PalWorld-NetCrack/libs/SDKLibrary/SDK/BP_AIAction_Death_SelfDestruct_parameters.hpp
NightFyre 9a743d2b16 toggle fullbright feature
- Adjusted SDK UGameViewportClient class members and padding
- Created helper function to get local player
- precompile headers for SDK
- SDK made into a static library ( single compile as its never changed )
2024-01-29 06:39:29 -05:00

30 lines
1.0 KiB
C++

#pragma once
// Dumped with Dumper-7!
#include "../SDK.hpp"
namespace SDK
{
namespace Params
{
//---------------------------------------------------------------------------------------------------------------------
// PARAMETERS
//---------------------------------------------------------------------------------------------------------------------
// 0x11 (0x11 - 0x0)
// Function BP_AIAction_Death_SelfDestruct.BP_AIAction_Death_SelfDestruct_C.GetDeathActionClass
struct UBP_AIAction_Death_SelfDestruct_C_GetDeathActionClass_Params
{
public:
class UClass* DeathAction; // 0x0(0x8)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UClass* CallFunc_Map_Find_Value; // 0x8(0x8)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Map_Find_ReturnValue; // 0x10(0x1)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
}
}