
// ScriptStruct AnimGraphRuntime.BlendSpacePlayerReference
struct FBlendSpacePlayerReference : public FAnimNodeReference
{
public:
};
// 0x1A0 (0x1A0 - 0x0)
// ScriptStruct AnimGraphRuntime.RotationRetargetingInfo
struct FRotationRetargetingInfo
{
public:
bool bEnabled; // 0x0(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2331[0xF]; // Fixing Size After Last Property [ Dumper-7 ]
struct FTransform Source; // 0x10(0x60)(Edit, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FTransform Target; // 0x70(0x60)(Edit, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ERotationComponent RotationComponent; // 0xD0(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2333[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
struct FVector TwistAxis; // 0xD8(0x18)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bUseAbsoluteAngle; // 0xF0(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2334[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
float SourceMinimum; // 0xF4(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float SourceMaximum; // 0xF8(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float TargetMinimum; // 0xFC(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float TargetMaximum; // 0x100(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EEasingFuncType EasingType; // 0x104(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2338[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
struct FRuntimeFloatCurve CustomCurve; // 0x108(0x88)(Edit, NativeAccessSpecifierPublic)
bool bFlipEasing; // 0x190(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2339[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
float EasingWeight; // 0x194(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bClamp; // 0x198(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_233C[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x30 (0x30 - 0x0)
// ScriptStruct AnimGraphRuntime.PositionHistory
struct FPositionHistory
{
public:
TArray<struct FVector> Positions; // 0x0(0x10)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
float Range; // 0x10(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_233E[0x1C]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x0 (0x10 - 0x10)
// ScriptStruct AnimGraphRuntime.LayeredBoneBlendReference
struct FLayeredBoneBlendReference : public FAnimNodeReference
{
public:
};
// 0x0 (0x10 - 0x10)
// ScriptStruct AnimGraphRuntime.AnimationStateResultReference
struct FAnimationStateResultReference : public FAnimNodeReference
{
public:
};
// 0x0 (0x10 - 0x10)
// ScriptStruct AnimGraphRuntime.AnimationStateMachineReference
struct FAnimationStateMachineReference : public FAnimNodeReference
{
public:
};
// 0x30 (0x68 - 0x38)
// ScriptStruct AnimGraphRuntime.AnimNode_BlendSpacePlayerBase
struct FAnimNode_BlendSpacePlayerBase : public FAnimNode_AssetPlayerBase
{
public:
uint8 Pad_2340[0x28]; // Fixing Size After Last Property [ Dumper-7 ]
class UBlendSpace* PreviousBlendSpace; // 0x60(0x8)(ZeroConstructor, Transient, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
};
// 0x8 (0x70 - 0x68)
// ScriptStruct AnimGraphRuntime.AnimNode_BlendSpacePlayer
struct FAnimNode_BlendSpacePlayer : public FAnimNode_BlendSpacePlayerBase
{
public:
class UBlendSpace* BlendSpace; // 0x68(0x8)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
};
// 0x160 (0x1D0 - 0x70)
// ScriptStruct AnimGraphRuntime.AnimNode_AimOffsetLookAt
struct FAnimNode_AimOffsetLookAt : public FAnimNode_BlendSpacePlayer
{
public:
uint8 Pad_2343[0xC0]; // Fixing Size After Last Property [ Dumper-7 ]
struct FPoseLink BasePose; // 0x130(0x10)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
int32 LODThreshold; // 0x140(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName SourceSocketName; // 0x144(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName PivotSocketName; // 0x14C(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2344[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
struct FVector LookAtLocation; // 0x158(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector SocketAxis; // 0x170(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Alpha; // 0x188(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2345[0x44]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0xB8 (0xC8 - 0x10)
// ScriptStruct AnimGraphRuntime.AnimNode_ApplyAdditive
struct FAnimNode_ApplyAdditive : public FAnimNode_Base
{
public:
struct FPoseLink Base; // 0x10(0x10)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
struct FPoseLink Additive; // 0x20(0x10)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
float Alpha; // 0x30(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FInputScaleBias AlphaScaleBias; // 0x34(0x8)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
int32 LODThreshold; // 0x3C(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FInputAlphaBoolBlend AlphaBoolBlend; // 0x40(0x48)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
class FName AlphaCurveName; // 0x88(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FInputScaleBiasClamp AlphaScaleBiasClamp; // 0x90(0x30)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_2347[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
enum class EAnimAlphaInputType AlphaInputType; // 0xC4(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bAlphaBoolEnabled; // 0xC5(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2348[0x2]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x24 (0x24 - 0x0)
// ScriptStruct AnimGraphRuntime.BlendBoneByChannelEntry
struct FBlendBoneByChannelEntry
{
public:
struct FBoneReference SourceBone; // 0x0(0x10)(Edit, NoDestructor, NativeAccessSpecifierPublic)
struct FBoneReference TargetBone; // 0x10(0x10)(Edit, NoDestructor, NativeAccessSpecifierPublic)
bool bBlendTranslation; // 0x20(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bBlendRotation; // 0x21(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bBlendScale; // 0x22(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_234A[0x1]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x58 (0x68 - 0x10)
// ScriptStruct AnimGraphRuntime.AnimNode_BlendBoneByChannel
struct FAnimNode_BlendBoneByChannel : public FAnimNode_Base
{
public:
struct FPoseLink A; // 0x10(0x10)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
struct FPoseLink B; // 0x20(0x10)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
TArray<struct FBlendBoneByChannelEntry> BoneDefinitions; // 0x30(0x10)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
uint8 Pad_234B[0x10]; // Fixing Size After Last Property [ Dumper-7 ]
float Alpha; // 0x50(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_234D[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
struct FInputScaleBias AlphaScaleBias; // 0x58(0x8)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
enum class EBoneControlSpace TransformsSpace; // 0x60(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_234E[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x38 (0x48 - 0x10)
// ScriptStruct AnimGraphRuntime.AnimNode_BlendListBase
struct FAnimNode_BlendListBase : public FAnimNode_Base
{
public:
TArray<struct FPoseLink> BlendPose; // 0x10(0x10)(Edit, EditFixedSize, ZeroConstructor, Protected, NativeAccessSpecifierProtected)
uint8 Pad_2350[0x28]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x0 (0x48 - 0x48)
// ScriptStruct AnimGraphRuntime.AnimNode_BlendListByBool
struct FAnimNode_BlendListByBool : public FAnimNode_BlendListBase
{
public:
};
// 0x0 (0x48 - 0x48)
// ScriptStruct AnimGraphRuntime.AnimNode_BlendListByEnum
struct FAnimNode_BlendListByEnum : public FAnimNode_BlendListBase
{
public:
};
// 0x0 (0x48 - 0x48)
// ScriptStruct AnimGraphRuntime.AnimNode_BlendListByInt
struct FAnimNode_BlendListByInt : public FAnimNode_BlendListBase
{
public:
};
// 0x8 (0x78 - 0x70)
// ScriptStruct AnimGraphRuntime.AnimNode_BlendSpaceEvaluator
struct FAnimNode_BlendSpaceEvaluator : public FAnimNode_BlendSpacePlayer
{
public:
float NormalizedTime; // 0x70(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bTeleportToNormalizedTime; // 0x74(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2352[0x3]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x28 (0x90 - 0x68)
// ScriptStruct AnimGraphRuntime.AnimNode_BlendSpacePlayer_Standalone
struct FAnimNode_BlendSpacePlayer_Standalone : public FAnimNode_BlendSpacePlayerBase
{
public:
class FName GroupName; // 0x68(0x8)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
enum class EAnimGroupRole GroupRole; // 0x70(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
enum class EAnimSyncMethod Method; // 0x71(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
bool bIgnoreForRelevancyTest; // 0x72(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_2355[0x1]; // Fixing Size After Last Property [ Dumper-7 ]
float X; // 0x74(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
float Y; // 0x78(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
float PlayRate; // 0x7C(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
bool bLoop; // 0x80(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
bool bResetPlayTimeWhenBlendSpaceChanges; // 0x81(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_2358[0x2]; // Fixing Size After Last Property [ Dumper-7 ]
float StartPosition; // 0x84(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
class UBlendSpace* BlendSpace; // 0x88(0x8)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
};
// 0x28 (0x38 - 0x10)
// ScriptStruct AnimGraphRuntime.AnimNode_CallFunction
struct FAnimNode_CallFunction : public FAnimNode_Base
{
public:
struct FPoseLink Source; // 0x10(0x10)(Edit, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_235C[0x14]; // Fixing Size After Last Property [ Dumper-7 ]
enum class EAnimFunctionCallSite CallSite; // 0x34(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x1C8 (0x1D8 - 0x10)
// ScriptStruct AnimGraphRuntime.AnimNode_CopyPoseFromMesh
struct FAnimNode_CopyPoseFromMesh : public FAnimNode_Base
{
public:
TWeakObjectPtr<class USkeletalMeshComponent> SourceMeshComponent; // 0x10(0x8)(BlueprintVisible, ExportObject, ZeroConstructor, Transient, InstancedReference, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bUseAttachedParent : 1; // Mask: 0x1, PropSize: 0x10x18(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bCopyCurves : 1; // Mask: 0x2, PropSize: 0x10x18(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 BitPad_F3 : 6; // Fixing Bit-Field Size [ Dumper-7 ]
bool bCopyCustomAttributes; // 0x19(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bUseMeshPose : 1; // Mask: 0x1, PropSize: 0x10x1A(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 BitPad_F4 : 7; // Fixing Bit-Field Size [ Dumper-7 ]
uint8 Pad_2363[0x1]; // Fixing Size After Last Property [ Dumper-7 ]
class FName RootBoneToCopy; // 0x1C(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2364[0x1B4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x30 (0x40 - 0x10)
// ScriptStruct AnimGraphRuntime.AnimNode_CurveSource
struct FAnimNode_CurveSource : public FAnimNode_Base
{
public:
struct FPoseLink SourcePose; // 0x10(0x10)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
class FName SourceBinding; // 0x20(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Alpha; // 0x28(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_236D[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
TScriptInterface<class ICurveSourceInterface> CurveSource; // 0x30(0x10)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0xD0 (0xE0 - 0x10)
// ScriptStruct AnimGraphRuntime.AnimNode_LayeredBoneBlend
struct FAnimNode_LayeredBoneBlend : public FAnimNode_Base
{
public:
struct FPoseLink BasePose; // 0x10(0x10)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
TArray<struct FPoseLink> BlendPoses; // 0x20(0x10)(Edit, BlueprintVisible, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic)
enum class ELayeredBoneBlendMode BlendMode; // 0x30(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2370[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
TArray<class UBlendProfile*> BlendMasks; // 0x38(0x10)(Edit, EditFixedSize, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
TArray<struct FInputBlendPose> LayerSetup; // 0x48(0x10)(Edit, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic)
TArray<float> BlendWeights; // 0x58(0x10)(Edit, BlueprintVisible, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic)
bool bMeshSpaceRotationBlend; // 0x68(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bMeshSpaceScaleBlend; // 0x69(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ECurveBlendOption CurveBlendOption; // 0x6A(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bBlendRootMotionBasedOnRootBone; // 0x6B(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2374[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
int32 LODThreshold; // 0x70(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2375[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
TArray<struct FPerBoneBlendWeight> PerBoneBlendWeights; // 0x78(0x10)(ZeroConstructor, Protected, NativeAccessSpecifierProtected)
struct FGuid SkeletonGuid; // 0x88(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
struct FGuid VirtualBoneGuid; // 0x98(0x10)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_2379[0x38]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x28 (0x38 - 0x10)
// ScriptStruct AnimGraphRuntime.AnimNode_MakeDynamicAdditive
struct FAnimNode_MakeDynamicAdditive : public FAnimNode_Base
{
public:
struct FPoseLink Base; // 0x10(0x10)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
struct FPoseLink Additive; // 0x20(0x10)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
bool bMeshSpaceAdditive; // 0x30(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_237C[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x38 (0x48 - 0x10)
// ScriptStruct AnimGraphRuntime.AnimNode_MirrorBase
struct FAnimNode_MirrorBase : public FAnimNode_Base
{
public:
struct FPoseLink Source; // 0x10(0x10)(Edit, NoDestructor, Protected, NativeAccessSpecifierProtected)
uint8 Pad_237E[0x28]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x0 (0x48 - 0x48)
// ScriptStruct AnimGraphRuntime.AnimNode_Mirror
struct FAnimNode_Mirror : public FAnimNode_MirrorBase
{
public:
};
// 0x18 (0x60 - 0x48)
// ScriptStruct AnimGraphRuntime.AnimNode_Mirror_Standalone
struct FAnimNode_Mirror_Standalone : public FAnimNode_MirrorBase
{
public:
bool bMirror; // 0x48(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_237F[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class UMirrorDataTable* MirrorDataTable; // 0x50(0x8)(Edit, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
float BlendTime; // 0x58(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
bool bResetChild; // 0x5C(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
bool bBoneMirroring; // 0x5D(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
bool bCurveMirroring; // 0x5E(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
bool bAttributeMirroring; // 0x5F(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
};
// 0xF0 (0x100 - 0x10)
// ScriptStruct AnimGraphRuntime.AnimNode_ModifyCurve
struct FAnimNode_ModifyCurve : public FAnimNode_Base
{
public:
struct FPoseLink SourcePose; // 0x10(0x10)(Edit, BlueprintVisible, EditFixedSize, NoDestructor, NativeAccessSpecifierPublic)
TMap<class FName, float> CurveMap; // 0x20(0x50)(Edit, BlueprintVisible, EditFixedSize, NativeAccessSpecifierPublic)
TArray<float> CurveValues; // 0x70(0x10)(Edit, BlueprintVisible, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic)
TArray<class FName> CurveNames; // 0x80(0x10)(ZeroConstructor, NativeAccessSpecifierPublic)
uint8 Pad_2381[0x64]; // Fixing Size After Last Property [ Dumper-7 ]
float Alpha; // 0xF4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EModifyCurveApplyMode ApplyMode; // 0xF8(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2382[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x40 (0x50 - 0x10)
// ScriptStruct AnimGraphRuntime.AnimNode_MultiWayBlend
struct FAnimNode_MultiWayBlend : public FAnimNode_Base
{
public:
TArray<struct FPoseLink> Poses; // 0x10(0x10)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
TArray<float> DesiredAlphas; // 0x20(0x10)(Edit, BlueprintVisible, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic)
uint8 Pad_2386[0x10]; // Fixing Size After Last Property [ Dumper-7 ]
struct FInputScaleBias AlphaScaleBias; // 0x40(0x8)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
bool bAdditiveNode; // 0x48(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bNormalizeAlpha; // 0x49(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2389[0x6]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x58 (0x90 - 0x38)
// ScriptStruct AnimGraphRuntime.AnimNode_PoseHandler
struct FAnimNode_PoseHandler : public FAnimNode_AssetPlayerBase
{
public:
class UPoseAsset* PoseAsset; // 0x38(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_238B[0x50]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x20 (0xB0 - 0x90)
// ScriptStruct AnimGraphRuntime.AnimNode_PoseBlendNode
struct FAnimNode_PoseBlendNode : public FAnimNode_PoseHandler
{
public:
struct FPoseLink SourcePose; // 0x90(0x10)(Edit, BlueprintVisible, EditFixedSize, NoDestructor, NativeAccessSpecifierPublic)
enum class EAlphaBlendOption BlendOption; // 0xA0(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2391[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
class UCurveFloat* CustomCurve; // 0xA8(0x8)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x18 (0xA8 - 0x90)
// ScriptStruct AnimGraphRuntime.AnimNode_PoseByName
struct FAnimNode_PoseByName : public FAnimNode_PoseHandler
{
public:
class FName PoseName; // 0x90(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float PoseWeight; // 0x98(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2395[0xC]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x30 (0x30 - 0x0)
// ScriptStruct AnimGraphRuntime.PoseDriverTransform
struct FPoseDriverTransform
{
public:
struct FVector TargetTranslation; // 0x0(0x18)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FRotator TargetRotation; // 0x18(0x18)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
// 0xC8 (0xC8 - 0x0)
// ScriptStruct AnimGraphRuntime.PoseDriverTarget
struct FPoseDriverTarget
{
public:
TArray<struct FPoseDriverTransform> BoneTransforms; // 0x0(0x10)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
struct FRotator TargetRotation; // 0x10(0x18)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float TargetScale; // 0x28(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ERBFDistanceMethod DistanceMethod; // 0x2C(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ERBFFunctionType FunctionType; // 0x2D(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bApplyCustomCurve; // 0x2E(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_239D[0x1]; // Fixing Size After Last Property [ Dumper-7 ]
struct FRichCurve CustomCurve; // 0x30(0x80)(Edit, NativeAccessSpecifierPublic)
class FName DrivenName; // 0xB0(0x8)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_239F[0x8]; // Fixing Size After Last Property [ Dumper-7 ]
bool bIsHidden; // 0xC0(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_23A0[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x38 (0x38 - 0x0)
// ScriptStruct AnimGraphRuntime.RBFParams
struct FRBFParams
{
public:
int32 TargetDimensions; // 0x0(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ERBFSolverType SolverType; // 0x4(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_23A3[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
float Radius; // 0x8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bAutomaticRadius; // 0xC(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ERBFFunctionType Function; // 0xD(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ERBFDistanceMethod DistanceMethod; // 0xE(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EBoneAxis TwistAxis; // 0xF(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float WeightThreshold; // 0x10(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ERBFNormalizeMethod NormalizeMethod; // 0x14(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_23AB[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
struct FVector MedianReference; // 0x18(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MedianMin; // 0x30(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MedianMax; // 0x34(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0xF8 (0x188 - 0x90)
// ScriptStruct AnimGraphRuntime.AnimNode_PoseDriver
struct FAnimNode_PoseDriver : public FAnimNode_PoseHandler
{
public:
struct FPoseLink SourcePose; // 0x90(0x10)(Edit, BlueprintVisible, EditFixedSize, NoDestructor, NativeAccessSpecifierPublic)
TArray<struct FBoneReference> SourceBones; // 0xA0(0x10)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
TArray<struct FBoneReference> OnlyDriveBones; // 0xB0(0x10)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
TArray<struct FPoseDriverTarget> PoseTargets; // 0xC0(0x10)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
uint8 Pad_23B2[0x30]; // Fixing Size After Last Property [ Dumper-7 ]
struct FBoneReference EvalSpaceBone; // 0x100(0x10)(Edit, NoDestructor, NativeAccessSpecifierPublic)
bool bEvalFromRefPose; // 0x110(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_23B5[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
struct FRBFParams RBFParams; // 0x118(0x38)(Edit, NoDestructor, NativeAccessSpecifierPublic)
enum class EPoseDriverSource DriveSource; // 0x150(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EPoseDriverOutput DriveOutput; // 0x151(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOnlyDriveSelectedBones : 1; // Mask: 0x1, PropSize: 0x10x152(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 BitPad_F9 : 7; // Fixing Bit-Field Size [ Dumper-7 ]
uint8 Pad_23B9[0x1]; // Fixing Size After Last Property [ Dumper-7 ]
int32 LODThreshold; // 0x154(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_23BB[0x30]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x80 (0x90 - 0x10)
// ScriptStruct AnimGraphRuntime.AnimNode_PoseSnapshot
struct FAnimNode_PoseSnapshot : public FAnimNode_Base
{
public:
class FName SnapshotName; // 0x10(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FPoseSnapshot Snapshot; // 0x18(0x38)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
enum class ESnapshotSourceMode Mode; // 0x50(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_23C5[0x3F]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x50 (0x50 - 0x0)
// ScriptStruct AnimGraphRuntime.RandomPlayerSequenceEntry
struct FRandomPlayerSequenceEntry
{
public:
class UAnimSequence* Sequence; // 0x0(0x8)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ChanceToPlay; // 0x8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 MinLoopCount; // 0xC(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 MaxLoopCount; // 0x10(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MinPlayRate; // 0x14(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MaxPlayRate; // 0x18(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_23C9[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
struct FAlphaBlend BlendIn; // 0x20(0x30)(Edit, NoDestructor, NativeAccessSpecifierPublic)
};
// 0x68 (0x78 - 0x10)
// ScriptStruct AnimGraphRuntime.AnimNode_RandomPlayer
struct FAnimNode_RandomPlayer : public FAnimNode_AssetPlayerRelevancyBase
{
public:
TArray<struct FRandomPlayerSequenceEntry> Entries; // 0x10(0x10)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
uint8 Pad_23CB[0x50]; // Fixing Size After Last Property [ Dumper-7 ]
float BlendWeight; // 0x70(0x4)(BlueprintVisible, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
bool bShuffleMode; // 0x74(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_23CC[0x3]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x98 (0xA8 - 0x10)
// ScriptStruct AnimGraphRuntime.AnimNode_RotateRootBone
struct FAnimNode_RotateRootBone : public FAnimNode_Base
{
public:
struct FPoseLink BasePose; // 0x10(0x10)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
float Pitch; // 0x20(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Yaw; // 0x24(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FInputScaleBiasClamp PitchScaleBiasClamp; // 0x28(0x30)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
struct FInputScaleBiasClamp YawScaleBiasClamp; // 0x58(0x30)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
struct FRotator MeshToComponent; // 0x88(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_23CF[0x8]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0xA8 (0x118 - 0x70)
// ScriptStruct AnimGraphRuntime.AnimNode_RotationOffsetBlendSpace
struct FAnimNode_RotationOffsetBlendSpace : public FAnimNode_BlendSpacePlayer
{
public:
struct FPoseLink BasePose; // 0x70(0x10)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
int32 LODThreshold; // 0x80(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Alpha; // 0x84(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FInputScaleBias AlphaScaleBias; // 0x88(0x8)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
struct FInputAlphaBoolBlend AlphaBoolBlend; // 0x90(0x48)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
class FName AlphaCurveName; // 0xD8(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FInputScaleBiasClamp AlphaScaleBiasClamp; // 0xE0(0x30)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_23D9[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
enum class EAnimAlphaInputType AlphaInputType; // 0x114(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bAlphaBoolEnabled; // 0x115(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_23DC[0x2]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0xA8 (0x110 - 0x68)
// ScriptStruct AnimGraphRuntime.AnimNode_RotationOffsetBlendSpaceGraph
struct FAnimNode_RotationOffsetBlendSpaceGraph : public FAnimNode_BlendSpaceGraphBase
{
public:
struct FPoseLink BasePose; // 0x68(0x10)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPrivate)
int32 LODThreshold; // 0x78(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
float Alpha; // 0x7C(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
struct FInputScaleBias AlphaScaleBias; // 0x80(0x8)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPrivate)
struct FInputAlphaBoolBlend AlphaBoolBlend; // 0x88(0x48)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPrivate)
class FName AlphaCurveName; // 0xD0(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
struct FInputScaleBiasClamp AlphaScaleBiasClamp; // 0xD8(0x30)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPrivate)
uint8 Pad_23E1[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
enum class EAnimAlphaInputType AlphaInputType; // 0x10C(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
bool bAlphaBoolEnabled; // 0x10D(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_23E2[0x2]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x8 (0x40 - 0x38)
// ScriptStruct AnimGraphRuntime.AnimNode_SequenceEvaluatorBase
struct FAnimNode_SequenceEvaluatorBase : public FAnimNode_AssetPlayerBase
{
public:
uint8 Pad_23E3[0x8]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x0 (0x40 - 0x40)
// ScriptStruct AnimGraphRuntime.AnimNode_SequenceEvaluator
struct FAnimNode_SequenceEvaluator : public FAnimNode_SequenceEvaluatorBase
{
public:
};
// 0x28 (0x68 - 0x40)
// ScriptStruct AnimGraphRuntime.AnimNode_SequenceEvaluator_Standalone
struct FAnimNode_SequenceEvaluator_Standalone : public FAnimNode_SequenceEvaluatorBase
{
public:
class FName GroupName; // 0x40(0x8)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
enum class EAnimGroupRole GroupRole; // 0x48(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
enum class EAnimSyncMethod Method; // 0x49(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
bool bIgnoreForRelevancyTest; // 0x4A(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_23E7[0x5]; // Fixing Size After Last Property [ Dumper-7 ]
class UAnimSequenceBase* Sequence; // 0x50(0x8)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
float ExplicitTime; // 0x58(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
bool bShouldLoop; // 0x5C(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
bool bTeleportToExplicitTime; // 0x5D(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
enum class ESequenceEvalReinit ReinitializationBehavior; // 0x5E(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_23E8[0x1]; // Fixing Size After Last Property [ Dumper-7 ]
float StartPosition; // 0x60(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_23E9[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x38 (0x48 - 0x10)
// ScriptStruct AnimGraphRuntime.AnimNode_Slot
struct FAnimNode_Slot : public FAnimNode_Base
{
public:
struct FPoseLink Source; // 0x10(0x10)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
class FName SlotName; // 0x20(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bAlwaysUpdateSourcePose; // 0x28(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_23EB[0x1F]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x20 (0x30 - 0x10)
// ScriptStruct AnimGraphRuntime.AnimNode_Sync
struct FAnimNode_Sync : public FAnimNode_Base
{
public:
struct FPoseLink Source; // 0x10(0x10)(Edit, NoDestructor, NativeAccessSpecifierPrivate)
class FName GroupName; // 0x20(0x8)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
enum class EAnimGroupRole GroupRole; // 0x28(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_23EE[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0xB8 (0xC8 - 0x10)
// ScriptStruct AnimGraphRuntime.AnimNode_TwoWayBlend
struct FAnimNode_TwoWayBlend : public FAnimNode_Base
{
public:
struct FPoseLink A; // 0x10(0x10)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
struct FPoseLink B; // 0x20(0x10)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
enum class EAnimAlphaInputType AlphaInputType; // 0x30(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bAlphaBoolEnabled : 1; // Mask: 0x1, PropSize: 0x10x31(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 BitPad_FE : 2; // Fixing Bit-Field Size [ Dumper-7 ]
uint8 bResetChildOnActivation : 1; // Mask: 0x8, PropSize: 0x10x31(0x1)(Edit, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 BitPad_FF : 4; // Fixing Bit-Field Size [ Dumper-7 ]
uint8 Pad_23F2[0x2]; // Fixing Size After Last Property [ Dumper-7 ]
float Alpha; // 0x34(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FInputScaleBias AlphaScaleBias; // 0x38(0x8)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
struct FInputAlphaBoolBlend AlphaBoolBlend; // 0x40(0x48)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
class FName AlphaCurveName; // 0x88(0x8)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FInputScaleBiasClamp AlphaScaleBiasClamp; // 0x90(0x30)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_23F5[0x8]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x408 (0xC80 - 0x878)
// ScriptStruct AnimGraphRuntime.AnimSequencerInstanceProxy
struct FAnimSequencerInstanceProxy : public FAnimInstanceProxy
{
public:
uint8 Pad_23F6[0x408]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x88 (0x88 - 0x0)
// ScriptStruct AnimGraphRuntime.AnimPhysConstraintSetup
struct FAnimPhysConstraintSetup
{
public:
enum class EAnimPhysLinearConstraintType LinearXLimitType; // 0x0(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EAnimPhysLinearConstraintType LinearYLimitType; // 0x1(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EAnimPhysLinearConstraintType LinearZLimitType; // 0x2(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_23F9[0x5]; // Fixing Size After Last Property [ Dumper-7 ]
struct FVector LinearAxesMin; // 0x8(0x18)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector LinearAxesMax; // 0x20(0x18)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EAnimPhysAngularConstraintType AngularConstraintType; // 0x38(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EAnimPhysTwistAxis TwistAxis; // 0x39(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EAnimPhysTwistAxis AngularTargetAxis; // 0x3A(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_23FC[0x1]; // Fixing Size After Last Property [ Dumper-7 ]
float ConeAngle; // 0x3C(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector AngularLimitsMin; // 0x40(0x18)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector AngularLimitsMax; // 0x58(0x18)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector AngularTarget; // 0x70(0x18)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x70 (0x70 - 0x0)
// ScriptStruct AnimGraphRuntime.AnimPhysPlanarLimit
struct FAnimPhysPlanarLimit
{
public:
struct FBoneReference DrivingBone; // 0x0(0x10)(Edit, NoDestructor, NativeAccessSpecifierPublic)
struct FTransform PlaneTransform; // 0x10(0x60)(Edit, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x30 (0x30 - 0x0)
// ScriptStruct AnimGraphRuntime.AnimPhysSphericalLimit
struct FAnimPhysSphericalLimit
{
public:
struct FBoneReference DrivingBone; // 0x0(0x10)(Edit, NoDestructor, NativeAccessSpecifierPublic)
struct FVector SphereLocalOffset; // 0x10(0x18)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float LimitRadius; // 0x28(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ESphericalLimitType LimitType; // 0x2C(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2406[0x3]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0xD0 (0xD0 - 0x0)
// ScriptStruct AnimGraphRuntime.AnimPhysBodyDefinition
struct FAnimPhysBodyDefinition
{
public:
struct FBoneReference BoundBone; // 0x0(0x10)(Edit, EditConst, NoDestructor, NativeAccessSpecifierPublic)
struct FVector BoxExtents; // 0x10(0x18)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector LocalJointOffset; // 0x28(0x18)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FAnimPhysConstraintSetup ConstraintSetup; // 0x40(0x88)(Edit, NoDestructor, NativeAccessSpecifierPublic)
enum class EAnimPhysCollisionType CollisionType; // 0xC8(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2409[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
float SphereCollisionRadius; // 0xCC(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x458 (0x520 - 0xC8)
// ScriptStruct AnimGraphRuntime.AnimNode_AnimDynamics
struct FAnimNode_AnimDynamics : public FAnimNode_SkeletalControlBase
{
public:
float LinearDampingOverride; // 0xC8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float AngularDampingOverride; // 0xCC(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_240C[0xC0]; // Fixing Size After Last Property [ Dumper-7 ]
struct FBoneReference RelativeSpaceBone; // 0x190(0x10)(Edit, NoDestructor, NativeAccessSpecifierPublic)
struct FBoneReference BoundBone; // 0x1A0(0x10)(Edit, NoDestructor, NativeAccessSpecifierPublic)
struct FBoneReference ChainEnd; // 0x1B0(0x10)(Edit, NoDestructor, NativeAccessSpecifierPublic)
TArray<struct FAnimPhysBodyDefinition> PhysicsBodyDefinitions; // 0x1C0(0x10)(Edit, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic)
float GravityScale; // 0x1D0(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_240E[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
struct FVector GravityOverride; // 0x1D8(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float LinearSpringConstant; // 0x1F0(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float AngularSpringConstant; // 0x1F4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float WindScale; // 0x1F8(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2410[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
struct FVector ComponentLinearAccScale; // 0x200(0x18)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ComponentLinearVelScale; // 0x218(0x18)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ComponentAppliedLinearAccClamp; // 0x230(0x18)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float AngularBiasOverride; // 0x248(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 NumSolverIterationsPreUpdate; // 0x24C(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 NumSolverIterationsPostUpdate; // 0x250(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2412[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
TArray<struct FAnimPhysSphericalLimit> SphericalLimits; // 0x258(0x10)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
struct FVector ExternalForce; // 0x268(0x18)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<struct FAnimPhysPlanarLimit> PlanarLimits; // 0x280(0x10)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
enum class EAnimPhysSimSpaceType SimulationSpace; // 0x290(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2413[0x2]; // Fixing Size After Last Property [ Dumper-7 ]
uint8 bUseSphericalLimits : 1; // Mask: 0x1, PropSize: 0x10x293(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bUsePlanarLimit : 1; // Mask: 0x2, PropSize: 0x10x293(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bDoUpdate : 1; // Mask: 0x4, PropSize: 0x10x293(0x1)(Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bDoEval : 1; // Mask: 0x8, PropSize: 0x10x293(0x1)(Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverrideLinearDamping : 1; // Mask: 0x10, PropSize: 0x10x293(0x1)(Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverrideAngularBias : 1; // Mask: 0x20, PropSize: 0x10x293(0x1)(Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverrideAngularDamping : 1; // Mask: 0x40, PropSize: 0x10x293(0x1)(Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bEnableWind : 1; // Mask: 0x80, PropSize: 0x10x293(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 BitPad_100 : 1; // Fixing Bit-Field Size [ Dumper-7 ]
uint8 bUseGravityOverride : 1; // Mask: 0x2, PropSize: 0x10x294(0x1)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bGravityOverrideInSimSpace : 1; // Mask: 0x4, PropSize: 0x10x294(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bLinearSpring : 1; // Mask: 0x8, PropSize: 0x10x294(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bAngularSpring : 1; // Mask: 0x10, PropSize: 0x10x294(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bChain : 1; // Mask: 0x20, PropSize: 0x10x294(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 BitPad_101 : 2; // Fixing Bit-Field Size [ Dumper-7 ]
uint8 Pad_2418[0xB]; // Fixing Size After Last Property [ Dumper-7 ]
struct FRotationRetargetingInfo RetargetingSettings; // 0x2A0(0x1A0)(Edit, NativeAccessSpecifierPublic)
uint8 Pad_2419[0xE0]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x40 (0x40 - 0x0)
// ScriptStruct AnimGraphRuntime.AngularRangeLimit
struct FAngularRangeLimit
{
public:
struct FVector LimitMin; // 0x0(0x18)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector LimitMax; // 0x18(0x18)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FBoneReference bone; // 0x30(0x10)(Edit, NoDestructor, NativeAccessSpecifierPublic)
};
// 0x20 (0xE8 - 0xC8)
// ScriptStruct AnimGraphRuntime.AnimNode_ApplyLimits
struct FAnimNode_ApplyLimits : public FAnimNode_SkeletalControlBase
{
public:
TArray<struct FAngularRangeLimit> AngularRangeLimits; // 0xC8(0x10)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
TArray<struct FVector> AngularOffsets; // 0xD8(0x10)(Edit, BlueprintVisible, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic)
};
// 0x50 (0x118 - 0xC8)
// ScriptStruct AnimGraphRuntime.AnimNode_BoneDrivenController
struct FAnimNode_BoneDrivenController : public FAnimNode_SkeletalControlBase
{
public:
struct FBoneReference SourceBone; // 0xC8(0x10)(Edit, NoDestructor, NativeAccessSpecifierPublic)
class UCurveFloat* DrivingCurve; // 0xD8(0x8)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Multiplier; // 0xE0(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float RangeMin; // 0xE4(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float RangeMax; // 0xE8(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float RemappedMin; // 0xEC(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float RemappedMax; // 0xF0(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName ParameterName; // 0xF4(0x8)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FBoneReference TargetBone; // 0xFC(0x10)(Edit, NoDestructor, NativeAccessSpecifierPublic)
enum class EDrivenDestinationMode DestinationMode; // 0x10C(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EDrivenBoneModificationMode ModificationMode; // 0x10D(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EComponentType SourceComponent; // 0x10E(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bUseRange : 1; // Mask: 0x1, PropSize: 0x10x10F(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bAffectTargetTranslationX : 1; // Mask: 0x2, PropSize: 0x10x10F(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bAffectTargetTranslationY : 1; // Mask: 0x4, PropSize: 0x10x10F(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bAffectTargetTranslationZ : 1; // Mask: 0x8, PropSize: 0x10x10F(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bAffectTargetRotationX : 1; // Mask: 0x10, PropSize: 0x10x10F(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bAffectTargetRotationY : 1; // Mask: 0x20, PropSize: 0x10x10F(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bAffectTargetRotationZ : 1; // Mask: 0x40, PropSize: 0x10x10F(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bAffectTargetScaleX : 1; // Mask: 0x80, PropSize: 0x10x10F(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bAffectTargetScaleY : 1; // Mask: 0x1, PropSize: 0x10x110(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bAffectTargetScaleZ : 1; // Mask: 0x2, PropSize: 0x10x110(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2423[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0xF8 (0x1C0 - 0xC8)
// ScriptStruct AnimGraphRuntime.AnimNode_CCDIK
struct FAnimNode_CCDIK : public FAnimNode_SkeletalControlBase
{
public:
struct FVector EffectorLocation; // 0xC8(0x18)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EBoneControlSpace EffectorLocationSpace; // 0xE0(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2428[0xF]; // Fixing Size After Last Property [ Dumper-7 ]
struct FBoneSocketTarget EffectorTarget; // 0xF0(0x90)(Edit, NoDestructor, NativeAccessSpecifierPublic)
struct FBoneReference TipBone; // 0x180(0x10)(Edit, NoDestructor, NativeAccessSpecifierPublic)
struct FBoneReference RootBone; // 0x190(0x10)(Edit, NoDestructor, NativeAccessSpecifierPublic)
float Precision; // 0x1A0(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 MaxIterations; // 0x1A4(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bStartFromTail; // 0x1A8(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bEnableRotationLimit; // 0x1A9(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_242D[0x6]; // Fixing Size After Last Property [ Dumper-7 ]
TArray<float> RotationLimitPerJoints; // 0x1B0(0x10)(Edit, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPrivate)
};
// 0x1C (0x1C - 0x0)
// ScriptStruct AnimGraphRuntime.Constraint
struct FConstraint
{
public:
struct FBoneReference TargetBone; // 0x0(0x10)(Edit, NoDestructor, NativeAccessSpecifierPublic)
enum class EConstraintOffsetOption OffsetOption; // 0x10(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ETransformConstraintType TransformType; // 0x11(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FFilterOptionPerAxis PerAxis; // 0x12(0x3)(Edit, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_2431[0x7]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x40 (0x108 - 0xC8)
// ScriptStruct AnimGraphRuntime.AnimNode_Constraint
struct FAnimNode_Constraint : public FAnimNode_SkeletalControlBase
{
public:
struct FBoneReference BoneToModify; // 0xC8(0x10)(Edit, NoDestructor, NativeAccessSpecifierPublic)
TArray<struct FConstraint> ConstraintSetup; // 0xD8(0x10)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
TArray<float> ConstraintWeights; // 0xE8(0x10)(Edit, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic)
uint8 Pad_2435[0x10]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x28 (0xF0 - 0xC8)
// ScriptStruct AnimGraphRuntime.AnimNode_CopyBone
struct FAnimNode_CopyBone : public FAnimNode_SkeletalControlBase
{
public:
struct FBoneReference SourceBone; // 0xC8(0x10)(Edit, NoDestructor, NativeAccessSpecifierPublic)
struct FBoneReference TargetBone; // 0xD8(0x10)(Edit, NoDestructor, NativeAccessSpecifierPublic)
bool bCopyTranslation; // 0xE8(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bCopyRotation; // 0xE9(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bCopyScale; // 0xEA(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EBoneControlSpace ControlSpace; // 0xEB(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2438[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x30 (0xF8 - 0xC8)
// ScriptStruct AnimGraphRuntime.AnimNode_CopyBoneDelta
struct FAnimNode_CopyBoneDelta : public FAnimNode_SkeletalControlBase
{
public:
struct FBoneReference SourceBone; // 0xC8(0x10)(Edit, NoDestructor, NativeAccessSpecifierPublic)
struct FBoneReference TargetBone; // 0xD8(0x10)(Edit, NoDestructor, NativeAccessSpecifierPublic)
bool bCopyTranslation; // 0xE8(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bCopyRotation; // 0xE9(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bCopyScale; // 0xEA(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ECopyBoneDeltaMode CopyMode; // 0xEB(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float TranslationMultiplier; // 0xEC(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float RotationMultiplier; // 0xF0(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ScaleMultiplier; // 0xF4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x128 (0x1F0 - 0xC8)
// ScriptStruct AnimGraphRuntime.AnimNode_Fabrik
struct FAnimNode_Fabrik : public FAnimNode_SkeletalControlBase
{
public:
uint8 Pad_243E[0x8]; // Fixing Size After Last Property [ Dumper-7 ]
struct FTransform EffectorTransform; // 0xD0(0x60)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FBoneSocketTarget EffectorTarget; // 0x130(0x90)(Edit, NoDestructor, NativeAccessSpecifierPublic)
struct FBoneReference TipBone; // 0x1C0(0x10)(Edit, NoDestructor, NativeAccessSpecifierPublic)
struct FBoneReference RootBone; // 0x1D0(0x10)(Edit, NoDestructor, NativeAccessSpecifierPublic)
float Precision; // 0x1E0(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 MaxIterations; // 0x1E4(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EBoneControlSpace EffectorTransformSpace; // 0x1E8(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EBoneRotationSource EffectorRotationSource; // 0x1E9(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2441[0x6]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x58 (0x120 - 0xC8)
// ScriptStruct AnimGraphRuntime.AnimNode_HandIKRetargeting
struct FAnimNode_HandIKRetargeting : public FAnimNode_SkeletalControlBase
{
public:
struct FBoneReference RightHandFK; // 0xC8(0x10)(Edit, NoDestructor, NativeAccessSpecifierPublic)
struct FBoneReference LeftHandFK; // 0xD8(0x10)(Edit, NoDestructor, NativeAccessSpecifierPublic)
struct FBoneReference RightHandIK; // 0xE8(0x10)(Edit, NoDestructor, NativeAccessSpecifierPublic)
struct FBoneReference LeftHandIK; // 0xF8(0x10)(Edit, NoDestructor, NativeAccessSpecifierPublic)
TArray<struct FBoneReference> IKBonesToMove; // 0x108(0x10)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
float HandFKWeight; // 0x118(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2449[0x4]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x70 (0x70 - 0x0)
// ScriptStruct AnimGraphRuntime.IKChainLink
struct FIKChainLink
{
public:
uint8 Pad_244A[0x70]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x48 (0x48 - 0x0)
// ScriptStruct AnimGraphRuntime.IKChain
struct FIKChain
{
public:
uint8 Pad_244B[0x48]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x2C (0x2C - 0x0)
// ScriptStruct AnimGraphRuntime.AnimLegIKDefinition
struct FAnimLegIKDefinition
{
public:
struct FBoneReference IKFootBone; // 0x0(0x10)(Edit, NoDestructor, NativeAccessSpecifierPublic)
struct FBoneReference FKFootBone; // 0x10(0x10)(Edit, NoDestructor, NativeAccessSpecifierPublic)
int32 NumBonesInLimb; // 0x20(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MinRotationAngle; // 0x24(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EAxis FootBoneForwardAxis; // 0x28(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EAxis HingeRotationAxis; // 0x29(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bEnableRotationLimit; // 0x2A(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bEnableKneeTwistCorrection; // 0x2B(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0xE0 (0xE0 - 0x0)
// ScriptStruct AnimGraphRuntime.AnimLegIKData
struct FAnimLegIKData
{
public:
uint8 Pad_244D[0xE0]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x30 (0xF8 - 0xC8)
// ScriptStruct AnimGraphRuntime.AnimNode_LegIK
struct FAnimNode_LegIK : public FAnimNode_SkeletalControlBase
{
public:
float ReachPrecision; // 0xC8(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 MaxIterations; // 0xCC(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<struct FAnimLegIKDefinition> LegsDefinition; // 0xD0(0x10)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
uint8 Pad_2451[0x18]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x188 (0x250 - 0xC8)
// ScriptStruct AnimGraphRuntime.AnimNode_LookAt
struct FAnimNode_LookAt : public FAnimNode_SkeletalControlBase
{
public:
struct FBoneReference BoneToModify; // 0xC8(0x10)(Edit, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_2455[0x8]; // Fixing Size After Last Property [ Dumper-7 ]
struct FBoneSocketTarget LookAtTarget; // 0xE0(0x90)(Edit, NoDestructor, NativeAccessSpecifierPublic)
struct FVector LookAtLocation; // 0x170(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FAxis LookAt_Axis; // 0x188(0x20)(Edit, NoDestructor, NativeAccessSpecifierPublic)
bool bUseLookUpAxis; // 0x1A8(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EInterpolationBlend InterpolationType; // 0x1A9(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2457[0x6]; // Fixing Size After Last Property [ Dumper-7 ]
struct FAxis LookUp_Axis; // 0x1B0(0x20)(Edit, NoDestructor, NativeAccessSpecifierPublic)
float LookAtClamp; // 0x1D0(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InterpolationTime; // 0x1D4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InterpolationTriggerThreashold; // 0x1D8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_245A[0x74]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x60 (0x128 - 0xC8)
// ScriptStruct AnimGraphRuntime.AnimNode_ObserveBone
struct FAnimNode_ObserveBone : public FAnimNode_SkeletalControlBase
{
public:
struct FBoneReference BoneToObserve; // 0xC8(0x10)(Edit, NoDestructor, NativeAccessSpecifierPublic)
enum class EBoneControlSpace DisplaySpace; // 0xD8(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bRelativeToRefPose; // 0xD9(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2460[0x6]; // Fixing Size After Last Property [ Dumper-7 ]
struct FVector Translation; // 0xE0(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FRotator Rotation; // 0xF8(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector Scale; // 0x110(0x18)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x10 (0xD8 - 0xC8)
// ScriptStruct AnimGraphRuntime.AnimNode_ResetRoot
struct FAnimNode_ResetRoot : public FAnimNode_SkeletalControlBase
{
public:
uint8 Pad_2463[0x10]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x68 (0x68 - 0x0)
// ScriptStruct AnimGraphRuntime.SimSpaceSettings
struct FSimSpaceSettings
{
public:
float WorldAlpha; // 0x0(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float VelocityScaleZ; // 0x4(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MaxLinearVelocity; // 0x8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MaxAngularVelocity; // 0xC(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MaxLinearAcceleration; // 0x10(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MaxAngularAcceleration; // 0x14(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ExternalLinearDrag; // 0x18(0x4)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2467[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
struct FVector ExternalLinearDragV; // 0x20(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ExternalLinearVelocity; // 0x38(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ExternalAngularVelocity; // 0x50(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x8D8 (0x9A0 - 0xC8)
// ScriptStruct AnimGraphRuntime.AnimNode_RigidBody
struct FAnimNode_RigidBody : public FAnimNode_SkeletalControlBase
{
public:
class UPhysicsAsset* OverridePhysicsAsset; // 0xC8(0x8)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_246C[0x128]; // Fixing Size After Last Property [ Dumper-7 ]
struct FVector OverrideWorldGravity; // 0x1F8(0x18)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ExternalForce; // 0x210(0x18)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ComponentLinearAccScale; // 0x228(0x18)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ComponentLinearVelScale; // 0x240(0x18)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ComponentAppliedLinearAccClamp; // 0x258(0x18)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FSimSpaceSettings SimSpaceSettings; // 0x270(0x68)(Edit, NoDestructor, NativeAccessSpecifierPublic)
float CachedBoundsScale; // 0x2D8(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FBoneReference BaseBoneRef; // 0x2DC(0x10)(Edit, NoDestructor, NativeAccessSpecifierPublic)
enum class ECollisionChannel OverlapChannel; // 0x2EC(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ESimulationSpace SimulationSpace; // 0x2ED(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bForceDisableCollisionBetweenConstraintBodies; // 0x2EE(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bUseExternalClothCollision; // 0x2EF(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2473[0x1]; // Fixing Size After Last Property [ Dumper-7 ]
uint8 bEnableWorldGeometry : 1; // Mask: 0x1, PropSize: 0x10x2F1(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bOverrideWorldGravity : 1; // Mask: 0x2, PropSize: 0x10x2F1(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bTransferBoneVelocities : 1; // Mask: 0x4, PropSize: 0x10x2F1(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bFreezeIncomingPoseOnStart : 1; // Mask: 0x8, PropSize: 0x10x2F1(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bClampLinearTranslationLimitToRefPose : 1; // Mask: 0x10, PropSize: 0x10x2F1(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 BitPad_106 : 3; // Fixing Bit-Field Size [ Dumper-7 ]
uint8 Pad_2479[0x2]; // Fixing Size After Last Property [ Dumper-7 ]
float WorldSpaceMinimumScale; // 0x2F4(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float EvaluationResetTime; // 0x2F8(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_247B[0x1]; // Fixing Size After Last Property [ Dumper-7 ]
enum class ESimulationTiming SimulationTiming; // 0x2FD(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_247C[0x6A2]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x78 (0x88 - 0x10)
// ScriptStruct AnimGraphRuntime.AnimNode_ScaleChainLength
struct FAnimNode_ScaleChainLength : public FAnimNode_Base
{
public:
struct FPoseLink InputPose; // 0x10(0x10)(Edit, NoDestructor, NativeAccessSpecifierPublic)
float DefaultChainLength; // 0x20(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FBoneReference ChainStartBone; // 0x24(0x10)(Edit, NoDestructor, NativeAccessSpecifierPublic)
struct FBoneReference ChainEndBone; // 0x34(0x10)(Edit, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_247D[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
struct FVector TargetLocation; // 0x48(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Alpha; // 0x60(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_247F[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
struct FInputScaleBias AlphaScaleBias; // 0x68(0x8)(Edit, NoDestructor, NativeAccessSpecifierPublic)
enum class EScaleChainInitialLength ChainInitialLength; // 0x70(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2480[0x17]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x14 (0x14 - 0x0)
// ScriptStruct AnimGraphRuntime.SplineIKCachedBoneData
struct FSplineIKCachedBoneData
{
public:
struct FBoneReference bone; // 0x0(0x10)(NoDestructor, NativeAccessSpecifierPublic)
int32 RefSkeletonIndex; // 0x10(0x4)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x1A8 (0x270 - 0xC8)
// ScriptStruct AnimGraphRuntime.AnimNode_SplineIK
struct FAnimNode_SplineIK : public FAnimNode_SkeletalControlBase
{
public:
struct FBoneReference StartBone; // 0xC8(0x10)(Edit, NoDestructor, NativeAccessSpecifierPublic)
struct FBoneReference EndBone; // 0xD8(0x10)(Edit, NoDestructor, NativeAccessSpecifierPublic)
enum class ESplineBoneAxis BoneAxis; // 0xE8(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bAutoCalculateSpline; // 0xE9(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2482[0x2]; // Fixing Size After Last Property [ Dumper-7 ]
int32 PointCount; // 0xEC(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<struct FTransform> ControlPoints; // 0xF0(0x10)(Edit, BlueprintVisible, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic)
float Roll; // 0x100(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float TwistStart; // 0x104(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float TwistEnd; // 0x108(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2483[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
struct FAlphaBlend TwistBlend; // 0x110(0x30)(Edit, NoDestructor, NativeAccessSpecifierPublic)
float Stretch; // 0x140(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Offset; // 0x144(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2484[0x128]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x90 (0x158 - 0xC8)
// ScriptStruct AnimGraphRuntime.AnimNode_SpringBone
struct FAnimNode_SpringBone : public FAnimNode_SkeletalControlBase
{
public:
struct FBoneReference SpringBone; // 0xC8(0x10)(Edit, NoDestructor, NativeAccessSpecifierPublic)
float MaxDisplacement; // 0xD8(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float SpringStiffness; // 0xDC(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float SpringDamping; // 0xE0(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ErrorResetThresh; // 0xE4(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_248C[0x6C]; // Fixing Size After Last Property [ Dumper-7 ]
uint8 bLimitDisplacement : 1; // Mask: 0x1, PropSize: 0x10x154(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bTranslateX : 1; // Mask: 0x2, PropSize: 0x10x154(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bTranslateY : 1; // Mask: 0x4, PropSize: 0x10x154(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bTranslateZ : 1; // Mask: 0x8, PropSize: 0x10x154(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bRotateX : 1; // Mask: 0x10, PropSize: 0x10x154(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bRotateY : 1; // Mask: 0x20, PropSize: 0x10x154(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bRotateZ : 1; // Mask: 0x40, PropSize: 0x10x154(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2492[0x3]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x30 (0x30 - 0x0)
// ScriptStruct AnimGraphRuntime.RotationLimit
struct FRotationLimit
{
public:
struct FVector LimitMin; // 0x0(0x18)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector LimitMax; // 0x18(0x18)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x1D8 (0x2A0 - 0xC8)
// ScriptStruct AnimGraphRuntime.AnimNode_Trail
struct FAnimNode_Trail : public FAnimNode_SkeletalControlBase
{
public:
uint8 Pad_2498[0x68]; // Fixing Size After Last Property [ Dumper-7 ]
struct FBoneReference TrailBone; // 0x130(0x10)(Edit, NoDestructor, NativeAccessSpecifierPublic)
int32 ChainLength; // 0x140(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EAxis ChainBoneAxis; // 0x144(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bInvertChainBoneAxis : 1; // Mask: 0x1, PropSize: 0x10x145(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bLimitStretch : 1; // Mask: 0x2, PropSize: 0x10x145(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bLimitRotation : 1; // Mask: 0x4, PropSize: 0x10x145(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bUsePlanarLimit : 1; // Mask: 0x8, PropSize: 0x10x145(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bActorSpaceFakeVel : 1; // Mask: 0x10, PropSize: 0x10x145(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bReorientParentToChild : 1; // Mask: 0x20, PropSize: 0x10x145(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 BitPad_107 : 2; // Fixing Bit-Field Size [ Dumper-7 ]
uint8 Pad_249F[0x2]; // Fixing Size After Last Property [ Dumper-7 ]
float MaxDeltaTime; // 0x148(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float RelaxationSpeedScale; // 0x14C(0x4)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FRuntimeFloatCurve TrailRelaxationSpeed; // 0x150(0x88)(Edit, NativeAccessSpecifierPublic)
struct FInputScaleBiasClamp RelaxationSpeedScaleInputProcessor; // 0x1D8(0x30)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
TArray<struct FRotationLimit> RotationLimits; // 0x208(0x10)(Edit, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic)
TArray<struct FVector> RotationOffsets; // 0x218(0x10)(Edit, BlueprintVisible, EditFixedSize, ZeroConstructor, NativeAccessSpecifierPublic)
TArray<struct FAnimPhysPlanarLimit> PlanarLimits; // 0x228(0x10)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
float StretchLimit; // 0x238(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_24A4[0x4]; // Fixing Size After Last Property [ Dumper-7 ]
struct FVector FakeVelocity; // 0x240(0x18)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FBoneReference BaseJoint; // 0x258(0x10)(Edit, NoDestructor, NativeAccessSpecifierPublic)
float LastBoneRotationAnimAlphaBlend; // 0x268(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_24A6[0x34]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x30 (0x30 - 0x0)
// ScriptStruct AnimGraphRuntime.ReferenceBoneFrame
struct FReferenceBoneFrame
{
public:
struct FBoneReference bone; // 0x0(0x10)(Edit, NoDestructor, NativeAccessSpecifierPublic)
struct FAxis Axis; // 0x10(0x20)(Edit, NoDestructor, NativeAccessSpecifierPublic)
};
// 0xA0 (0x168 - 0xC8)
// ScriptStruct AnimGraphRuntime.AnimNode_TwistCorrectiveNode
struct FAnimNode_TwistCorrectiveNode : public FAnimNode_SkeletalControlBase
{
public:
struct FReferenceBoneFrame BaseFrame; // 0xC8(0x30)(Edit, NoDestructor, NativeAccessSpecifierPublic)
struct FReferenceBoneFrame TwistFrame; // 0xF8(0x30)(Edit, NoDestructor, NativeAccessSpecifierPublic)
struct FAxis TwistPlaneNormalAxis; // 0x128(0x20)(Edit, NoDestructor, NativeAccessSpecifierPublic)
float RangeMax; // 0x148(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float RemappedMin; // 0x14C(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float RemappedMax; // 0x150(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FAnimCurveParam Curve; // 0x154(0xC)(Edit, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_24AC[0x8]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x1A8 (0x270 - 0xC8)
// ScriptStruct AnimGraphRuntime.AnimNode_TwoBoneIK
struct FAnimNode_TwoBoneIK : public FAnimNode_SkeletalControlBase
{
public:
struct FBoneReference IKBone; // 0xC8(0x10)(Edit, NoDestructor, NativeAccessSpecifierPublic)
float StartStretchRatio; // 0xD8(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MaxStretchScale; // 0xDC(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector EffectorLocation; // 0xE0(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_24B1[0x8]; // Fixing Size After Last Property [ Dumper-7 ]
struct FBoneSocketTarget EffectorTarget; // 0x100(0x90)(Edit, NoDestructor, NativeAccessSpecifierPublic)
struct FVector JointTargetLocation; // 0x190(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_24B2[0x8]; // Fixing Size After Last Property [ Dumper-7 ]
struct FBoneSocketTarget JointTarget; // 0x1B0(0x90)(Edit, NoDestructor, NativeAccessSpecifierPublic)
struct FAxis TwistAxis; // 0x240(0x20)(Edit, NoDestructor, NativeAccessSpecifierPublic)
enum class EBoneControlSpace EffectorLocationSpace; // 0x260(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class EBoneControlSpace JointTargetLocationSpace; // 0x261(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bAllowStretching : 1; // Mask: 0x1, PropSize: 0x10x262(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bTakeRotationFromEffectorSpace : 1; // Mask: 0x2, PropSize: 0x10x262(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bMaintainEffectorRelRot : 1; // Mask: 0x4, PropSize: 0x10x262(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bAllowTwist : 1; // Mask: 0x8, PropSize: 0x10x262(0x1)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_24B3[0xD]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x70 (0x70 - 0x0)
// ScriptStruct AnimGraphRuntime.IKFootPelvisPullDownSolver
struct FIKFootPelvisPullDownSolver
{
public:
struct FVectorRK4SpringInterpolator PelvisAdjustmentInterp; // 0x0(0x8)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_24B4[0x58]; // Fixing Size After Last Property [ Dumper-7 ]
float PelvisAdjustmentInterpAlpha; // 0x60(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float PelvisAdjustmentMaxDistance; // 0x64(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float PelvisAdjustmentErrorTolerance; // 0x68(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 PelvisAdjustmentMaxIter; // 0x6C(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x20 (0x20 - 0x0)
// ScriptStruct AnimGraphRuntime.WarpingVectorValue
struct FWarpingVectorValue
{
public:
enum class EWarpingVectorMode Mode; // 0x0(0x1)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_24B8[0x7]; // Fixing Size After Last Property [ Dumper-7 ]
struct FVector Value; // 0x8(0x18)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
// 0x0 (0x10 - 0x10)
// ScriptStruct AnimGraphRuntime.LinkedAnimGraphReference
struct FLinkedAnimGraphReference : public FAnimNodeReference
{
public:
};
// 0x10 (0x10 - 0x0)
// ScriptStruct AnimGraphRuntime.RBFEntry
struct FRBFEntry
{
public:
TArray<float> Values; // 0x0(0x10)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
};
// 0x90 (0xA0 - 0x10)
// ScriptStruct AnimGraphRuntime.RBFTarget
struct FRBFTarget : public FRBFEntry
{
public:
float ScaleFactor; // 0x10(0x4)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bApplyCustomCurve; // 0x14(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_24BC[0x3]; // Fixing Size After Last Property [ Dumper-7 ]
struct FRichCurve CustomCurve; // 0x18(0x80)(Edit, NativeAccessSpecifierPublic)
enum class ERBFDistanceMethod DistanceMethod; // 0x98(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
enum class ERBFFunctionType FunctionType; // 0x99(0x1)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_24BD[0x6]; // Fixing Size Of Struct [ Dumper-7 ]
};
// 0x0 (0x10 - 0x10)
// ScriptStruct AnimGraphRuntime.SequenceEvaluatorReference
struct FSequenceEvaluatorReference : public FAnimNodeReference
{
public:
};
// 0x0 (0x10 - 0x10)
// ScriptStruct AnimGraphRuntime.SequencePlayerReference
struct FSequencePlayerReference : public FAnimNodeReference
{
public:
};
// 0x0 (0x10 - 0x10)
// ScriptStruct AnimGraphRuntime.SkeletalControlReference
struct FSkeletalControlReference : public FAnimNodeReference
{
public:
};
// 0x0 (0x20 - 0x20)
// ScriptStruct AnimGraphRuntime.AnimNode_StateResult
struct FAnimNode_StateResult : public FAnimNode_Root
{
public:
};
}