mirror of
https://github.com/swordbluesword/PalWorld-NetCrack.git
synced 2025-04-29 02:47:17 +09:00
- Adjusted SDK UGameViewportClient class members and padding - Created helper function to get local player - precompile headers for SDK - SDK made into a static library ( single compile as its never changed )
47 lines
2.6 KiB
C++
47 lines
2.6 KiB
C++
#pragma once
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// Dumped with Dumper-7!
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namespace SDK
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{
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//---------------------------------------------------------------------------------------------------------------------
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// CLASSES
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//---------------------------------------------------------------------------------------------------------------------
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// 0x0 (0x28 - 0x28)
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// Class AppleImageUtils.AppleImageInterface
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class IAppleImageInterface : public IInterface
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{
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public:
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static class UClass* StaticClass();
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static class IAppleImageInterface* GetDefaultObj();
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};
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// 0x60 (0x88 - 0x28)
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// Class AppleImageUtils.AppleImageUtilsBaseAsyncTaskBlueprintProxy
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class UAppleImageUtilsBaseAsyncTaskBlueprintProxy : public UObject
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{
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public:
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uint8 Pad_198B[0x8]; // Fixing Size After Last Property [ Dumper-7 ]
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FMulticastInlineDelegateProperty_ OnSuccess; // 0x30(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
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FMulticastInlineDelegateProperty_ OnFailure; // 0x40(0x10)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
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uint8 Pad_198C[0x10]; // Fixing Size After Last Property [ Dumper-7 ]
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struct FAppleImageUtilsImageConversionResult ConversionResult; // 0x60(0x20)(BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic)
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uint8 Pad_198D[0x8]; // Fixing Size Of Struct [ Dumper-7 ]
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static class UClass* StaticClass();
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static class UAppleImageUtilsBaseAsyncTaskBlueprintProxy* GetDefaultObj();
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class UAppleImageUtilsBaseAsyncTaskBlueprintProxy* CreateProxyObjectForConvertToTIFF(class UTexture* SourceImage, bool bWantColor, bool bUseGpu, float Scale, enum class ETextureRotationDirection Rotate);
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class UAppleImageUtilsBaseAsyncTaskBlueprintProxy* CreateProxyObjectForConvertToPNG(class UTexture* SourceImage, bool bWantColor, bool bUseGpu, float Scale, enum class ETextureRotationDirection Rotate);
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class UAppleImageUtilsBaseAsyncTaskBlueprintProxy* CreateProxyObjectForConvertToJPEG(class UTexture* SourceImage, int32 Quality, bool bWantColor, bool bUseGpu, float Scale, enum class ETextureRotationDirection Rotate);
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class UAppleImageUtilsBaseAsyncTaskBlueprintProxy* CreateProxyObjectForConvertToHEIF(class UTexture* SourceImage, int32 Quality, bool bWantColor, bool bUseGpu, float Scale, enum class ETextureRotationDirection Rotate);
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};
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}
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