PalWorld-NetCrack/libs/SDKLibrary/SDK/BP_NPC_StandardHumanDataSet_classes.hpp
NightFyre 9a743d2b16 toggle fullbright feature
- Adjusted SDK UGameViewportClient class members and padding
- Created helper function to get local player
- precompile headers for SDK
- SDK made into a static library ( single compile as its never changed )
2024-01-29 06:39:29 -05:00

28 lines
1.0 KiB
C++

#pragma once
// Dumped with Dumper-7!
namespace SDK
{
//---------------------------------------------------------------------------------------------------------------------
// CLASSES
//---------------------------------------------------------------------------------------------------------------------
// 0x10 (0x868 - 0x858)
// BlueprintGeneratedClass BP_NPC_StandardHumanDataSet.BP_NPC_StandardHumanDataSet_C
class ABP_NPC_StandardHumanDataSet_C : public ABP_NPC_Base_C
{
public:
class UBP_HumanCryComponent_C* BP_HumanCryComponent; // 0x858(0x8)(BlueprintVisible, ZeroConstructor, InstancedReference, NonTransactional, NoDestructor, HasGetValueTypeHash)
class UPalBodyPartsSphereComponent* PalBodyPartsSphere; // 0x860(0x8)(BlueprintVisible, ZeroConstructor, InstancedReference, NonTransactional, NoDestructor, HasGetValueTypeHash)
static class UClass* StaticClass();
static class ABP_NPC_StandardHumanDataSet_C* GetDefaultObj();
};
}